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Tales of Monkey Island - Chapter 1: Launch of the Screaming Narwhal Latest News - Wii

Tales of Monkey Island - Chapter 1: Launch of the Screaming Narwhal
  • Publisher: Telltale Games
  • Genre:Adventure
  • Developer: Telltale Games
  • Release Date:Jul 7, 2009
  • # of Players:1 player
  • ESRB:E10+ - Everyone 10+ (Alcohol Reference, Comic Mischief, Mild Language, Mild Suggestive Themes)
  • Platforms:
Game Description:In the first of five chapters in the Tales of Monkey Island saga, legendary wanna-be-pirate Guybrush Threepwood finds himself stranded on a mysterious island after his wife Elaine is kidnapped by the evil pirate LeChuck. Determined to rescue his beloved wife, and uncover the secret behind a dangerous voodoo pox infecting the Caribbean, Guybrush embarks on his most daring adventure yet. Attached to the main mast of Guybrush's ship is a piece of paper with detailed instructions for finishing the enchantment of the sword. It looks like the only ingredient left is a bottle of enchanted root beer, which must be fizzy, but where to find it? Talk to Elaine, who will suggest checking the strange monkey coffin. Head to the stern of the ship and pick up the coffin. Next, open up the inventory. Select the magnifying glass icon to examine an object in Guybrush's inventory, and use it on the coffin. Success! There's a root beer bottle in there. However, it looks a little bit flat. To get it fizzy again, Guybrush will have to combine it with something. Select the breath mints, and while still in the inventory menu, drop into one of the two large circles in the menu. Next, grab the root beer and drop it into the other circle. Hit the "+" button between the circles, and the items will be combined! Fizzy root beer made simple. Once you have the fizzy root beer, repeat the inventory combination action with the root beer and cutlass. Guybrush will wave both objects around menacingly in the direction of LeChuck, who, unimpressed, will steer Elaine's ship into Guybrush's. This causes our showboating protagonist to drop the bottle of root beer (which shatters); it also causes a rope from the ship's rigging to drop down next to Elaine. Talk to Elaine, and ask her to throw you the rope. Since she's tied up, that's a non-starter, but she'll come up with a better idea. Somehow, she'll pull down the mast of the ship, enabling Guybrush to shimmy over to the other vessel. Once there, Guybrush will need to concoct some replacement for the ultra-rare root beer he just lost when the ships collided. Use the cutlass on Chuck the Plant (who is seated close to Elaine) to trim some of his roots. Toss the root into the open barrel of grog. Next, add the breath mints to the bland, flat root grog mixture. Finally, dip the Cutlass of Kaflu into the barrel. The blade will puncture the bottom of the barrel, oozing "enchanted" root grog onto the deck, precariously close to the gun powder. Use the enchanted blade on LeChuck! Guybrush will run the dread pirate through with the cutlass, but the ersatz root beer that Threepwood created on the deck did not have the expected outcome: LeChuck transforms into a human! What's more, Threepwood's hand seems to have taken on a mind of its own (and an icky green shade), and he can't control the sword anymore. Guybrush unwittingly tosses the sword, wedging it in between a cannon and its holder, causing a shower of sparks and igniting the root grog on the deck. The flame rushes toward the barrels of powder and causes an explosion! Guybrush is launched off the ship and out to sea to drift along on some debris while the opening titles run… The Search for Deep Gut Guybrush is awoken on the beach of a strange island. A local approaches him in a friendly manner, and is promptly punched in the face by Threepwood's misbehaving hand. After the islander departs to get his nose examined, Davey Nipperkin—the senior editor of the local newspaper, the Keelhauler Gazette—approaches and starts interviewing Guybrush. He'll introduce himself as a Mighty Pirate™, which Nipperkin is doubtful of, but intrigued at the possibility of interesting news on what is apparently a pretty sleepy pirate port. Have Guybrush tell him that he needs to find a ship to
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Tales of Monkey Island - Chapter 1: Launch of the Screaming Narwhal News

Displaying 1–15 of 15 articles

  • Tales Of Monkey Island, Chapter One, For iPhone And iPad Is Free

    Hey, you cheap son of gun, today is your day! The first chapter in the iOS version of Tales of Monkey Island is now free for download. "Launch of the Screaming Narwhal" will cost you nothing, and the future chapters will only set you back $2.99, which is less than the price of a decent hamburger. (All of my personal transactions are...

    Posted February 22, 2012

    Tales Of Monkey Island, Chapter One, For iPhone And iPad Is Free
  • Tales From Monkey Free Tomorrow

    Q: Why are pirates pirates? A: Because they ARRRRRRR! Me hearties, it nearly be "talk like a pirate day." The annual celebration of grog, wenches and booty happens toMAAAARRRRow, Septem-arrr 19th. To celebrate, Telltale Games is making the premiere episode of Tales of Monkey Island a free download on its website all day. That's not...

    Posted September 18, 2009

    Tales From Monkey Free Tomorrow
  • Live Blog: Ron Gilbert Penny Arcade Expo Keynote

    Ron Gilbert is finally returning to video games next year with DeathSpank and to help celebrate, Gilbert is keynoting this year's Penny Arcade Expo. I'll be live blogging Gilbert's keynote, which starts right here at 1:00pm PST. The Monkey Island co-creator left LucasArts in 1992 to form Humongous Entertainment (where he created Putt-Putt and...

    Posted September 4, 2009

    Live Blog: Ron Gilbert Penny Arcade Expo Keynote
  • LucasArts Reflects On Monkey Island And Where LucasArts Goes Next

    No one could have predicted LucasArts was staging a revival of Monkey Island, but almost out of nowhere, The Secret of Monkey Island: Special Edition and Tales of Monkey Island's first episode have landed. Fans have applauded LucasArts' efforts, begged for more and wondered why it's taken so long for the company to capitalize on something so...

    Posted August 5, 2009

    LucasArts Reflects On Monkey Island And Where LucasArts Goes Next
  • Tales Of Monkey Island On XBLA A 'Huge Priority'

    Right now, Tales of Monkey Island is exclusive to PC and WiiWare, but much of that's related to a technology issue on Telltale Games' end. There's only so much the studio can handle at once, but getting their Monkey Island reboot on Xbox Live Arcade is a "huge priority," according to Telltale CEO Dan Conners in an interview with...

    Posted August 3, 2009

    Tales Of Monkey Island On XBLA A 'Huge Priority'
  • A TellTale Games Developer Says The Wii Is Less Powerful Than An iPhone

    The Wii gets no respect in the gaming world. Sure, Nintendo is basically printing money with the thing, but hardcore gamers have all but abandoned it, and now a developer with Telltale games (Tales of Monkey Island) has apparently compared the console unfavorably with the iPhone. "Keep in mind that the Wii is just not a powerful console....

    Posted July 30, 2009

    A TellTale Games Developer Says The Wii Is Less Powerful Than An iPhone
  • Telltale Jokes About Making A 2D Adventure Game -- Don't Count On It

    Even though Telltale Games has done a fantastic job of almost single-handedly revitalizing the adventure game genre, a revelation we can all be thankful for, people (including yours truly) haven't been able to give up the hope that someone would get around to producing another hand-drawn 2D point 'n click. Unfortunately, the way Telltale talks...

    Posted July 17, 2009

    Telltale Jokes About Making A 2D Adventure Game -- Don't Count On It
  • Experiencing Scumm For The First Time -- Am I Doing It Wrong?

    The Secret of Monkey Island: Special Edition is not the first time I've played a LucasArts adventure game, but it marks my introduction to their famous Scumm interface. Scumm, among other things, makes up the different interactions you can have with the environment, such as "look," "walk," "give," "push,"...

    Posted July 16, 2009

    Experiencing Scumm For The First Time -- Am I Doing It Wrong?
  • Tales of Monkey Island WiiWare Release Date Still Not Finalized

    The reason Tales of Monkey Island: Launch of the Screaming Narwhal still hasn't launched on WiiWare is because a release date hasn't been finalized with Nintendo yet, according to the latest update from developer Telltale Games. The news comes as Telltale is contacting media outlets about the WiiWare version, which will be shown at next week's...

    Posted July 14, 2009

    Tales of Monkey Island WiiWare Release Date Still Not Finalized
  • Telltale Games' Engine Doesn't Yet Support The PlayStation 3

    The next week and half will be a joyous time for LucasArts fans. We just heard word that a collection of 10 classic LucasArts games will be available via Steam starting July 8; the long awaited Tales of Monkey Island, the follow up to the famed adventure series, will be released tomorrow, and the Secret of Monkey Island of Special Edition is...

    Posted July 6, 2009

    Telltale Games' Engine Doesn't Yet Support The PlayStation 3
  • LucasArts Classics Hitting Steam, Monkey Island: Special Edition Gets Release Date

    LucasArts is really reaching back to their roots lately. In addition to revealing a visual makeover for The Secret of Monkey Island and an all-new episodic Tales of Monkey Island adventure from Telltale Games, today LucasArts has announced their catalog is now coming to Valve Software's Steam service. The games start dropping July...

    Posted July 6, 2009

    LucasArts Classics Hitting Steam, Monkey Island: Special Edition Gets Release Date
  • Tales of Monkey Island Director Says He Didn't Even Call Tim Schafer When Development Began

    Developer Tim Schafer first made a name for himself working on the Monkey Island series over at LucasArts in the early 90s. Since then, Schafer has created some of the most memorable and brilliant games of all time. And yet, when it came time for TellTale’s Tales of Monkey Island, the first in a five-part series of new Guybrush Threepwood...

    Posted June 23, 2009

    Tales of Monkey Island Director Says He Didn't Even Call Tim Schafer When Development Began
  • If You Want More Classic LucasArts Games, Buy The Secret of Monkey Island: Special Edition

    Like many of you, I’m super excited about LucasArts’ upcoming The Secret of Monkey Island: Special Edition. The original is a classic, and having the chance to see such an iconic game in all its HD (hand-drawn) glory on my Xbox 360 quite simply rocks. And yet, for as thrilled as I am that this title is on the way, I can’t...

    Posted June 18, 2009

    If You Want More Classic LucasArts Games, Buy The Secret of Monkey Island: Special Edition
  • What Does Tim Schafer Think About More Monkey Island?

    There's plenty of excitement surrounding Tim Schafer's next game, the epic, metal-infused Brutal Legend, but E3 was filled with fanboy squealing after LucasArts announced plans to revitalize the Monkey Island series, which Schafer was heavily involved with. In addition to a graphical update of the original Monkey Island for Xbox Live Arcade and...

    Posted June 10, 2009

    What Does Tim Schafer Think About More Monkey Island?
  • Tales of Monkey Island: Launch of the Screaming Narwhal E3 2009 HD Gameplay

    In this glimpse at the new Tales of Monkey Island game, we see Guybrush Threepwood yet again trying to escape an accursed island using only his dim wits and pirate charm. Avast and enjoy, mateys! Watch Larger Version | Watch HD Version

    Posted June 4, 2009

    Tales of Monkey Island: Launch of the Screaming Narwhal E3 2009 HD Gameplay
  • Tales of Monkey Island Gameplay Trailer

    Posted: July 2, 2009

    1,765 Views | 03:04

  • Tales of Monkey Island: Launch of the Screaming Narwhal HD

    Posted: June 4, 2009

    1,158 Views | 03:14

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