EA has a tough sell with Need for Speed: Shift as franchise fans could be turned off by its simulation approach and sim fans might not trust the series' long history of arcade-style gameplay. It would be tragic if both groups overlooked this game. Gamers that do give Shift a chance, however, will find a polished, rewarding racing experience both offline and online. It's undoubtedly one of the year's best racing titles.
The Pros
- Best Racing Cockpit View To Date
- Driver Profile & Points System Highly Rewarding
- Varied Gameplay Modes
- All Playstyles & Skill Levels Welcome
The Cons
- Simulation Purists Might Be Disappointed
- Lower Number of Cars & Tracks Compared To Other Games
- Drifting Is Tough & Introduced With Little Tutorial
EA has a tough sell with Need for Speed: Shift as franchise fans could be turned off by its simulation approach and sim fans might not trust the series’ long history of arcade-style gameplay. It would be tragic if both groups overlooked this game. Gamers that do give Shift a chance, however, will find a polished, rewarding racing experience both offline and online. It’s undoubtedly one of the year’s best racing titles.

Wait, This Doesn’t Feel Like Need for Speed!
Need for Speed: Shift brings the franchise back to the track. The guys at Slightly Mad Studios have taken Need For Speed into the simulation realm, but they aren’t taking it all the way. Shift toes the line between arcade and sim perfectly, presenting as realistic experience as the player desires with crisp arcade controls. It’s this type of dual functionality that sums up Shift. It won’t approach the realism of Forza or Gran Turismo, but it doesn’t have to because the game is just so much fun.
The Incredible Cockpit Camera Of Awesome
Shift’s cockpit camera presents, hands-down, the most immersive racing experience in a videogame without having to purchase three HDTV’s and a racing chair. The innovation is in mounting the camera to the virtual drivers head instead of a fixed position inside the car. It allows the camera to move realistically as you speed down the track. When speeding up, the camera is pushed back into the seat to simulate the momentum of acceleration. Hit the brakes and the camera rushes toward the front of the car, as you would expect. Hit a wall and the camera shakes independently of the car. Shift also plays with vision in this view, blurring everything outside a focal point on the track ahead when going fast and going gray and red when a nasty collision occurs. Tired of crashes not feeling visceral in racing games? Try hitting a wall at 200 miles per hour in Shift.
It actually makes you feel like you’re going fast. Need for Speed: Shift needs to be played using the cockpit camera. It’s not just meant to show off how meticulously detailed a car’s interior has been modeled by the developers. It functionally changes the game and the genre.
Bipolar Racing Has Its Benefits
For far too long, racing games have been about one thing: finishing first. There wasn’t much else to do beyond taking that top spot on the podium in each race. In Need for Speed: Shift, you’ll always be working toward bigger objectives. As you drive, you’ll earn points to your driver profile, which goes up to level 50, bringing unlocks at each level. These unlocks could be big cash payouts, new livery to decorate your ride, or a spot in a special invitational event.
Players will gain points along two pathways: Precision and Aggression and neither is favored over the other in the game. You’ll be rewarded for being aggressive just as much as someone who follows the racing line and takes corners perfectly.
Beyond the driver profile, each race has a lot to do beyond going for that first place finish. Each corner of every track can be “mastered” by following the racing line as cleanly as possible through a turn. Career events have additional objectives to be completed for more stars, which are used to unlock higher tiered events. These could be things like completing a lap without hitting any walls or opponents or hitting a certain point threshold.
It feels a lot like Call of Duty 4’s multiplayer progression. Even if you aren’t at the top of the scoreboard, you’re gaining points to unlock new content in the game. It’s this added layer of meta-gaming on top of an already solid experience that really separates Shift from its competitors.

How Many Different Ways Can I Race The Same Track?
There are several different racing modes in Shift that you’ll run into during the career, which includes standard lap-based races, hot-laps, drift challenges, eliminator events, same-car manufacturer races, endurance races, and something called “Driver Duel”. The ultimate goal of the game being a podium finish in the NFS World Tour.
They are all pretty self-explanatory, but Driver Duel brings the Need for Speed attitude to track racing. This mode is a one-on-one race between two “rival” cars in a best of three laps on a particular track and is an intense mode that gets the adrenaline pumping. Drifting is one of the game’s lesser strengths, but luckily there are enough stars to be gained in the other events to avoid drifting until absolutely necessary.
Let’s Talk Numbers!
Need for Speed: Shift doesn’t boast the car counts of some other racing games, hitting just over 70 cars on the disc. There’s less emphasis put on car collection here. Most events will provide the car you’ll need to compete instead of forcing the player to buy a specific ride before being able to progress. It’s a nice change of pace and I never ran into an instance where I didn’t have the right car to continue the career.
There are a good amount of real-world tracks in Shift including Laguna Seca and Nurburgring, but the developers have also created some original tracks in real world locales like London and Tokyo. The real and fictional tracks mesh well and there are enough that I didn’t ever feel like I was continually racing on the same course over and over again.

Racing Against People Is More Fun!
Shift’s multiplayer supports up to 8 cars on a track for regular multiplayer races and winners will earn cash just like in the career mode. Driver Duel Championship is the other mode and it plays out a lot like Street Fighter IV’s Championship Mode. Players begin at the lowest tier with the winner advancing to the next level. There, the player will face an opponent that also won their first tier duel. As you climb up the ladder, the cars will get more powerful. This system uses the best two-out-of-three duel rules from the career mode. The online experience is smooth and the netcode provides lag-free races.
Making Racing Fun Again
Need for Speed: Shift is easily the best Need for Speed game in recent memory and is one of the year’s best racing games. As mentioned, even if it’s deeper than an arcade racer, it’s not a details-obsessed sim like Forza or Gran Turismo. However, it’s more fun and approachable for a larger number of people. There’s always something to strive toward in Shift beyond finishing first, and the actual driving is rewarding thanks to the amazing cockpit camera (the best I’ve ever experienced in a racing game) and spectacular controls. If you’re a racing game fan, go ahead and pick up Need for Speed: Shift. It brings back a lot of the fun that has been missing from sim-oriented racers for a while.













Comments
Displaying 1–20 of 46
1232
kris_was_here_
i've played the demo of this one and didn't like it to much just too different from the other nfs games but i guess thats just me
jimmey
i think this is the best need for speed to date.i just hit leavel 50 go get the game and get to playing
TheDan22
First off, Howmuch did EA pay you all to give it a 5/5? I would have gave it that as well if they paid me, but they don't. THIS GAME IS WRETCHED!!! The only thing the game has going for itself are its graphics. The scenery and cars are amazing but thats where it ends everthing else is horrible the controls are extremely slow and when the car turns it acts as though its on a slotted pivot point. This is game is TOKYO EXTREME with beautiful graphics.
Scooby4ever
Quality arcade-sim racing game. I just cant get enough of it. Great review explaining the most important faqts about the game as well.
runnerdrun
Clunky controls... slow... not realistic... no action... I probably wouldn't even post to gripe except for the 5 of 5 review... definitely NOT a perfect game, and I feel like the review will waste ALOT of peoples $$$ for something they don't really want.
Gadaire321
This game was an amazing game. I was a personal fan of the street racing, cop chasing theme they had going on, but people need to realize this game is just a different style of racing, realistic racing, and the people who think it sucks need to look at it from a different view. Great Game.
STREETZ
This Game Reminds Me Of GRID The Only Thing I Didn't Like GRID Was Because You Couldn't Really Customize Ur Car They You Wanted To.But GRID Was Very Detailed For The Higher Level Of Racing Genre Shift On The Other Hand Lets You Customize Ur Car But I Hear They Lack Racing Modes Unlike GRID You Had A Wide Variety Of Racing Modes But You Gotta Love Need For Seed Franchise I May Buy This Jus Because Its Need For Speed!!!
BobBobson108
I just want to say that I played this game two days before it came out, and I met the producer, and he is an A**HOLE. Just wanted to get that out there.
helrazor343
I mostly agree with the review, while this is an incredible racing game there are a few minor nitpicks I have with this game, first is what does EA have against custom setups for the controls (yeah I know adapt), but seriously the 3 presets are o.k. if you're racing with a gamepad, not a racing wheel (logitech G25). Another gripe I have is long load times, and then there's the no practice mode or test track (because by default the controls are way to twitchy), which makes changing your setups and testing them before getting back to the events a chore. To the games credit though, once you do get dialed in just right, you can not find a more visceral racing experience anywhere else, and everything you accomplish in this game feels so rewarding.
Side note: I did encounter a couple really odd glitches, the first was in the invitational challenge with the Ford GT vs. Dodge Viper I couldn't race with the Viper (at the start of the race anytime I selected the Viper I could rev up the engine, but at go, the car would just sit there, then I would lose the event). I tried everything manual, manual w/ clutch, automatic, etc., I was only able to complete the event after finally giving in and taking the Ford GT. A similar thing happened in another race (I don't remember which, but this time I just went straight to the other vehicle), I just want to see if this happened to anyone else.
spartankiller84
i played this game for about 2 hours and i just put dirt 2 back in the in car view is awesome but i dont think thats enough to carry it
Thakker
Just bought this game just this passed weekend... and man! It really was a blast. I set the driving scheme to pro and been playing it on interior cam.. Im looking forward to play it everytime I go home from work.. havent had this feeling on a game since GTA4 ^^
dragonburner
Why no video review to go with the written one?
BigBoss92
idk if i should get this or forza 3 any suggestions ?
badgarok725
i like hearing that there are still some games out there that are just fun, without people barking at them for not being realistic enough. I'm tired of people throwing games out because one little feature might be unrealistic, and that turns them off of the rest of the game. I was going to pass on this, but i might just check it out now.
HighJet
Which is better NFS Shift or Dirt 2??????
Motormouth00
For true racing fans of games like Gran Turismo, and for those of you who had the pleasure of playing NFS Pro Street, you will be greatly disappointed!!! The ONLY reason to play this game is for the in car view, and I never use the in car view. Sooooo I guess I'm out of luck. The cars feel like they weigh 20 pounds, controls are garbage, looks like a PS2 game honestly. I think they took a step back to be honest. Play for yourselves you'll see. I had super high expectations, ended up with an EPIC FAIL!!!
greattom12
Finally, the summer game drought is OVER AND WE CAN PLAY SOME QUALITY GAMES!
v1nd1cate
What a shocker another 5/5 to an EA game.. anyone reminded of fight night 4 and madden 09?.. g4's perfect scores never mentioned how horrible fight night 4's controls are and broken gameplay, as for madden they forgot to mention its full of bugs that make season mode unplayable after a couple of seasons.. i wonder what they forgot to mention this time around for this game
ionis
You left no cops out of the cons. But it does look pretty sweet. Can't wait for it to come up in my GameFly queue.
schizophilia
18.09.09 14:01pm
Hmmm! 5 out of 5? does the reviewer work for ea by any chance?. after playing shift it it is clearly obvious that EA have only put effort into graphics and how they look! All the cars handle really bad, the dodge viper wont even pull off the line no matter how you rev the engine, I paid extra so i could unlock a bmw m3 gt2 but i cant use it in the career, the engine sounds are really horrible, the speedo reads over 200 miles an hour but the game looks like you are only driving at about 15 miles an hour! if you come of the track the cars do not respond at all you get a warning for coming off even when you cant help it.! i agree with ja.mels, nfs is about street racing and cops, put the shift car selection and graphics with the handling of undercover and throw in a few cop challenges and a story and you would have a definite contender for a top nfs game, Shift has no autosculpt, another feature EA have done away with more to the pity! i think shift is a terrible driving game and EA should be seriously embarassed at even thinking of letting such a poor creation anywhere near the public! shame on you ea! my verdict. graphics 4 out of 5 playabillity 1 out of 5 longevity 1 out of 5 value for money 0 out of 5 looks like EA have really messed it up this time!
Displaying 1–20 of 46
1232
Add a Comment