Gods Eater Burst is a co-operative action-RPG that delivers pick-up-and-play dungeon crawling online and off. The game's best strength and worst flaw is that it goes easy on newcomers.
- Delivers accessible, Monster Hunter-style RPG action.
- Fully-voiced plot delivers a heap of story.
- Offers plenty of action for solo players.
- Anime-inspired story and characters are frequently dopey.
- Online play requires a PlayStation 3.
- Forging single-player discourages learning the game's more complex systems.
Gods Eater Burst Review:
It wouldn't be inaccurate to describe Gods Eater Burst as Monster Hunter-like. The new, co-operative role-playing game for the PSP delivers a very similar kind of progression. Like Capcom's Monster Hunter series it chops adventure into bite-sized, repeatable chunks delivering the exact kind of video game diversion that meshes so well with portable gaming. But where Monster Hunter is often difficult, rigid and tough on newcomers Gods Eater Burst takes a more casual approach. It's a pick-up-and-play portable RPG with depth for those who seek it and instant gratification for everybody else.
At its core Gods Eater Burst is action game. Players sign up for missions from a small hub world – usually calling for a quick jaunt into a small maze to kill a handful of monsters. You're armed with a super-sized sword that transforms on the fly to a larger-than necessary gun. Fights are a well-balanced dance between at-a-distance gunplay and up-close-and-personal sword play. You're encouraged to engage in a little of both. Chronic snipers eventually run out of energy and have to slice and dice to regain it. Besides, the best way to mine Aragami for goodies is to get up close and use a charged up sword attack the literally chew into their skin and tear loot from their flesh.
The game is tuned so that those not terribly interested in the finer points of gear tweaking can jump in and just fight. But there's deep crafting, upgrading and bullet customization for the detail oriented to dig into. The part of the game that allows for the in-depth tweaking of ammunition is a more than a little counter-intuitive, which is a shame because its one of the game's most interesting embellishments.
Surly Teens Save The World
Gods Eater Burst takes place in a post-apocalyptic world where genetically mutated monsters called Aragami plague the wasteland. Only certain kinds of warriors, armed with the same super-deformed cellular matter as the Aragami can fight and destroy them. That's where you come in: as one of the new God's Eaters you're part of a small army tasked with hunting the Aragami and farming their corpses for weapon parts and ammunition.
The single-player game is ambitious for a game of this type. With full-voiced cut scenes and a cast of anime-styled characters Gods Eater Burst aims to deliver the kind of plot and character rarely seen in this mini-genre. And, if you're an anime fan you might find the story somewhat palatable. Your crew of monster-hunting allies conform to all there stereotypes: there's a surly teenager, a busty mother-figure slash commanding officer and a mysterious new girl who dresses like a Catholic school girl. By all other accounts the plot is and characters are corny, cliché and downright dull. But at least they tried. Right?
Strength In Numbers
The characters in Gods Eater Burst may dress like the spent their entire childhood shopping the anime aisle at Suncoast Motion Picture Company, but they make up for the fashion sense in the teamwork department. In single or multiplayer these bots fill out your party. And they're on point, doling out damage, heals and revives faster than most humans could. The fact that Gods Eater Burst is playable and enjoyable alone is a huge boon. Many games in this field quickly dump players into situations where multiplayer is a necessity. Ideally Gods Eater Burst is played cooperatively, with three other friends connecting their PSPs via local wireless. But that's not always doable. Luckily PlayStation 3 owners can use the system's Ad Hoc Party to connect to other players over the Internet. That's a pretty expensive replacement for a wireless router, but it'll do in a pinch.
You'll Never Learn
Gods Eater Burst is a surprise success. Lord of Arcana, another clone aiming to scratch the Monster Hunter itch, disappointed by failing to deliver quick fun, satisfying progression and slightly accessible multiplayer. Gods Eater Burst might be too eager to please though. There's little motivation for newcomers to engage and learn the game's more complex systems, especially how forgiving the game is when played alone. Online, though you'll be expected to learn your class roles, outfit yourself with the proper gear and play as a team. In the end Gods Eater Burst doesn't do enough to teach you these core talents. Maybe that's what friends are for.