Marvel Ultimate Alliance 2 Comic-Con Preview
By Patrick Klepek - Posted Jul 23, 2009
If you've played one superhero beat 'em up, you've played 'em all, right? Marvel Ultimate Alliance 2, facing its critical public this week at Comic-Con, won't change your mind about the genre, but for gamers who can't get enough of their favorite heroes and villains going toe-to-toe with one another, it's hitting the right buttons.
I haven't played one of these games since the original X-Men Legends, a game I became fanatically obsessed with in college with a friend. Co-op is what these games thrive, which is why it's notable that Marvel Ultimate Alliance 2 embraces the concept so fully with the game's fusion powers. Playing through a mission with 1UP's Tina Sanchez, we found gleeful enjoyment in constantly combining forces.
See, there are two options for fusion powers once it's unlocked after one too many punches. One button brings up the option to enable a fusion power with any of the three other heroes on the battlefield, a smart move if you're interested in taking strategic advantage of the different fusions. On the other hand, whenever two players tap the fusion button at once, you automatically combine powers with one another. Screaming out as you smash the button is unsurprisingly awesome.
Marvel Ultimate Alliance 2 pulls from the beloved Civil War arc, a storyline where superheroes -- even the good ones -- were forced to take sides. You were either willing to submit your identity to the government and become declared a "human weapon of mass destruction" or?you didn't. The game's lead writer, Evan Skolnick, told me his team at Vicarious Visions drew upon everyday fears about government intervention, the balance between freedom and security, for the game. It's unclear how much Marvel Ultimate Alliance 2, a game targeted at a wide demographic, will play within these themes, but the potential for it to play both sides is encouraging. Whether it does or not, however, was impossible to tell in my demo.
There's simply not much to say about Marvel Ultimate Alliance 2, though. For better or worse, it's more of the same. 20 minutes of hands-on didn't do much to encourage me to check the game out anymore than I'd felt compelled to before picking up the controller. Maybe it's because I'm tiring of the same ol' same ol' from these superhero beat 'em ups, but if the reaction of the crowd at Comic-Con was any indication, the fans are happy. As a gamer, though, I felt the same as I ever did.
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Comments are Closed
Comments
Displaying 1–8 of 8
duvaldragon
they messed this game up where's cyclops and iceman, where's my projectile beam characters just because a character is in a movie they put'em in the game without giving the good characters a chance does anyone eles feel this way!!!!!!!!!
duvaldragon
where's cyclops and iceman they f@#$ed this game up!!!!!!!!! where my projectile beam characters just because a character has a movie out they BAMM put'em in the game with out giving anyone eles a chance does anyone else feel this way!!!!!!
deadpai
@whatever007 - I agree, man! If it ain't broke don't fix it!
@KDollaz - I get what you mean. I think with MUA2, the fusion power is the new factor being introduced...and it sounds awesome to me!
As a HUGE Marvel fan, I'm super excited for this game.
TVBlade
The frist one did not intrste me
#1indahoodg
It better come out for PC or I'll boycott this game
ultra man 38
sorry but ultimat alliance-kook to be go dynasty warriors way.and raven is not developer the game?? whos-vicarious visions??? what games d-thay developer??
KDollaz
@Whatever007- LOL That sounds like Sessler! Your right about that but I do think developers should always try and introduce new factors into their games and if it doesn't work they know not to use it but thats the whole point of game testing.
whatever007
I can see it being hard for someone in the industry to get pumped over "the same formula" but I my opinion the formula is awesome!! I not a fan of FPS or RTS games but I love over the top dungeon crawler types and the X-men/Marvel ones are some of the best! I wish reviewer and "industry guys" would stop slagging these games as being to similliar I mean if the stop making them I be really PISSED and then I go Baslistic when they release a remake 5 years from now on the Xbox1080 or PS7 and reviewers will say "I really missed the old style" mean while you guys are forcing it out with your "I play so many games I need a new experience everytime".
PS. Try that with your wife and see how far you get.
Displaying 1–8 of 8