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Perfect Dark Zero Cheats
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Dark Agent mode
After finishing the game on Perfect Agent mode you will unlock Dark Agent mode.Â
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Gamerscore points
Get 10 kills in Killcount mode.
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Gamerscore points
Get 10 kills in Team Killcount mode.
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Gamerscore points
Get 10 kills using explosives in any multi-player mode.
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Gamerscore points
Get 10 Melee kills in any multi-player mode.
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Gamerscore points
Get 10 sniper kills in any multi-player mode.
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Gamerscore points
Get 100 headshot kills in any multi-player mode
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Gamerscore points
Complete a Co-Op mission under the Dark Agent difficulty setting.
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Gamerscore points
Complete a Solo mission under the Dark Agent difficulty setting.
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Gamerscore points
Get 1,000 kills in Team Killcount mode.
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Gamerscore points
Get 1,000 melee kills in any multi-player mode.
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Gamerscore points
Get 1,000 sniper kills in any multi-player mode.
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Gamerscore points
Get 10 headshot kills in any multi-player mode.
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Gamerscore points
Capture 10 flags in Capture The Flag mode.
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Gamerscore points
Capture 100 flags in Capture The Flag mode.
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Gamerscore points
Complete Single Player under the Dark Agent difficulty setting.
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Gamerscore points
Destroy 100K CR of property in Sabotage mode.
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Gamerscore points
Destroy 10K CR of property in Sabotage mode.
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Gamerscore points
Get 1,000 explosive kills in any multi-player mode.
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Gamerscore points
Get 1,000 headshot kills in any multi-player mode.
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Gamerscore points
Get 1,000 kills in Killcount mode.
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Gamerscore points
Complete five Co-Op missions under the Dark Agent difficulty setting.
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Gamerscore points
Complete five Solo missions under the Dark Agent difficulty setting.
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Gamerscore points
Complete Single Player on Agent difficulty setting.
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Gamerscore points
Complete Single Player on Perfect Agent Difficulty.
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Gamerscore points
Complete Single Player on Secret Agent Difficulty.
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Gamerscore points
Survive 100 rounds of Eradication mode.
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Gamerscore points
Survive for 100 minutes in Onslaught mode.
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Gamerscore points
Complete Co-Op on Perfect Agent Difficulty.
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Gamerscore points
Complete Co-Op on Secret Agent difficulty setting.
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Gamerscore points
Complete Co-Op under the Agent difficulty setting.
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Gamerscore points
Complete Co-Op under the Dark Agent difficulty setting.
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Gamerscore points
Play 100 Dark-Ops games.
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Gamerscore points
Score 10 points in Territory Gain mode.
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Gamerscore points
Score 100 points in Territorial Gains mode.
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Gamerscore points
Survive 1,000 rounds of Eradication mode.
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Gamerscore points
Survive 10 minutes in Onlsaught mode.
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Gamerscore points
Survive 10 rounds of Eradication mode.
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Gamerscore points
Infect 10 players in Infection mode.
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Gamerscore points
Infect 100 players in Infection mode.
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Gamerscore points
Play 1,000 Dark-Ops games.
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Gamerscore points
Play 1,000 Deathmatch games.
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Gamerscore points
Play 10 Dark-Ops games.
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Gamerscore points
Play 10 Deathmatch games.
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Gamerscore points
Get 100 kills in Killcount mode.
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Gamerscore points
Get 100 kills in Team Killcount mode.
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Gamerscore points
Get 100 kills using explosives in any multi-player mode.
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Gamerscore points
Get 100 melee kills in any multi-player mode.
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Gamerscore points
Get 100 sniper kills in any multi-player mode.
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Gamerscore points
Infect 1,000 players in Infection mode.
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Bridge: Assault weapon locations
Shockwave (Heavy): found on the fallen Carrington sniper once you go to aide Jonathan's team. Super Dragon (Assault): you may have found this gun before. Found on some of the guards on the bridge.
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Allies Squad Tactics
Unfortunately you'll find yourself in situations from time to time where you're fighting alongside and escorting a few allies. You will find these allies won't be very smart, and will often get themselves killed despite your noblest efforts. They will walk directly into enemy fire and fail to retreat to safety once they start getting shot. This...
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Difficulty Levels
On Agent, the game can be easily cleared with little to no difficulty. Secret Agent will give gamers a moderate challenge, while Perfect Agent will force you to replay missions until you've got pretty much every enemy position and strategy memorized
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Fun with mines
You may stick mines onto enemies or any other object, thus blowing it up. To do this, walk up to the object or enemy by pressing R (primary fire).
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Jungle: Storm - rat location
Not yet known
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Outpost: Rescue - weapon locations
FAC-16 (Assault): found in one of the weapon cases after you rescue Jonathan. Flash Bang (Thrown): found on one of the guards in the room before you go through the double key padded door.
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Rare game references
When you are creating a deathmatch game with bots, look at the names of some of the bots. There are references to other Rare games. For example, "BOT-GRUNTILDA" is the witch from Banjo-Kazooie.
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Subway: Retrieval - rat location
Not yet known
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Temple surveillance secret rat
While in the temple once you reach the room equipped with fire traps in two payer look off two your left the rat should be burning
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Temple: Surveillance - weapon locations
Frag Grenade (Thrown): found on some of the guards. This may be difficult to find. Laptop Gun (Assault): found on one of the two guards after you have gone down two levels. If one of the guards plants one, reprogram and pickup. It should say reprogram once you get close to it. Multimine (Thrown): found on the guard that is either on the water...
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Better aiming
If you turn the look sensitivity down its an easy way to get better aiming.
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Cover mode
While in cover mode and standing, move the crosshairs up to the very top then over towards you. You will be able to see more of what is on the other side of the cover that you could not see before.
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Jungle: Storm - weapon location
RCP-90 (SMG): you can find this either on the assaulting guards or atop of boxes by the left wall. Try using this on that level every time you play. Secondary (RB) makes an outline of red around your enemy, with the lost of some accuracy.
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Laboratory: Rescue - weapon locations
KSI-74 (Assault): found on almost all blue guards. Magnum (Pistol): found on the yellow suited guards that come once the alarm is triggered.
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Nightclub: Stakeout - weapon locations
DEF-12 shotgun (close combat): find on the enforcer in the beginning (after you scan him). Falcon (pistol): found on almost any guards, such as the first two. UGL Liberator (SMG): Found on the guard on the third floor. He should have two of them.
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Datacore: Demolition - weapon location
P9P (pistol): you start with this gun.
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Laboratory: Rescue - rat location
The rat is on a testing machine directly next to the silver keycard.
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Mansion: Infiltration - weapon locations
Magsec 4 (Pistol): found on all guards at the beginning of the level. Viblade (Close Combat): found once you get in the mansion. It is standing on a pedestal in the middle of the laser maze.
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Outpost: Rescue - rat location
Not yet known
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Subway: Retrieval - weapon locations
CMP-150 (SMG): found on some guards. DW-P5 (SMG): found in the only open storage crate after you have gone through the parking garage.
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Trinity: Infiltration - weapon locations
Combat Shield (Close Combat): found on one of the guards after you picked up Dr. Carrol. There are two guards once you find the round walkway the leads to the lower level. Hawk Boomerang (Thrown): found in one of the boxes in the beginning of the level. This is easier to get after you have picked up the X-Ray goggles in the weapon cases to the...
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Arena: Showdown - rat location
Not yet known
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Capture the flag
In a capture the flag game, have one player get the flag and bring it back to his base to score. Before he scores, have the party leader go to the enemy base and stand on the enemy flag holder (the colored circle under where the flag starts) and stand over it in a position so he can see the color on every part inside of the circle. Once he is...
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River: Extraction - weapon location
Rocket Launcher (Heavy): it is recommended to get this weapon when in Co-Op mode, as it is quite difficult to get. Once you get outside, open the gate and kill the guards. On the hovercraft that you take, press Y when by the gunner to switch for another heavy weapon (M60 and Plasma Rifle only).
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Rooftops: Escape - rat location
Once you get to the ammo bow with a DW-P5 inside of it opened, the rat is directly behind it in the shadows.
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Rooftops: Escape - weapon locations
Jackal (Heavy): found on the sniper if you did not shoot it off the building. The easiest way is to put away any weapon you have (Up) and use disarm (RB). M60 (Heavy): found once you get to the fire doors. Go past the fire doors and lock pick the door. It should be standing atop an artillery box next to the guard.
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Mansion: Infiltration - rat location
The rat is found at the left snow mound at end of level near the pond and arena entrance. Its head is buried in the snow.
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Weapon locations
Remember that the first and last level do not count for getting weapons. To get a weapon to keep for later use, keep it in your inventory at the end of the level. This is also useful with the "Easy Weapons" trick.
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Hidden rat locations
All rats are usually in shadows or in spots where they would be tortured.
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Trinity: Escape - weapon location
Psychosis Gun (Pistol): found on most scientists throughout the level.
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Temple: Surveillance - rat location
The rat is impaled into one of the spikes in the first trap.
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Trinity: Escape rat location
Not yet known
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Datacore: Demolition - rat location
Immediately after you finish blowing up the CPU with your Cam-Spy you will go down a hallway, and go to the left where you will enter the room with the scientist. You must free him from the Spider Bots so that he can open the door. As soon as you enter the room, go to the back wall, up against the railing. Follow the railing toward the...
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Easy weapons
When one player has gotten a weapon that another desires, go to Club: Stakeout on Agent mode. Drop that player's weapon to a second player. Have any one of those players continue through the level normally. If done correctly, the new player can have the weapons in less than three minutes. The faster way through the level is to run in the club...
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Nightclub: Stakeout - rat location
Once you kill the first two guards, go to the main staircase. The rat is just lying at the bottom of the fountain. You can also shoot him.
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River: Extraction - rat location
Not yet known
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Trinity: Infiltration - rat location
A sniper rifle is recommended. After you defeat the brothers, turn around and go to the left staircase. Once you are down there, zoom into the water and look for a submarine. Once you find it, look on the top, near the entrance hatch. Look to the left and the rat should be there. A second rat is on the launch pad. It is smoking.
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Jet Force Gemini Reference
When creating a killcount deathmatch look at the bot names. Two say Bot Mizar and Bot Juno. These are the people from the Jet Force Gemini game for the Nintendo 64.

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