Kane & Lynch 2: Dog Days Impressions
By Brian Leahy - Posted Jan 15, 2010
Kane & Lynch seem to be following in the footsteps of Salem and Rios (Army of Two: The 40th Day), heading to China with some gameplay improvements. In Kane & Lynch 2: Dog Days, Lynch has moved to China to participate in some small-time crime. Kane is no where to be found after saving his daughter after the events of the first game in one of two possible endings. This is the canon IO Interactive is choosing. Anyway, fast forward to a big-time heist presented to Lynch and his group. They need help and Lynch suggests they bring in Kane, who agrees under the conditions that he'll use the money to set his daughter up for life and then give up his life of crime altogether. The game will follow Kane & Lynch for a few days (actual gameplay time around 15-20 hours) leading up to the heist, but things get plenty crazy before the big job.
Stylistically, the game is "shot" from the perspective of a handheld camcorder behind Lynch. YouTube seems to be the primary influence as the graphics are grainy, full of lens flare (note the above screenshot), and the soundtrack is entirely ambient. Even the loading screen displays a YouTube style loading ring and "Buffering". When you take damage, the video will pixelate. Shoot someone in the face with a shotgun and the carnage will be censored, much like you would see in news footage. When running, there's considerable motion bob as the "cameraman" follows Lynch. This can be turned off, however.

Gameplay-wise, the shooting looks to be improved from the first game. The indoor environments seemed a little small and the person running the demo often got stuck on cover and lost in the chaos of the firefights. I'll wait until I can actually get my hands on the game for final judgment, however. The developers wanted everything to be a little hectic and chaotic, as you'll be playing as Lynch this time around. Lynch, who is very much insane, plays differently than Kane. You won't be able to carry as much ammo, instead relying on the weapons of dead enemies. Additionally, the squad command features are gone as Lynch is just a bit too crazy to be giving battlefield directions or IO Interactive just wanted to nix the feature, but it does make sense in the game's fiction.
I was able to see two levels. The first opens with Kane & Lynch being ambushed by Chinese SWAT while relaxing at a bar after a failed job. The duo grab weapons and fight back, escaping through the crowded streets. The action is brutal, frantic, and visceral. The YouTube style definitely makes for a unique experience, but I predict it won't appeal to everyone. Instead of grenades, Lynch can toss and shoot fire extinguishers to the same effect. Later on in the level, an exploding gas can left enemies stunned and/or dead. It was a very cool effect seeing dazed guards stumbling around added a nice contrast to the frantic gameplay.

The next level actually had us jump back in time to look at the mission right before the SWAT ambush. In this scenario, Kane & Lynch go to a rival gang's sweatshop in an attempt to rip the place off. They walk into a trap, however, and a large gunfight ensues. Lynch will be able to take enemies as human shields. At this point, he can aim and fire at other enemies or just execute his captive. If the unlucky gentleman-turned-barrier takes too many shots, he'll die, but Lynch can hang on for protection. Some enemies will hold their fire when one of their buddies is taken, but others will blast away with little to no regard for the life of their ex-friend.
All-in-all, the game looks improved over the original. Kane & Lynch 2 has been in development at IO Interactive for 2.5 years and it shows. Hopefully the lengthy development time will result in a great game. The original game's Fragile Alliance multiplayer mode will also return, but is being developed by a completely separate team at IO. This way, the main team is focused on creating the best singleplayer experience, while another team is tasked with improving on the multiplayer game. We should be seeing more from Kane & Lynch 2 at this year's GDC up in San Francisco this March. Finally, I leave you with the most recent trailer, which shows off the YouTube-style:
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Kane & Lynch Movie Loses Director
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Sessler's Soapbox:Gaming's Not a Crime
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Kane and Lynch 2 Pre-Order Bonuses
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Early Look At Kane & Lynch Comic-Book
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Kane & Lynch 2 Demo Hits Xbox 360
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Kane and Lynch 2 Hitting Stores Early
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Kane & Lynch 2 Exclusive Demo Released
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Kane and Lynch 2 Demo Coming To 360
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Kane & Lynch 2: Dog Days E3 Trailer
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Rumor: Kane & Lynch Loses Director










Comments are Closed
Comments
Displaying 1–18 of 18
Badfug
YES! I played through the first Kane and Lynch with my friend and we found the game having enormous potential in terms of the game changing up the co-op shooter but it fell flat graphically and the actual gameplay. Hopefully this one will change that.
nerdVictory
Heres to hoping they fix the broken gunplay of the first....
nerdVictory
Heres to hoping they fix the broken gunplay of the first....
kamikazeechimp
i loved the first one i hop this one is awesome too! but i will say this the camera sucks so i hop they fix that too.
Sablicious
K&L did one thing other games rarely do - make you feel like you're playing a game made for -ADULTS-.
If they fix a few of the mechanical problems with the game, this should be great.
Dwarves
the first one didn't really warrant a sequel...
ManWhoWasNotThere
hopefully theres a way to make the censored parts uncensored cause the black square or whatever they plan to do to censor out the "carnage" will really take me out of the experience. also I REALLY hope this game isgood. when I played the first game I was SERIOUSLY disappointed with the shooting controls.
Owned_Wolf
I actually purchased the first game based on my roommates suggestion. Unfortunately, the game is one of the only games I ever regret buying. The single player was subpar when compared to other shooters of the time and it had too short of a story. It's only real saving grace was the multiplayer, but it became too repetitive and had no reward system to reward the player. Hopefully they can save themselves here with this game. It has a ton of potential in my opinion. I will most likely rent this game when it comes out. The characters and story were interesting though.
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Aceassn716
Ok 1st of all t took me 2 be the st 1 2bring up the fact that no co-op campaign isnt in the works this time?!? Man that hurts IO! I really loved the 1st game because I felt you guys were ahead of the curb with the 2player interactive gameplay it was awesome (Giving each other ammo,adrenaline shots) army of 2,L4D2 I felt all you had 2do was improve the cover system! I loved your missions in the 1st game. Im being 100% real I cared about what happened from beginning 2end. 4 the record I didn't hesitate 2 save my men when given the option, unlike the achievement lovers who did it only 2 enhance their score after they learned about it! Honestly im hoping you guys make it co-op. Gamertag ACEASSN716 get at me peace
sandboxgamer
yes the first game had some problems but i loved that game. No matter what anyones says the game sold over a million copies and it was fun. The game had a great story and i dont doubt the second one will either. I'm glad that IO is making kane and lynch 2 instead of another hitman game which in my opinion all suck
VimalP
dont think that it will be great maybe good but not great
GHETOyeti
the game wasn't horrible. the main problem is the controls and the camera view alot. it had tons of good ideas and i loved the grittiness of the first
gravy666
The first Kane & Lynch had a lot of cool ideas, but the game unfortunately tanked. Here's hoping they can get it right this time.
Viper12
Looks and sounds pretty good. I really hope it's not too much like the first one. I love IO interactive but the first K&L wasn't that great.
learnedfist
I found the Kane and Lynch to control poorly, and it was often difficult to figure out what the heck you were supposed to be doing at any given time leading to repeated, cheap deaths. I am not going to touch this with a 10 foot pole unless it gets stellar reviews of the "they fixed everything" variety.
roscobot
Never played the first one, but this looks interesting.
STINKEY PILE OF CACA
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Displaying 1–18 of 18