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While the creators of Divinity II: Ego Draconis should be applauded for trying to make a deep and epic fantasy role-playing game, they really should have tried harder to make the basic mechanics work first. Basic combat feels dull and uninspired, while ranged combat is difficult to control.
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Divinity II: Ego Draconis Review
A game that lets you turn into a dragon to fight other dragons can’t be bad...Right? Paul Semel presents quite a few answers to this...
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Divinity II: Ego Draconis Developer Interview
Divinity II: Ego Draconis is the sequel to 2002's cult fantasy RPG hit Divine Divinity. In this game, you'll morph between man and dragon, which...
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Video Preview
Divinity II: Ego Draconis Game Director Interview
Larian Studios' Game Director Swen Vincke stopped by to give us the lowdown on their dragon-morphing, fantasy RPG Divinity II: Ego Draconis.
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