Assassin's Creed 3: Liberation Preview from E3 2012 -- Stalking Down in the BayouBy Adam Rosenberg - Posted Jun 11, 2012
In addition to giving us our first hands-on look at Assassin's Creed 3 multiplayer as well as taking us on a scenic tour of Boston, Ubisoft also offered a more elaborate behind closed doors look at its upcoming Vita game, Assassin's Creed 3: Liberation, during E3 2012. First revealed in a trailer during Sony's pre-E3 press conference and described as a full Assassin's Creed experience, I'm happy to report that the promises appear to be true.
Liberation follows Aveline, an assassin operating in New Orleans at around the same time that Connor is plying his trade further north. Unlike AC3, there's no present day link in Liberation that has you jumping in and out of an Animus.
Aveline's story instead remains firmly rooted in the past, apparently as some sort of ABSTERGO propaganda tale. Ubi isn't revealing anything, but the logical leap to make from here is that Liberation won't be casting the assassins in a positive light, what with ABSTERGO being a public face of the Templars. For now we'll just have to speculate about Aveline's ties to the present-day conflict.
What we can tell you is that Ubisoft Sofia has done some incredible things with Sony's still-new handheld. The city of New Orleans may lack of polish of the console AC titles, but it's not as far off as you might think after playing the initial crop of launch window Vita games. The view distance is shortened by a very visible haze, but the level of detail in the surrounding world is all in all rather breathtaking.
Aveline's traversal abilities mirror those of Connor's; she can scale not just buildings but trees as well, a skill that will come in handy when she moves outside the bounds of the city and into the bayou beyond. Alligators can't climb trees, after all, and you're going to run into a few of those as you explore the swamps.
The combat mechanics also take a page from AC3, with Aveline's skills falling into the same two-weapon realm as Connor's. The Vita also offers a platform-exclusive feature that utilizes the device's touch screen.
Executing enemies fills up an on-screen meter. When you have enough juice in it, you can pause the action briefly and tap a set of targets to be dispatched automatically once the action resumes. Fans of Splinter Cell: Conviction's "Mark & Execute" feature will undoubtedly recognize this; the idea is very much the same.
2012 is a huge year for the Assassin's Creed series, both inside the fiction and out of it. With so many reveals at this year's E3 trade show, it's amazing to think that there are still even more surprises that have yet to be revealed about both of these games. Stay tuned for plenty more soon enough, as Assassin's Creed 3 and Assassin's Creed 3: Liberation will be be hitting stores on October 30.