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Fallout: New Vegas - Xbox 360

Game Description:Experience all the sights and sounds of fabulous Fallout: New Vegas, brought to you by Vault-Tec, America's First Choice in Post Nuclear Simulation. Explore the treacherous wastes of the Great Southwest from the safety and comfort of your very own vault: Meet new people, confront terrifying creatures, and arm yourself with the latest high-tech weaponry as you make a name for yourself on a thrilling new journey across the Mojave wasteland. A word of warning, however - while Vault-Tec engineers have prepared for every contingency,* in Vegas, fortunes can change in an instant. Enjoy your stay. Fallout: New Vegas serves an interesting view of Sin City. * Should not be construed as a legally-binding claim.
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Preview: Fallout: New Vegas's Opening Hour
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Article_71780

Preview: Fallout: New Vegas's Opening Hour

By Stephen Johnson - Posted Aug 13, 2010

Fallout: New Vegas

Fallout 3 was a long game -- over 100 hours if you played through man sidequests and DLC -- but I still finished it wanting more, so I was pretty excited when Fallout: New Vegas was announced. I wanted more. Recently, I had the chance to try out the first 60 minutes or so of the game, and my first question was: How much more is there? The answer: Plenty. According to the game's developer, New Vegas is comparable to Fallout 3 in terms of sheer size, but the map is packed with even more stuff. More sights to see, side-quests and other awesomeness.

Even the most epic story has to start somewhere, and New Vegas begins with the main character, a courier,  being waylaid while trying to deliver a package. In a cut-scene, Vegas-y thugs unceremoniously shoot me and lay me in a shallow grave. Luckily, rather than die in the Nevada heat, I'm saved a by a kindly robot named Victor with a cowboy's face on his tele-screen.

Victor takes me to the local sawbones, and Dr. Mitchell patches me up and allows me to choose my  character's traits. This is done through a Rorshach style test (interpret the inkblots) as well as the S.P.E.C.I.A.L system that will be familliar to everyone who played Fallout 3.

Fallout: New Vegas

An important new addition to the character creation system is the addition of Traits. Unlike Perks which always provide advantages, Traits have drawbacks as well, so if you take the perk that allows you to shoot faster, you'll shoot less accurately -- life is all about the trade-offs. My characters, Butt-Face (shut up; I'm juvenile) chose the intriquing Wild Wasteland trait. This one causes your Wasteland experience to verge on the bizarre -- you basically become a magnet for all the craziness of New Vegas, good or bad-- kind of like my actual life

After loading up on "Luck" -- this is Vegas, after all, baby -- I leave the doctor's office to find the men who shot me and left me for dead. My pistol is fully loaded and I'm ready to deliver some frontier justice... but to whom?

I help a local resident of the charming post-Apocolyptic town of GoodSprings clean up some giant Geckos.  I choose Boxing Gloves to try out New Vegas' improved melee combat instead of the obvious choice of a gun. Melee weapons will have secondary effects, so each time I landed a right cross on a lizard, there was a chance that I'd knock him back on his Gecko ass. I highly recommend boxing with Geckos, both for cardio health and video game fun.

Fallout: New Vegas

Gameplay wise, New Vegas is like slipping on your favorite pair of Post-Nuclear slippers. It plays like Fallout 3, right down to the V.A.T.S system that I relied on way too much. But it feels smoother. The color pallette and scenery, however, is subtely different from Fallout 3's as well. It's obvious a lot of time and effort went into the look of the game, so it feels familliar, but different enough to not seem like an add-on or some DLC. The Western states haven't been as obliterated as DC in Fallout 3. They largely avoided full nuclear strikes, so there's less rubble and more people, but that brings the problems that come with society -- specifically, lots of different factions.

Another change in the New Vegas universe is the addition of Faction alliances. While the familliar Karma system is still in effect, it seems like the faction system is the more important mechanism -- in other words, it's easy to overlook the fact that someone is evil, if they're good to you. It's hard to tell from such an early look at the game, but it seems strange that Karma is in the game at all, given the moral relativity of a faction alliance system.

Anyway, I'm sent from the saftey of GoodSprings out into the world to the Nevada city of Primm to search for my would-be murderers. Along the way, I run across some unfriendly members of the Powder Gang -- miscreants with a pathological love of explosives and a generally malicious nature. I eschew my boxing gloves and take them out with a a flurry of bullets, thinking, "mmmm... Fallout" as I drop 'em.

Fallout: New Vegas

Then over the horizon, I see it: A huge roller coaster rising into the sky -- the defunct ride welcomes me to Primm, Nevada. Like many of the real-life locations represented in Fallout: new Vegas, Primm exists in our world, but unlike real life, New Vegas's Primm is surrounded by burned out buildings and razor wire fences, and the city is populated with escaped convicts. They had been members of the Powder Clan.

"Awesome," I think. "I stole a powder gang outfit when I offed those two gang members on the way over.  I'll just slip this on, and waltz into town."

Bad idea. The convicts accept me all right, but I hadn't figured on the fact that the Powder Gang was engaged in a high octane firefight with the forces of Law and Order who surround Primm.  As soon as I got in sight of the soldiers, they lit me up from two sides, tearing me apart with gunfire while I fruitlessly ran for cover.  Bang -- dead. Life in the Vegas wasteland is cheap and ends fast, and I never even found out which sons of bitches shot me.

Fallout: New Vegas

I start again back in GoodSprings. Night had fallen, so I did a little darkness sightseeing. On a ridge on the outskirts of town is a makeshift graveyard -- the very place I'd been dragged from. There are a million stars in the sky, and far off in the distance, I can see the neon and spotlights of Vegas -- my destiny -- shining. Victor the robot stands next to me as I gaze at Sin City, surrounded by death but headed toward the bright lights of New Vegas... Mmmmm... Fallout.

Comments are Closed

  • austin44carter5

    i think that i have no life now. no family and friends...just wait.

    Posted: October 15, 2010 3:37 PM
    austin44carter5
  • dookiew

    Yes!!! Absolutely loved Fallout 3. Can't wait...Its going to be hard to find time between Starcraft 2 and this one.

    Posted: October 8, 2010 4:21 PM
  • devildoc9128

    i will be very intrigued to see if this game will go beyond the disappointing leveling cap of fallout 3

    Posted: August 21, 2010 2:55 PM
    devildoc9128
  • TheSuggest

    Thanks for sharing this kind of stuff great

    Posted: August 15, 2010 9:40 PM
  • Wrathofsauron

    i was a (tiny little bit) sceptical at first, but i am sure now. Fallout 3 was my favorite game..... EVER. and this looks about 1.5 times better (think gta3 to san andreas)

    Posted: August 14, 2010 10:50 PM
    Wrathofsauron
  • Doug Otto

    I'm definitely pre-ordering this. I'm so glad to hear the color palette has changed to coincide with a more smooth moving mechanic and system. I feel like the developer team didn't just ride on the success of Fallout 3, but really overhauled the experience with little things that all add up together in the end, to produce an (as I'm hoping) innovative RPG experience.

    Posted: August 14, 2010 8:14 PM
    Doug+Otto
  • Master_Zelos

    Great preview of the game. Well written.

    Posted: August 13, 2010 8:38 PM
  • littletman88

    can he say sons of bitches? i wish i worked at g4 :'(

    Posted: August 13, 2010 3:43 PM
    littletman88
  • churchofdave

    Man, I am stupidly excited about this game. After Fallout III ate my summer last year and Dragon Age and Mass Effect II are done, I have an RPG void until New Vegas drops! Metro 2033 is good but no substitute.

    Posted: August 13, 2010 2:53 PM
  • Wozman23

    Someone, hit me over the head with the melee weapon of your choice and don't wake me up until Oct. 19.

    Posted: August 13, 2010 12:30 PM
    Wozman23
  • Completist

    That's crazy as hell. Guess if you wear a Raider outfit, you'd better have a butt load of ammo and Stimpaks.

    Posted: August 13, 2010 11:36 AM
    Completist
  • droovi

    I loved Fallout 3, but I have the feeling that New Vegas is going to put it to shame.

    Posted: August 13, 2010 11:16 AM
    droovi
  • PartyFoul

    CAN'T. FREAKING. WAIT

    Posted: August 13, 2010 9:22 AM
    PartyFoul
  • Wavinglighter

    I didn't know Shrek was gonna be in this game!

    Posted: August 13, 2010 9:06 AM
  • Shadowmars

    Can't wait!!

    Posted: August 13, 2010 9:02 AM
    Shadowmars
  • ShadowBC

    EPIC

    Posted: August 13, 2010 8:42 AM
    ShadowBC
  • Ewoc

    Awesome

    Posted: August 13, 2010 8:25 AM
    Ewoc
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