The Fight: Lights Out GDC PreviewBy Patrick Klepek - Posted Mar 11, 2010
What We Know: We know very little. The world's introduction to The Fight: Lights Out came only hours ago at the Sony GDC press conference, so the preview below and these screenshots represent all the world's knowledge of the game.
What we saw: Sony is not shying away from pushing the concept of having two PlayStation Move controllers in a player's hands at once and The Fight: Lights Out was at Sony's media briefing today to help prove what's possible with two controllers simultaneously.
The Fight: Lights Out underscored was already impressive about the MotionPlus attached to Wii Sports Resort, in having the full range of your own movement reflected on screen. To be fair, the game's making your movements look a hell of a lot cooler than how you'll look to people watching you play a game like The Fight: Lights Out, but in the moment, you can't help but feel cool. That's especially true when you have someone in a headlock and you're fist pumping (hmm, do I smell a Jersey Shore game?) an endless stream of punches into your enemy's bloodied face.
The additional physicality may come at a price, however. Is swinging your arms at the TV going to fun or practical for a several-hour session? It's one thing to have the controller sitting on your lap (ala SOCOM 4), it's quite another to be asked to stand up and hurl your body around. The atmosphere at the GDC event may reflect how Sony actually expects The Fight: Lights Out to play out, however, with groups of people passing the controllers around, minds abuzz with alcohol. Under that mindset, you might not mind so much that your arms have begun to tire.
Even though the Sony producers at the event were confident The Fight: Lights Out would ship alongside the PlayStation Move in the fall, they were also clear the game is early in development. The version being shown here at GDC was pegged at roughly 20% complete, suggesting only a basic framework (it felt like a proof-of-concept) had been implemented and the rest of the time would be spent building an actual game around the fighting component.
As a proof-of-concept, I'm on board with The Fight: Lights Out. It was one of the best demonstrations of what Sony's Move controller is capable of that doesn't just replicate what the Wii does but in HD. I'm looking forward to checking out a more complete version of the game once E3 hits.