God of War: Ascension - PS3

God of War: Ascension
Game Description: God of War: Ascension is a fantasy action adventure game, developed by SCE Santa Monica.
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God of War: Ascension Multiplayer Preview -- Spartan Smash Bros., Towering Beasts

God of War: Ascension Multiplayer Preview -- Spartan Smash Bros., Towering Beasts

By Rob Manuel - Posted Apr 30, 2012

The God of War team over at Sony Santa Monica once again pulls out all the stops when it comes to the God-killer, Kratos, with their newest addition to their flagship series, multiplayer. In God of War: Ascension, the team who breathed life into Kratos now lets you take up the will of one of the Gods of Olympus as you battle it out for their favor.

As we sat there in that tiny theater in Hollywood watching the game unfold in front of us, we never once imagined that eight developers working on the next epic story in the series played in real time just in the back row. Every slash, move, and bloody finishing move rang true to the single-player that we all know from the God of War series. When the lights lifted, game director Todd Papy stood there smiling, knowing that he just pulled off one of the first demonstrations of the multiplayer in action.

Before all of this, Todd points out that every God of War title seeks to be ground breaking, industry defining, and to push the limit of the hardware. Whatever he did that day, it worked as the room full of journalists fell once again under the spell of Kratos. No longer sporting the dust gray of his fallen family, his signature red markings quickly identified him as the would-be killer of Aries. As he ran into the arena, others sporting that same red marking joined him to battle a band of foes draped in blue tattoos.

As the scene played out, our Kratos look-alike maneuvered around the semi-enclosed three-tiered structure that held a cyclopean titan bound in chains. After a few quick kills, Kratos turns a pair of gears, switching the station colors from blue to red and pulling the creature ever closer to the structure. As the first objective, each team vies for complete control over the two stations, attacking and maintaining control until both reside under their power. Only then do the heavens part, and the Spirit of Olympus rocket to Earth in the form of a spear.

God of War Ascension

The titan pulls against the structure, fingers clamped tightly on either side of the field. With the honor of the Gods at hand, the game changes with one team defending the titan and the other team aiming for his digits perched on the edge of the field. Environmental hazards such as flames shooting out the floor make it nearly impossible to stay in some areas for any amount of time. Wage war on his cuticles and the titan bends forward to expose his single eye. One by one, your team grapples his eyelids by his chains, allowing you a clear and bloody shot with the spear.

As the screen went black right before the strike and the gushy sound of a giant eyeball being torn out, you could feel the crowd wince in their seats. Even in multiplayer, Ascension loses none of the brutality or violence of the single-player campaign.

Combat took elements of what we knew of the series as well as some new twists. Rolling away from blows while delivering deadly strikes seemed straight out of the pages of Kratos. Instead of your Blades of Chaos, chains leap from your hands to pull any wayward body closer to you for a couple of quick slashes. And instead of the button above the head to signify a quick death, a light halo forms around their head as their character animation bends to their knee. Their lives went in a terrible scream and a stream of blood as their lifeless bodies hit the floor.

Thorny vines wrapped around the characters waist and weapon indicated which of the Gods they worshiped. Between each match, players choose to honor one of the four main Olympian deities; Zeus, Hades, Aries, and Poseidon. Choose wisely since each God grants their own weapons as well as powers to those who favor them. In addition to the greenery, our main character showed off a spell where lightening arced from his body in all directions. Clearly, he chose to work with the big man himself, Zeus.

God of War Ascension

Todd mentioned that players could switch between Gods between the matches, but that sticking with one God would allow players to build up experience to unlock additional weapons and powers from their favorite Olympian.

Multiplayer allows players to experience the God of War series like never before. While much of the mode remains a mystery, we do know that the final game will ship with five to seven multiplayer maps with five of them being rather large. Besides what we saw, there will be other modes to follow with a horde mode being talked about. Along with Kratos not making the multiplayer game since everyone will want to be the man who killed Zeus, there are also not female combatants. As it turns out, making a female version of Kratos just isn’t very pretty.

Even before they reveal a single detail of the story campaign, the Sony Santa Monica studio comes out swinging with a multiplayer demo that’s surely to get gamers wanting to get back to Sparta very soon.

Comments are Closed

  • Judo_samuraii


    Posted: May 7, 2012 12:38 PM

    I'm not the biggest multiplayer fan. But, I'm a huge God of War fan. And, I might just be playing online with this one-for a lot of hours day in and out. It looks like Santa Monica Studios has once again made something epic for Sony. Let the new story of Kratos begin!

    Posted: May 5, 2012 1:41 AM
  • cacdac20

    this is Dark Souls in the making...

    Posted: May 4, 2012 8:09 AM
  • kalpow

    i agree yall think it will suck but like j.cole said "ull hate it before u played it"? not me thou

    Posted: May 2, 2012 5:05 PM
  • AppleShotgun

    Is that cyclops the son of that fat women because they look like family

    Posted: May 2, 2012 11:44 AM
  • critterforhire

    This to me looks like playing WOW arena in the God of War Universe on the PS3.....which means it will be AWESOME!

    Posted: May 2, 2012 7:57 AM
  • hito157

    @ gsting
    100% agreed; MP IS a waste! Particularly in story driven single player games.

    Posted: May 1, 2012 3:09 PM
  • wolflee

    This sounds like a terrible idea.

    Posted: May 1, 2012 9:23 AM
  • gsting

    I am so ready for another God of War game. It is by far my favorite gaming franchise. However, I feel that the developers are wasting their time with unneeded and unwanted multiplayer modes. God of war has always been a single player game and for me it will remain so. Certain games should just concentrate on creating the best single player experience they can. Examples such as Assassins creed, Dead Space and Uncharted come to mind. None of these games needs a multiplayer experience. I will admit I did enjoy the assassins creed multiplayer for a short while. I have no plans of returning to it. I have not even looked at the dead space or uncharted multiplayer modes. How about instead of wasting time on multiplayer that people will stop playing in a few months give me a great 15-20 hour single player experience. I can not count how many old games I have replayed because the single player was so good I wanted to replay it. Developers please stop wasting time and money on multiplayer and give gamers the most Kick Ass single player you can make.

    Posted: May 1, 2012 8:06 AM
  • InsurgentTurian

    I'm pretty pumped for this. I mean, just when I hgeard "new God Of War game" I was ecstatic but now I hear they are adding a cool multiplayer? I'm more then sold! I'm guessing the multi-player may be similar to Shadow of Rome for the PS2. Either way, I can't wait

    Posted: April 30, 2012 12:28 PM
  • x_nightwalker_x21

    G4, please hire someone new to do these previews. It was distracting reading this. So many grammar mistakes and changes of tense. Heck I could write for you guys right now far better than this guy. Give me a job huh?

    Btw, this looks incredible.

    Posted: April 30, 2012 11:02 AM
  • Sighatxplay

    No thanks. Here is where I may finally part ways with Playstation....I take that back, there is still a couple more game that will keep me interested in not just using my PS3 for blu-ray. This goes to show that they are working on MP more than story and you see how MP affected ME3...ugh whatever.

    Posted: April 30, 2012 9:04 AM