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Red Steel 2 Cheats - Wii

Game Description:Step into the boots of a lone gunman/swordsman in this Western-themed slash-and-shoot sequel. Explore the dusty and mysterious city of Caldera, as you fight to uncover its secrets as well as your own. Experience unparalleled gun and sword control thanks to the Wii MotionPlus' 1:1 recognition, which not only matches your movements, but also judges the power of each swipe, putting you inside the action like never before.
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Red Steel 2 Cheats

  • Pre-order Weapons

    From the main menu select extras, then pre-order, then enter the following.

    Code: 3582880

  • Pre-order Weapons

    From the main menu select extras, then pre-order, then enter the following.

    Code: 360152

  • Pre-order Weapons

    From the main menu select extras, then pre-order, then enter the following.

    Code: 360378

  • Unlockable Weapon: Nihonto Hana Sword

    At the main menu, select the "Extras" option, and choose the "Preorder" selection. Then, enter code to activate the corresponding cheat function.

    Code: 58855558

  • Unlockable Weapon: Tataro .357 Magnum

    At the main menu, select the "Extras" option, and choose the "Preorder" selection. Then, enter code to activate the corresponding cheat function.

    Code: 370402

  • Unlock The Lost Blade of the Kusagari Clan

    At the main menu, select the "Extras" option, and choose the "Preorder" selection. Then, enter the following code to activate the corresponding cheat function. Code: 360378

  • Unlock Barracuda

    At the main menu, select the "Extras" option, and choose the "Preorder" selection. Then, enter the following code to activate the corresponding cheat function. Code: 3582880

  • Unlock the Sora Katana of the Katakara Clan

    At the main menu, select the "Extras" option, and choose the "Preorder" selection. Then, enter the following code to activate the corresponding cheat function. Code: 360152

  • 19 Chase Sheriff Stars in Chapter 13 Chase Tokens in Chapter 4

    Use the ramp to cross the first gap between rooftops. Continue north and look over the edge. You should be able to spot a Sheriff Star (Chase 1/19) on a bin full of refuse below. Follow the ramps up to higher rooftops. On the south end of an L-shaped roof, look southeast towards the moon. A Sheriff Star (Chase 2/19) floats above a pointed...

  • 8 Descent Sheriff Stars and 5 Descent Tokens in Chapter 2

    Mission: Lower Caldera Drop down into the area below. A small tussle with drones will ensue -- the only other thing you can do in this area is stock up on all the cash in the various crates and containers. The door leading into the next area must be opened with the hilt of your sword. Smask it with a sideways motion from your Wii Remote and...

  • 32 Katakara Sheriff Stars and 16 Katakara Tokens in Chapter 3

    Follow the doors into the new area and you'll encounter a handful of enemies without helmets. Shoot them in the head from a distance for an awesome Bullseye cash bonus. In the next area a truck burns in the middle of the plaza. Stand near the truck and face northeast. A Wanted Poster (1/10) is on the corner of the wall here. These Wanted Posters...

  • 8 Revenge Sheriff Stars and 5 Revenge Tokens in Chapter 7

    You'll start this level on a scenic ledge. Before hopping down, shoot the Sheriff Star (Revenge 1/8) floating in the rafters of the building ahead. Drop down and turn around. Destroy the crates, cut down the fence and head through the secret northwest passage until you come to the room with both a Safe and a Token (Revenge 1/5). Use your...

  • 10 Jackals Sheriff Stars and 5 Jackals Tokens in Chapter 1

    Mission: New Friends Head outside and through the red doors. A new path will open ahead. You'll get a message about a "Point of No Return!" here, which means that you cannot return to this area for any reason -- and that this area will be unlocked for Challenge Mode. Try to get in at least one headshot before the enemies notice you. Use The...

  • 31 Rattlesnake Canyon Sheriff Stars and 21 Rattlesnake Canyon Tokens in Chapter 5

    Cross the bridge and approach the burning train wreckage strewn about the cliff face. Lying among the wreckage are a few crates and a Token (Rattlesnake 1/21). Stand under the fire and look up. Under one of the leaning beams you should be able to make out a Sheriff Star (Rattlesnake 1/31). The next bridge you come to is destroyed. Jump...

  • 8 Tiger's Nest Sheriff Stars and 5 Tiger's Nest Tokens in Chapter 6

    Your first encounter in the Tiger's Nest is with a Guan Dao and several Ninjas. Use your Sidewinder to hit the Guan Dao in the head and then switch back to your pistol and finish off the Ninjas with The Cobra. In the southwest corner of the area is a ladder you can climb to reach a long hallway in the south. The hallway is littered with...

  • Easy Money

    As soon as you learn "The Dragon" (in Rattlesnake Canyon) your money troubles are over. Kill all but one enemy in a pack. Use The Dragon to slam him against a wall for 500 dollars -- you can repeat this for essentially infinite cash.

  • Boss Battle: Shinjiro

    The final encounter is a difficult one -- unless you know IGNGuides' patented "10 Second Shinjiro Strategy." Actually, you could easily shave 5 additional seconds off our time. The simple truth of this battle is that your Sidewinder rifle is incredibly over-powered, and with only four or five well-placed shots you can bring Shinjiro to his...

  • Boss Battle: Shinjiro

    Shinjiro has a strong offensive repertoire that will drain your life bar alarmingly fast if you aren't constantly on guard. He'll usually fire at you or through a fireball at the outset of the match. Dash to the side to avoid this and then move in with your sword raised in a defensive posture (hold A). The Tiger counter attack (A + Jab NUNCHUK,...

  • Cobra Training in Chapter 5

    Enter the Sheriff's Office and travel out into the yard to learn The Cobra. The Cobra is your most powerful move and can be used to easily take out clumps of powerful enemies before they even have time to react. Hold the trigger and "paint" your aiming reticule over up to four victims and then let go of the trigger to hit them with a shower of...

  • Tiger Training in Chapter 3

    The Tiger is a counter attack that does two things: it stops an attack and repels an enemy stunning or damaging him. You need to hold A to defend and then activate The Tiger by shaking the Wii Remote AND Nunchuk forward. Timing is important -- when the enemy winds up for a hit, watch for a red flash and activate the tiger at that moment. Your...

  • Boss Battle: Katakara Chaingunner

    This miniboss will appear throughout the game so let this be a tutorial of sorts. The Bear is Chaingunner's Achilles' Heel. Use The Bear to stop him from firing temporarily and then dash around the back of the massive gunner to attack his back. You should be able to get in several Guillotines before he recovers. Immediately activate The Bear...

  • Boss Battle: Okaji

    This baby-faced boss is quite easy if you have The Reaper -- an armor-busting move that works wonders on this armor-clad foe. Just keep executing this move (dash away, then swing the Wii Remote from right to left). Your Sidewinder is also great for chipping away the armor piece by piece. After hitting Okaji a bit with The Reaper he'll have shed...

  • Boss Battle: Okaji Round II

    This battle plays out similarly to the first time you fought Okaji. His armor repairs itself, but only after you do a good deal of damage. The key to this fight is the Sidewinder rifle -- especially equipped with Explosive Shells. Strafe Okaji in a wide circle and shoot him in the head repeatedly to keep him from attack and deal a huge amount...

  • Boss Battle: Payne

    Payne is less of a pain than his name implies. The same technique you've been using on the Heavy Jackals applies here. Holster your gun and stick with the sword. Dash around Payne to avoid his attack and score heavy sword slashes on his back. Soon a cutscene will occur and he'll call for backup. There's not much more to this fight so ignore the...

  • Easily Defeat Boss: Guan Dao Ninja in Chapter 4

    This is less of a boss and more of an introduction to a new, common enemy. The HUan Dao Ninja has a serious weakness: Use the Matador to slide around the Ninja and attack his back to take him out rather quickly. His spinning spear attacks can easily be sidestepped.

 

 

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