Final Fantasy XIII Cheats
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Lightning
Obtain the Superstar Achievement.
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Vanille
Obtain the Instrument of Faith Achievement.
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Serah
Obtain all Achievements.
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Snow
Obtain the L'Cie paragon Achievement.
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Hope
Obtain the Instrument of Change Achievement.
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Sazh
Obtain the Loremaster Achievement.
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Fang
Obtain the Treasure Hunter Achievement.
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Limit Breaker
Dealt 100,000+damage with a single attack.
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Saboteur's Seal
Mastered the Saboteur role.
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Secret Achievement – Instrument of Flight
Slipped through the net and lived to fight the day.
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Sentinel's Seal
Mastered the Sentinel role.
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Treasure Hunter
Held every weapon and accessory.
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Medic's Seal
Mastered the Medic role.
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Secret Achievement – Dorgann's Trophy
Completed all high-level Cie'th Stone missions.
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Secret Achievement – Instrument of Change
Witnessed the dawn of a new crystal legend.
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Secret Achievement – Instrument of Dissent
Survived the Purge to confront a greater peril.
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Secret Achievement – Instrument of Tragedy
Strode into danger's den and paid the consequences.
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Secret Achievement – Kelger's Cup
Completed all low-level Cie'th Stone missions.
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Master's Seal
Fully developed all characters.
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Ravager's Seal
Mastered the Ravager role.
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Secret Achievement – Instrument of Fate
Took the first steps toward challenging an unjust fate.
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Secret Achievement – Instrument of Rebellion
Made plans to infiltrate enemy-occupied territory.
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Secret Achievement – Instrument of Wrath
Took the fight to the enemy's door.
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Secret Achievement – Gysahl Wreath
Discovered buried treasure with a little help from a chocobo.
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Secret Achievement – L'Cie Paragon
Earned a 5-star ranking for all Cie'th Stone missions.
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Secret Achievement – Pulsian Pioneer
Took over 10,000 steps on the lowerworld surface
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Loremaster
Discerned the full attributes of 100 enemies.
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Secret Achievement – Floraphobe
Toppled a green terror and cut an oversized succulent down to size.
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Secret Achievement – Instrument of Faith
Defied destiny's charge and embarked on a different path.
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Secret Achievement – Instrument of Hope
Traveled to the world below, seeking a way to alternate fate.
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Secret Achievement – Exorcist
Triumphed over undying lowerworld souls in seven fierce battles.
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Secret Achievement – Xezat's Chalice
Completed all mid-level Cie'th Stone missions.
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Commando's Seal
Mastered the Commando role.
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Secret Achievement – Galuf's Grail
Completed all Cie'th Stone missions.
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Secret Achievement – Instrument of Shame
Carried the burden of guilt to the end of the line.
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Secret Achievement – Instrument of Survival
Evaded pursuers, though memories of the past still gave chase.
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Secret Achievement – Instrument of Vengeance
Resolved to be more than a victim of circumstance,
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Secret Achievement – Natural Selector
Passed Titan's trials.
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Synergist's Seal
Mastered the Synergist role.
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Adamant Will
Felled a heavyweight of the lowerworld wilds.
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Secret Achievement – Instrument of Truth
Recognized the true threat to the world's future.
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Secret Achievement – Superstar
Earned a 5-star ranking in the battle to determine the world's fate.
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Easy CP
Use the following trick to get 6,600 CP in about two minutes. There are two Behemoth-like enemies fighting each other at Gran Pulse. When you encounter them a preemptive attack will always happen. Use the following Optima set-up: Attacker/Enhancer/Enhancer. Wait until you get Haste and Fire elemental offense. Then, switch to...
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Sprint Shoes Accessory
You can either find the Sprint Shoes or make them. One of the methods to making them is using a Tetradic Tiara. Follow the order below exactly. This method works best if you have the accessory that makes you more likely to get a drop after a battle. Make sure you upgrade it to the top tier as well. 1. Buy Four Iron-Bangles (500 Gil each) ...
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CP Farming in Chapter 11
There are two good places to level up your Crystarium when you come into the Archelyte Steppe in the beginning of Ch. 11. The first one can be found in the Southwest Corner of the main map, the Western Benchland. South of the pond, there is a peninsula where little birdlike characters mass around. At first this seems like an intimidating battle,...
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Secret Animation
Rotate the left stick quickly while on the field screen. Your character will perform a special animation. Each character has a unique animation.
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Paradigms & Battle System - Commando
Commandos are the backbone of your damage dealing. They primarily use physical attacks. Commandos will not boost the chain gauge of most enemies. Instead, they will stabilize it, giving you time to recharge your ATB meter. While damage or spells from other Paradigms may spike the chain gauge, it will deplete so fast that you'll have to start all...
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Angry or Tired Character
While not in a battle, quickly move the Analog-stick Left and Right repeatedly to make that character become angry or tired.
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Paradigms & Battle System - Medic
Medics are mages that use curative magic. You'll want at least one, but preferably two party members who can act as Medics. You can also use Medics to raise comrades and dispel status effects. When a battle looks hopeless a Commando/Medic/Sentinel party can take down almost any enemy...eventually.
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Paradigms & Battle System - Sentinel
Sentinels are the tanks of your party. In the early game, their skills may seem unnecessary, but as you progress, you will face more and more battles that can only be one through proper use of the Sentinel Paradigm. Sentinels will bait enemies to focus fire on them, freeing the rest of the party from damage and animation interrupting attacks....
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Paradigms & Battle System - Synergist
Synergists are the opposite of Saboteurs. Whereas the latter cast harmful status effects on enemies, the former buff your party with powerful stat boosting spells. Synergists are perhaps the least used class in the game. You often have no control of what buffs are cast, or when, and the AI prefers to spread the love evenly, rather than buffing...
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Battle Strategies
Speed is the key to success in Final Fantasy XIII. Follow these tips for success in almost any battle. Balance your Ravagers out with a Commando. Although Ravagers can take advantage of enemy elemental weaknesses, you'll need to Commando to stabilize the chain gauge. Staggering enemies is the name of the game. At least 80% of the enemies you...
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Final Fantasy 4 Reference
The town of Palompolum is a reference to the twin magicians Palom and Porom from Final Fantasy 4. When properly translated into the Western alphabet from Japanese kanji, Porom should be spelled "Polom" or "Polum". The town's name is simply the names of the twins combined into one word.
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Chrystarium System & Character Leveling
Levelling up your characters in Final Fantasy XIII is a linear process. Throughout the first half of the game, each character will only have access to three paradigms. The game provides enough enemies to max out each class before it expands the Chrystarium. After each character gains access to all of the classes, it is still a good idea to keep...
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Extra ATB
Set up two of the same Paradigms, and have them close to each other in the top of the menu. You do not have to use the same ones, but do so if it is the best attack. You might want to try this with your battle speed set to slow until you get used to the process. During turn 1, let your ATB charge. For example, if you have four attacks, during...
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Snow's "Perfect Defense" State
With an advanced party, it is possible for Snow to enter a "perfect defense" state. Equip him with his Winged Saint weapon or save the queen upgrade (for the improved Guard II ability); your three active party members must have reached Role level 5 as Sentinels. Paradigm Shift to Tortoise (SEN + SEN + SEN), and have snow preform Steelguard or...
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Weapons & Weapon Leveling
Each character has access to a variety of weapons in Final Fantasy XIII, and each of these can be upgraded and leveled up two times. Any given weapon can be upgraded to a star rank, meaning that without a special item it is maxed out. However, if you find specific, rare and expensive items, it is possible to transform a star level weapon. Once...
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Paradigms & Battle System - Saboteur
Saboteurs will inflict devastating status effects on enemies. While status effects may have been next to useless in previous Final Fantasy games, they are indispensable in Final Fantasy XIII. Use Saboteurs when you are facing down enemies with high resistances to damage. Their slow ability can save the day when you're facing a large number of...
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Determining Capped Weapon Experience
Use the following equation to determine how much experience is required to get any weapon capped at its current level: n = Increase your weapon will grow after every level obtained. For example, to get from level 1 to 2, you need 1,000 experience. From level 2 to 3, you need 1,125 EXP. n = 1,125 minus 1,000, which in this case is 125. So...
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Paradigms & Battle System - Ravager
Ravagers are damage dealing mages. They use elemental attacks to spike the chain gauge of enemies. When you have a staggered enemy, you'll usually want to switch as many party members as possible to Ravager, keeping one as a Commando so you can air juggle. The biggest weakness of Ravagers is that their damage will cause the chain gauge to...
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Upgrading Tips
Study Bones / Ooze / Tail are the three 80 gil items which take 36 to equal a 3x multiplier. So, 2880 gil gets you 3x. If you're a Gil pincher - save money and wait until you can upgrade an item to max level in one shot - save the investment to a one time shot at multiplier. Furthermore, you won't need to level up any weapons until you're at a...
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