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Red Dead Redemption - Xbox 360

Game Description:Developed by Rockstar San Diego, as a follow up to the 2004 hit game, Red Dead Revolver, Red Dead Redemption is a Western epic, set at the turn of the 20th century when the lawless and chaotic badlands began to give way to the expanding reach of government and the spread of the Industrial Age. The story of former outlaw, John Marston, Red Dead Redemption takes players on a great adventure across the American frontier. "The team at San Diego have massively exceeded our expectations with the sheer depth of experiences in Red Dead Redemption," said Sam Houser, Founder of Rockstar Games. "The seamless combination of breathtaking beauty and intense action, all woven together with strong plotlines in a massive vibrant, rural environment is mind-blowing. We think this game helps to push the limits of what an open-world gaming experience can be." Utilizing Rockstar's proprietary Rockstar Advanced Game Engine (RAGE), Red Dead Redemption features an open-world environment for players to explore, including frontier towns, rolling prairies teeming with wildlife, and perilous mountain passes - each packed with an endless flow of varied distractions. Along the way, players will experience the heat of gunfights and battles, meet a host of unique characters, struggle against the harshness of one of the world's last remaining wildernesses, and ultimately pick their own precarious path through an epic story about the death of the Wild West and the gunslingers that inhabited it.
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Red Dead Redemption Legends and Killers DLC Impressions
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Article_71695

Red Dead Redemption Legends and Killers DLC Impressions

By Tom Price - Posted Aug 05, 2010

Rockstar’s latest addition to their critically and commercially successful Western, Red Dead Redemption, may not look like a lot on paper, but in reality offers a good amount of upgrades for the game that will enhance your continuing experience playing the title. Focusing mainly on the multiplayer experience, Legends and Killers gives RDR fans some new ways to enjoy one of the best games of 2010.

Red Dead Redemption Legends and Killers DLC

The Legends and Killers downloadable content pack allows gamers to play in a number of different locales from what’s available in the original game. In an open-world game like this, multiplayer maps are really just different areas of that larger world. But gamers who’ve experienced both the single and multiplayer flavors know that the online options only explored a handful of the areas available in the Old West world of RDR in their original incarnation. In Legends and Killers, you’ll play multiplayer matches in nine familiar locales, including:

  • Rio Bravo – The mountainous area between Tumbleweed and Fort Mercer, Rio Bravo is full of places to hide and creep on enemies. And also the name of the best (and only) movie to star both John Wayne and Dean Martin. On this map you can play Gold Rush, Gang Shootout or Shootout.
  • Fort Mercer – You’ve probably played in Fort Mercer a number of times; either in the single player storyline as you hunted down Bill Williamson, or in free roam mode to grind your character’s level. Now you can play it in multiplayer modes including Shooutout, Gang Shootout, Grab the Bag and Gold Rush. 
  • Thieves Landing – It was somewhat surprising that Thieves Landing wasn’t one of the original multiplayer areas, considering its inspiration as a den of inequity and violence. But it’s here now and you can play Shootout, Gold Rush, Gang Shootout, Hold Your Own and also Grab the Bag, with weapons like the Springfield rifle and the auto shotgun.
  • Tall Trees – In single player, you don’t really get to Tall Trees until the end, so it’s nice to great to play a bit in the woods in multiplayer, especially when you notice the new environmental effects like ground fog hanging around. Horses are there for you to traverse the large snowy areas in modes like Hold Your Own. 
  • Escalera – Shootout and Gang Shootout are great ways to experience the so-called Capital city of the south of the border areas of Red Dead Redemption. Lots of cover is available for you to get behind and spray the enemy with your Semi-Auto pistol and Winchester Repeater. 
  • Blackwater – The biggest city of RDR is the backdrop for some furious action with the high-powered pistol. Hold Your Own gets even more action-packed when you throw in the possibility of shooting down from the rooftops.

Red Dead Redemption Legends and Killers DLC

Weapon-wise, the Legends and Killers DLC only offers one significant upgrade, but it’s a very cool one. Tomahawks fill your thrown weapon slot on the wheel of killing opened up with the left bumper button, but they are very different from the molotovs and dynamite sticks that you normally see in that space. A Tomahawk to the face is not only satisfying to pull off, but will also earn you a one-hit kill if delivered directly to the face. Tomahawks are so good, they should have been there in the original game.

There are also some new environmental effects that add some crucial atmosphere to the game. Some levels feature ground fog and enhanced dust effects. Others take place during lightning storms, with bolts hitting the ground during gameplay. There also seems to be a new graphical indicator for when you get headshots, giving you a more visible indicator of when you’ve plugged an enemy’s cranium. Small things, yes, but it’s nice to see the developers trying to improve your experience for no other reason other than you deserve it.

Red Dead Redemption Legends and Killers DLC

This new DLC pack also offers hardcore gamers the ability to play with characters from the original Red Dead Revolver. None of these character skins offer anything different in terms of gameplay or abilities, but it’s still cool to see them. They include:

  • Red Harlow
  • Jack Swift
  • Mr. Kelley
  • Annie Stoakes
  • Buffalo Soldier
  • Shadow Wolf
  • Ugly Chris
  • Pig Josh

Red Dead Redemption’s Legends and Killers DLC pack will be available on August 10 for 800 Microsoft Points or $9.99 on PSN.

Comments are Closed

  • bigdebo

    this game is cool

    Posted: March 31, 2011 8:58 PM
    bigdebo
  • sulidos

    strike that actually, I'll save my space bucks for MP liars dice, that will be AWESOME!

    Posted: August 8, 2010 9:59 PM
  • sulidos

    looks like ill be giving rockstar some more space bucks, looks like they really deserve it though

    Posted: August 8, 2010 9:52 PM
  • MasterNoble6

    he went to college.

    Posted: August 6, 2010 2:13 PM
    MasterNoble6
  • MasterNoble6

    WOW hellow up there!

    Anyways...Meh... More modes like, bank robberies, law Vs outlaws=(cops n robbers),train highjackings, robbin the stagecoach, theres a lot of things people did as a team (posse) in the old west, come on rockstar more creativity please... n wheres poker in free roam dammit!

    Posted: August 6, 2010 2:11 PM
    MasterNoble6
  • Indignant23

    Having played through the single and most of the multiplayer campaign, I have to admit that my initial bent to this mostly epic game has somewhat waned in recent weeks.

    Takeaways:
    - Single player is epic (probably one of the best games I have played with regards to storyline, free world play, multiple climaxes, graphics and gameplay elements). As a spaghetti western fan from the old days, the game stayed true to the genre even at the very end. Probably some of the most fun 25-30 hours of gametime spent.

    - Play through single player first. I am glad I played through the entire single player campaign before getting online as weapons and locations were truly discovered in Johns journey through the old west). Side missions were fun and diversionary, and added to each missions unique twist. Single player can be played to a 'hero' or 'outlaw' standard depending on your actions so inherently can be played through twice for the experience.

    - Single player has very limited replay value (for me). With most rpgs, i find that once the initial thrill of discovery fades, multiplayer offers the most in terms of entertainment, replay value and commercial potential - but this is where Rockstar stumbles. Initial glitches aside, the online setup is up and running and works quite well overall, although load times are a little long. My main gripe however is the type/variety of gameplay available for the length of time required to 'level up', affecting the overall multiplayer portion of the game.

    Besides completing the Gang hideouts in free roam mode (7-8 in total and usually completed in one or two sessions of gameplay depending on the size of your posse) and starting to shoot up townsquares and hold out against the coming onslaught of lawmen and mercenaries - which are definitely fun the first few times, they do get old fast. Furthermore, the payouts for performing these missions (XPerience points which earns you your next 'level up' - from 1-50) have been significantly reduced to 600-700 XP per hideout and 5 XP per lawman.

    The best 'bang for your buck' for XP Points (which earns you new avatars, horses and gun types) comes from playing 'Coop' mode which pits up to 4 team members in 6 or so missions which are a lot of fun with the right team but was something this first DLC should have definitely added to. A well played mission should still get you between 900 and 1200 XP's. and it will take about 10,000 on average to get you to the next level as the multiplayer experience progresses.

    Gang shootouts and gang matches are fun, but are regardless 'paltry' in their payout of XP's (about 300 - 500 a game) so after a quick search online and discovering that the weapon upgrades are spread far too thin across levels, it was tough to want to continue to the end to earn the right to ride a bull? Also affecting the overall experience is the fact that weapons dont have individual 'upgrades' such as sights, more power, automatic capabilities etc as in MW2 - probably the best shooter of recent years. Infinity Ward got that part right - Rockstar should have taken notes.

    Overall, a truly epic single player game(a must play in its own right) and a slightly flawed multi player experience still make for a helluva game. Hopefully the longevity issues will be addressed by adding to the multiplayer modes and gametypes over time.

    Posted: August 6, 2010 9:32 AM
    Indignant23
  • bwillb

    I think I'll pass on this one... RDR multiplayer is almost as bad as GTA4's... when is the single player expansion coming out?

    Posted: August 5, 2010 9:00 PM
    bwillb
  • erick81

    And also the name of the best (and only) movie to star both John Wayne and Dean Martin.I thought the Sons of Katie Elder was a better movie which in fact Dean Martin and John Wayne both star in.

    Posted: August 5, 2010 2:27 PM
    erick81
  • AtomicJ

    Can't wait for zombie DLC!

    Posted: August 5, 2010 2:05 PM
    AtomicJ
  • unfungames

    So basically you pay $10 for a tomahawk. charging for multiplayer maps is a joke. Theyre not actually making maps. these exist in the world of Red Dead Redemption. They're just roping them off so you can play them in versus (still available in free roam).

    So this is probably the single biggest ripoff in DLC history.

    Posted: August 5, 2010 1:30 PM
    unfungames
  • TangoAlphaLima

    This DLC is overpriced. Not sure why it is $10 for some avatars, a new weapon, and multiplayer maps that they had essentially already created. Poor form.

    Posted: August 5, 2010 1:02 PM
    TangoAlphaLima
  • TheSledBaron

    Are the new weather/headshot effects only for multiplayer or were they integrated into single player as well?

    Posted: August 5, 2010 11:54 AM
    TheSledBaron
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