Halo: Reach - Xbox 360

  • Publisher: Microsoft
  • Genre:Shooter
  • Developer: Bungie
  • Release Date:Sep 14, 2010
  • # of Players:1 player, 16 online
  • ESRB:M - Mature (Blood,Violence)
  • Platforms:
Game Description:Halo: Reach, developed exclusively for Xbox 360 by acclaimed developer Bungie, is the blockbuster prequel to the best-selling Xbox franchise of all time. It represents the culmination of Bungie’s 10 years of experience crafting groundbreaking Halo games. In Halo: Reach, players experience the fateful moments that forged the Halo legend. It’s the story of Noble Team, a squad of heroic Spartan soldiers, and their final stand on planet Reach, humanity’s last line of defense between the terrifying Covenant and Earth. This darker story is echoed by grittier visuals amid a backdrop of massive, awe-inspiring environments. Characters, enemies and environments are rendered in amazing detail by an all-new engine designed to deliver epic-scale encounters against the cunning and ruthless Covenant.
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X10 Report: Halo: Reach

X10 Report: Halo: Reach

By Andrew Pfister - Posted Feb 11, 2010

Nathan Fillion (Aka Buck) Could Return In Halo: Reach Next Year

What’s the status?

Fresh off of recent single-player reveals in American and European magazines, details about the “last” Halo game developed by Bungie are starting to trickle out. It was announced today that the multiplayer beta promised to purchasers of Halo 3: ODST is coming on May 3rd.

What we saw:

Bungie’s Brian Jarrard and Marcus Lehto were on hand to run us through a list of feature bullet points that were revealed in those magazine features. Namely:

  • The game is set in the year 2552 on the planet Reach, which as we all know by now, is completely and utterly doomed. This is the story of the events leading up to the Covenant’s victory which then sets off the chain of events in Halos 1 through 3.
  • You’re a fresh addition to a squad of Spartan-IIIs called Noble Team. If you’re not familiar with the Halo fiction, the Spartan-III is smaller and less adept than the Spartan-II (i.e. Master Chief), but that makes them easier and cheaper to train and “produce.”
  • As we find out, it also makes them more expendable. You’re replacing a team member that was recently killed, and you join 5 existing members, each of which has a combat specialty like sniper or heavy weapons.
  • Bungie is reintroducing the Covenant as a more mysterious and dangerous foe than what we’ve seen with wisecracking grunts. The familiar enemy races have been redesigned from head to toe, with a particular spotlight on the “new” Elite.
  • Equipment power-ups that were introduced in Halo 3 are gone, replaced by interchangeable armor enhancements. They only showed us a sprint ability, but we’re going to see a few more in the beta – they seem to be well aware that balancing these enhancements is a top priority.

In a strange case of “something old, something new,” Bungie has completely trashed or otherwise reworked their technological foundation, but everything they’re saying about their design approach indicates that they’re going back to what made the first Combat Evolved so special: wide-open areas for combat with flexible A.I. and a simple, yet deeply balanced weapon and gear system.

No Downloadable Content For Halo 3: ODST, Studio Focused On Halo: Reach

Unfortunately, they didn’t really show that off to us today, preferring instead to show us an internal documentary video (“vidoc,” as they call them) and then a quick flythrough of a map in the newly-Alpha build that will be included in this spring’s beta called “Power House.”  It was a small/medium-sized map set in a rocky hillside with dilapidated structures that apparently is best suited for arena-type skirmishes. There was nobody to skirmish against when Jarrard went into the actual HUD and first-person play, so he demonstrated the also-revamped sound system (those guns sound LOUD now), grenade explosions, and some pretty sparks generated by bullets hitting concrete.

Even if they didn’t show much in the way of exciting gameplay, the words they’re using to describe this first/last Halo adventure are what I want to hear. My excitement can be best summed up by a quote from composer Marty O’Donnell in the vidoc: “This is the definitive Halo made by the people who created Halo.”

Comments are Closed

  • swordgoatz


    Posted: February 13, 2010 1:26 PM
  • hoof_hearted4

    first off lets get this out of the way, i am a PS3 only owner and quite biased towards it. ive always hated the halo series after the first two because after they were just milking it, but i watched this video to see how they were gunna milk it this time, and i have to say, i dont think they are. they are improving the graphics TONS making battles larger and much more. this is the first halo game since halo 2 that i am sad i wont get to play (though i did play the first two when they came out on my friends xbox's)

    so no im not bashing this halo game, i am saying i am actually kinda jealous i wont get to play it

    Posted: February 13, 2010 1:18 PM
  • jak69

    .....o.....m......g.....the game looks amazing i cant wait to play it

    Posted: February 13, 2010 11:58 AM
  • ManOnFire15

    I feel like people are still running off of Halo 1+2's successes , after the second everybody thought Halo 3 was going to be the greatest game ever, but then when it wasn't anything fantastic people sorta shrugged it off and said ODST is going to be the game to bring back the glory days of Halo, but after ODST everyone jumped off the Halo bandwagon and the only people that still defend the game are huge fanboys and/or people that think its still 2001. Halo will most likely never return to that game everybody loves.

    Posted: February 13, 2010 11:42 AM
  • Klok

    Too bad it's all wasted on a decrepit 5 year old console hardware.

    Imagine all the compromises that would have been avoided if it was for PC.

    Posted: February 13, 2010 11:24 AM
  • bigbluectc

    Also too bad they're making all of these great enhancements, but this is the "last" Halo game. I'm sure there will be more though cuz u can't just let all of that work and tech go to waste (not a waste, but not used fully)

    Posted: February 13, 2010 11:23 AM
  • bigbluectc

    That was actually really goodand informative. not boring like i thought it would be. Sweet. Then again nothing new from the january Game Informer on Halo Reach

    Posted: February 13, 2010 11:21 AM
  • Eddy483

    this is going to change everyones feel of halo. And hopfully Bungie will make aneven better series

    Posted: February 13, 2010 11:20 AM
  • PrometheanArsonist

    Did you see those explosions?! Oh man that was beautiful. No doubt the sound design will be just as awe inspiring. And the Elites shields look cool. The movements look cool. Everything looks cool.

    Posted: February 13, 2010 10:12 AM
  • XwingVmanX

    Well I'm impressed, this looks to be the best Halo game since Halo 1. Since they didn't seem to really change much from Halo 1,2,&3 to make them stand apart from the previous one. Definitely seems like they have done this.

    Posted: February 13, 2010 9:44 AM
  • creed304

    Hopefully its better then 3 and odst and as fun as 1 and 2.

    Posted: February 13, 2010 9:23 AM
  • bigbluectc

    That was actually really goodand informative. not boring like i thought it would be. Sweet. Then again nothing new from the january Game Informer on Halo Reach

    Posted: February 13, 2010 9:21 AM
  • ThePr0digalS0n

    I have to say i was concerned about this Halo, but the fact that they are basically redo everything and perfecting everything makes me very excited. Plus the weapons look BEAST!!!!!!!!!!!!!

    Posted: February 13, 2010 6:37 AM
  • Camrock

    I can't wait!!!! I....just soiled my pants..... >.>;

    Posted: February 13, 2010 3:27 AM
  • taterboytom

    I was a bit dissapointed with ODST, so I didnt buy it but Im not getting it just for the beta.However since it sounds like they finaly turned this series in a more serious direction then i will be spending a large sum of time watching gameplay and searching for news on this.

    Posted: February 12, 2010 9:44 PM
  • cubzee

    am i the only one who relly wants to fly a pelican i mean that would make live so bad a##

    Posted: February 12, 2010 9:32 PM
  • Kinjerosa

    Man its great so see bungie doing what they do best and thats always going above and beyond their own previous efforts

    Posted: February 12, 2010 9:19 PM
  • FaroDemon

    A girl in halo? I hate it when people try to make a game better by diversifying the characters. You single handedly destroyed the sense of war and combat and turned it into a "Halo porn" fad.

    Posted: February 12, 2010 5:19 PM
  • expl0siv0

    I don't think they really understand what sandbox means. I got exited when they said it but then he said "the AI isn't scripted." So like in most games anywhere?
    I love the fact that they're talking about dark and grittiness, that is one reason I have never really been behind the Halo series. I'm excited, but I don't want another ODST.

    Posted: February 12, 2010 4:08 PM
  • omitom

    yes reach this halo is gonna be the best one

    Posted: February 12, 2010 2:37 PM