Call of Duty: Black Ops Declassified Gamescom 2012 Preview -- Portable OpsBy Eric Eckstein - Posted Aug 16, 2012
The PlayStation Vita is getting a FPS boost, thanks to Call of Duty: Black Ops Declassified, a portable exclusive to Sony’s system. Developer Nihilistic Software, the gang behind Resistance: Burning Skies, is at bat, aiming to deliver an experience worthy of COD.
Other than knowing that Declassified acts as a bridge between Call of Duty: Black Ops and Call of Duty: Black Ops 2, the rest of the plot is unknown. Expect to engage in 4v4 matches over WiFi across six different multiplayer maps that look inspired by other Black Ops locations. For example, there seem to be maps inspired by the Launch and Nuketown maps from BO1.
Players will have access to familiar game modes: FFA and Team Deathmatch, as well as Kill Confirmed, a first for the Black Ops universe. All the same tenants exist in Black Ops Declassified, including create-a-class, kill streaks, XP ranking, and even prestige.
Nihilistic set out to develop an “on-the-go” version of Call of Duty, so single-player fans won’t be slogging through two hours on a mission, and there will also be time trial and survival modes available in game.
Of course, there are some unique Vita control methods to CODBOD, including touch screen interaction for melee, streak rewards, or grenades. The latter is actually very useful, as players can essentially point to where they want the grenades to be chucked. In addition, the back touch of the Vita will allows snipers to hold their breath more effectively as well.
There’s even a feature utilizing NEAR that allows you to ‘Share-a-Class,’ sending a pre-built class to a friend, even if they haven’t earned the items yet in their own game.
While there’s still a lot of work to be done on Declassified, and we’ve yet to get our hands on it, it’s still a step in the right direction for mobile COD enthusiasts who can look to pick up Black Ops Declassified in November.