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Kane & Lynch 2: Dog Days Final Hands-On Preview
By Jake Gaskill - Posted Jul 29, 2010
What We Know: Kane & Lynch 2: Dog Days finds the dirty-mouthed duo re-teaming up in Shaghai, and follows them as they attempt to survive a violent and vicious 48 hours journey through the city’s criminal underworld.
What We’re Seeing Now: I managed to put in some solid hands-on time with the first few single-player missions and four of the multiplayer modes (all of which unfortunately took place on the same map) for our last preview look at the game before the game hits shelves on August 24.
The first thing you noticed about the game is the presentation. If you’ve seen any of the trailers or gameplay clips (or played the demo), you know that the game sports a grainy, handheld camera style that definitely gives the game a unique and tense feel. While Kane & Lynch: Dead Men was clearly an attempt to be Heat: The Game narratively speaking, the sequel, which draws on director Michael Mann's more recent films like Collateral and Miami Vice, now looks and feels the part even more.

On the multiplayer side I was able to check out Fragile Alliance, Cops and Robbers, and Undercover Cop. All three center around criminals stealing valuable loot and trying to reach the getaway cars while cops try to stop them. Expect more in depth takes on all the modes in our final review, but I wanted to quickly call out Undercover Cop, as it was especially compelling, since each round starts with one player being chosen at random to be the imposter.
Should you find yourself in Mr. Orange’s shoes, you aren’t allowed to kill any enemies, which means you have to pretend like your “missing” cops if you want to maintain your cover. Your objective is to kill your criminal teammates before they can escape with the loot. It’s a wonderful tightrope act that you have to play, and it adds something really special to the same old cops vs. robbers structure.

Like the single-player portion that I played, the multiplayer had style, but the combat and enemy AI were a bit wonky. Again, I don’t know how much is going to change between now and release day (which was actually bumped up a week), but if it gets some last minute tweaking, Dog Days could be just the thing to scratch the itch of gamers looking for a truly gritty and unflinching crime experience.
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Comments
Displaying 1–8 of 8
WilliamED
The games great but the video footage is jsut a rip off of the demo i thought g4 would show something new
Moeez
"the guns have a bit of a problem firing straight, making it a tad harder to kill baddies that it really should be."
That's called recoil, buddy. Stop playing MW 2 or other coddling shooters, this game's shooting takes skill and adds up to the tension of being more vulnerable e.g. "down-but-not-dead" feature.
lowkevmic
I've been playing the demo for the past few days, and I will say that the look and feel of the game is way better than the first one. I like how this time around the focus is on Lynch instead of Kane. The overall demo really does feel like a gritty relistic drug flick, but it does remind me of Army of Two 40th Day, which isn't exactly a bad thing. It seems like they leaned more towards a shooter instead of the shooter/action hybrid they were trying to attempt in the first one, which is what I was hoping for. Overall I'm really looking foward to the full game, based on how fun the demo is.
Paragon V
I really love the flow of the motion and the visual style. A mix between the shaky camera style of Paul Greengrass and the digital ultra-realism of Michael Mann. But I haven't played the first game and have serious doubts about these characters. Are they remotely likable? Will I care enough to buy the game?
Looking forward to see the full review. Hope it's a good blend of great cinematic action and a powerful storyline.
cwhas2godhands
Way better than Damnation.
thelegitgonzo
way better than army of two
lmitchell8075
awesommmmmeeee
TheSuperSofa
FIRST!!! This game looks pretty cool.
Displaying 1–8 of 8
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