Shift 2: Unleashed is the follow-up to Electronic Arts' answer to the simulation-racing genre, without getting too caught up in actually simulating all the gory details. Is this sequel ready to play in the post-Gran Turismo 5, pre-Forza Motorsport 4 world or will it be lapped?
The Pros
- Great sense of speed
- Night races are fun
The Cons
- Not a lot of new content
- Terrible UI
- New helmet camera is very disorienting
Shift 2: Unleashed
I was a big fan of the original Need for Speed: Shift and so I was looking forward to some more driver-centric racing with Shift 2: Unleashed. In the first game, I loved the cockpit camera, which added a sense of inertia and the feeling that the camera was actually the driver’s head. It would move back into the seat as you sped up and propel forward as you slammed on the breaks. When going top-speed, everything but the road ahead would blur away as your driver focused on the track. Hitting a wall would result in a bone-jarring collision that would impair vision and leave you confused about where you were. You know, just like a real car crash.
Nothing Says Immersion Like a Lack of Control
Now, in the sequel, this idea has been supercharged with the new “Helmet Cam” which places the camera in the driver’s virtual helmet. You’ll see the edges of the headgear and the driver’s head will even turn to look into corners, which was supposed to add a whole new level of immersion. Unfortunately, I found this new camera, which is literally the first bullet-pointed feature on the box, to be completely disorienting and unusable for my style of play. Now, I will happily admit that the effect is extremely cool and it makes me want to use the camera, but sadly leads to me careening off the track nine times out of ten.
It isn’t as bad when I turn off the racing line since I am forced to drive based on my own judgment, but when the driver turns his head into a turn independently of the direction the car is going, it becomes extremely difficult to focus on the racing line and properly navigate the turn. In the end, I just dropped back to the cockpit camera that was in the original Shift and got all the same feelings of speed and intensity without the unwanted head movements. You may have a different experience with the helmet cam, but for me, it might as well not even be in the game.
Okay, but the driving is still good, right?
Every once and a while, I’ll complete a race that just feels perfect. I clinch first place, hit all the corners, and maintain control of my vehicle for the entire race. Most races, however, tend to be a desperate struggle to keep my car on the track at any difficulty setting. The game includes a new “elite” driving model that is supposed to satiate fans of true simulation racers like Gran Turismo and Forza Motorsport, but it doesn’t come close to the competitors.
It is not uncommon for cars to become un-driveable without a lengthy tuning process after some upgrades, but more worrying is that some cars that are provided for some events aren’t tuned properly. Now, some players are going to tune their cars and that’s fine for them, but I would have liked a bit more automation on the upgrades and tuning to match the game’s arcade feel.
There are a few different types of events ranging from regular races to the eliminator mode, but there doesn’t feel like there’s anything new here worth talking about. Drifting is still lost on me, but the mode includes a much better tutorial for those of you that want to get into some controlled chaos.
What’s So Important About UI?
The user-interface in Shift 2: Unleashed is not suited for the task of organizing the data for over 100 cars, 36 tracks, and a garage full of tuning and upgrade options. Everything just feels disconnected from everything else. For example, while in career mode, there is no way to upgrade or tune your car from the main career menu without first dropping back to the game’s main menu or going into an event and trying to change your car, which will let you tune and upgrade.
However, if your current car is too high in class and performance for the current event, you won’t even see it in that change car list to downgrade. You have to go to the main menu. Data isn’t displayed in a clear and concise way. A simple footer showing your current car and its performance rating is sorely needed across all screens.
Autolog makes its way over from Need for Speed: Hot Pursuit and it’s mostly vestigial. I can’t tell if it is because no one on my friend list is actually playing the game or if it just doesn’t fit as nicely with Shift as it did with Hot Pursuit, but I found myself ignoring it entirely.
What, Exactly, is Being Unleashed?
When you take a step back, there’s almost nothing new of note in Shift 2: Unleashed. In fact, the “What’s New” menu option only lists a few things and only the helmet cam is a truly “new” feature fo the genre. Racers are generally dominated by car and track list numbers, physics technology, and a passion for cars. While Shift tries to focus the passion on the driver, it doesn’t come across for me in this iteration. There’s no carrot dangling to entice me to unlock that next driver level or buy that new car. Before I finished the first set of events in the lowest car class, I had already made it to level 10 and unlocked events in the next three performance classes. This left me with a single low-end car and over 25 events that I could not enter without buying a new ride.
It’s only been around 18 months since the original Shift, but the sequel is a definite step back in the new sub-franchise for me. The confusing, muddled UI makes it tough to get invested and build out that garage of cars. Autolog is a weird fit and I would have much preferred more social features like car trading and auctioning. If an expansive car list isn’t the focus, I feel like the developers should have unlocked everything from the start. Well, you can always buy individual cars with MS Points or PSN bucks if you’re too lazy to earn the money in-game, which sort of sums up my experience and EA’s apparent focus with this game. Do yourself a favor and pick up the original. It’s cheaper.





Comments
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solidshark91493
I hope to god no one buys this game, I got it for free with playstation plus and after playing it I think they should start paying ME just to continue.
The helmet cam idea is awesome, but it makes it nearly impossible to play the game.
The handling is Garbage, (Yeah to the tool up further saying "learn to tune" I know how to tune, and it makes little to no difference).
The cars look pretty awesome, but Man, Whered the CUSTOMIZATION go. NFS underground 2 had free roam, and you could make your car look like ANYTHING you wanted. now its, pre made crappy looking body kits and limited paint schemes.
Also, The tracks are NOTHING like real life, barely even close to similar. Btw, If you even TOUCH the edge of the track, plan on spinning out and starting over. Same if you touch any car.
All the AI cars NEVER make any mistakes, and when they do, they careen into YOU and no matter which way you turn, it doesnt matter. Gas or brake, your GOING into a wall.
This game I really looked forward to, I LOVED the NFS series, always have. but this crap dissapoints me. It should be called NFS shift unleashed on ice. Because its nearly impossible to beat it even on easy.
I beat Gran Turismo 5 100%, put over a thousand hours into that game. and it craps all over this game hands down. It has a couple flaws too but no where near as bad as this game.
NFS, seriously. Go back to free roam and actual customization. Street racing, Not the "Lets copy every other racing game only different" BS. This series is like the ONLY series to have street racing. And you threw it away.
To anyone who reads this. DO NOT buy this game. Period. Im about to throw my controller because of many of the reasons stated above.
THEeveryLASTinitial
I agree with the review. My biggest gripe is the physics.
BanSama
regardless of the review.. I still enjoyed Shift2 =)
wobblycaptain
HOW MUCH DID THE OTHER GAME CREATORS PAY THAT GUY TO WRITE SUCH A BAD REVIEW...LOL
wobblycaptain
GAMERTAG-WOBBLYCAPTAIN XBOX360 SHIFT2 AWESOME...
wobblycaptain
dont listen to this guys review,it sucks...if you enjoy motorsport buy it..
and all you nit pickers whom say they cant control the cars then learn to tune,unlike forza you dont have an option of buying somebody elses tune,you have to do it yourself,its not hard to do,as theres a clear write up of what part plays on the car....ive played most if not all racing games and i can say this one is good...you have to work at winning races they dont win themselfs....the other racing games example forza have a lot of loayle fans and when something new comes along it rattles there cages..shift2 unleashed is a clear top contender in racing games as good as gt.forza if not better..give it a chance...
wobblycaptain
THIS IS A FAB GAME....WELL DONE TO THE CREATORS....
Chris13579
Drifting still is crap, that figures. Other than that I kind of like the Shift games. People go on about new new new stuff then they complain about it. The focus should not be on everything has to be new get over it. I'd still like to see another Underground game with some awesome drift events and the other race events. I still like the storyline of the old Need for Speed games.
notafanboy15
I have to disagree a bit on this review. In terms of Shift 2 being better or worse, it's like taking two steps forward, one step back. The helmet cam adds more realism than GT5 or FM3 and the AI is smarter than the other two games. The step back is how difficult it is to keep the car going in a straight line. Unfortunately, that one step back is more like two just because it happens with EVERY CAR. However, it's good to go from a heavy car to a light car (lighter cars are easier to control...obviously) if you want good practice or if you're frustrated and quit a race to switch cars. 3/5? nah, 4/5 sounds to be more like it.
crownvicbro
The car roster sucks! They shouldve use the same list from Hot pursuit.
Avearys333
Yeah, this is apparently a trend over at EA now, which is disappointing. FN Champion used the same style to entice users to unlock more XP through microtransactions. Now they've put out Tiger Woods 12 and their digital revenue (from selling courses, gear, etc.) has risen over 200% over last year. Should they be doing this to our games? No. Are they going to continue? Well, that depends on you gamers. Don't support this model of gaming. If you want to pay to have someone unlock everything for you so you don't have to play your games, maybe you should find a new hobby. Or pay me to play them for you.
SCM13
Got plat in the first one, so it doesn't appear there's much new in this one... plus with GT5 sitting at home (only played once), i've got my racing bases covered for the time being.
renholder78
This game sucks! Im so done with need for speed. It seems like lately the developers spend more time with crappy music lame actors and confusing menus then making this a fun game to play! Need for speed is a mile wide and a inch deep ill never buy another nfs game again they just suck ill wait for the next fortza game or play the one that is already out with the downloadable content it should keep me satisfied god this game sucks!!!!
clone002
the first one is much better. better yet? forzas better than both,
2ply
My big concern was with the helmet cam (since I preffer inside views), and it's nice to see there is still the original cookpit(damn word filter) view from shift 1.
I'm really glad the reviewer touched on that subject, no others have.
Though the common word in reviews is that it is still the same game basically.
All the issues of the Shift 1 havn't been fixed or refined on any noticeble level, it still requires you to put in some time learning and tuning cars in order to drive propperly (without assists anyways), in short there really isn't much incentive to buy this one at full price.
If you're curious and havn't played the first one, it's only like $19.99 for a new copy, just be prepared to spend a lot of time tuning your cars to suit your driving style (that was actually a bonus for me though, I love doing that in these games anyways).
Stephen80AF
Don't listen to this review. This game is a lot of fun. I have no problem with the user interface. It really feels like they are nit picking here. I have had way more fun playing this than GT5....plus the cars don't sound like wind up toys.
If you don't like the helmet cam...guess what, don't use it. It's an option.
JustTheBeginning
I love GT5 but something tells me this is a slightly unfair review.
Light Buster
Sadly, I thought this would surpass the first one.
thinkblue124
wha? the first one was good...
SonyNmbrOneGuy
"What, Exactly, is Being Unleashed?"...lol
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