Tiger Woods PGA Tour 11 offers robust online features and a new focus strategy in addition to the same tried and true formula seen in past games. Unfortunately, it's an update that doesn't make enough progress from its predecessor to hit greatness.
The Pros
- Robust online features
- Addictive character progression system
- Focus mechanic adds strategy to matches
The Cons
- Game doesn't feel substantially new or different
- Weak character models and awkward visual effects
- Generic commentary doesn't help presentation
With a new year -- and so much buzz about the advancement of golf gaming -- should come a fresh approach. Unfortunately, Tiger Woods PGA Tour 11 feels more like a refurbished model than a new game. While there are plenty of added features and marketing bullet points, none of the additions are distinctive enough to justify a blind purchase unless you're a die-hard golf fan.
PGA Tour 11 is essentially the same game you've enjoyed for the past few years with a few relatively minor enhancements. Sure, there are the requisite new modes and tweaks you expect with each annual release, but the play mechanics, presentation, and "feel" of the game haven't taken a significant leap forward. The game's most glaring fault is that it doesn't do enough to distinguish itself from the mechanically superior Wii version, apart from the analog-based swing system. The technology behind the platforms could not be more disparate, yet there's really only one area where the Xbox 360 and PS3 versions outshine the "lesser" console: online play. Only now there's an annoying restriction attached to it.
Performance Issues
The presentation is one of the biggest letdowns in PGA Tour 11. Players look like plastic action figures, and despite a wide assortment of customization options to personalize your golfer, the results are merely passable. Athletes look "pasted" onto the environments, and you'll notice weird things like clubs disappearing into the terrain as you make contact. The 18 available courses, five of which are new, are also underwhelming in appearance. The water looks great, but the rough in some environments looks more like hair plugs than actual grass. While you'll see your golfer's shirt and even some strands of hair blowing in the wind, the course itself is unaffected. The cloth flapping effect is overdone, reminiscent of the perpetual "sweating" of athletes in early Xbox 360 NBA games.
Crowd galleries appearing on each hole is a great idea, but they all have the same animations, clapping in unison like some robotic zombie horde. The commentary is still painfully generic. There's no banter between the two announcers, nor are there interesting stories, situation-specific observations, and so forth. Instead you'll hear things like "that was a great approach" or "looks like it's in the tall grass." Gee, you think? Thanks for the insight. Maybe next time you can tell us what exactly happened during the swing to cause the ball to do what it did.
More of the Same?
In addition to the modes from last year's game, PGA Tour 11 introduces a skills challenge and the Ryder Cup. The skills challenge has you attempting to complete 48 goals against 16 real-life professionals such as Suzann Petersen and Stephen Ames. Completing each task will earn your created golfer experience points, which is part of the game's new progression system. Instead of cash, you'll be earning experience for each birdie, long putt, fairway in regulation, and similar action you achieve. Your character will level up, and you can spend points to customize one of 11 attributes. The system is quite addictive and offers you an added incentive to keep playing a course even if you aren't performing at your best.
The Ryder Cup is a bit of a disappointment, since there's not much to it other than choosing an initial 12-person team and completing a series of matches. There's no real team management functions or strategy in between matches, other than deciding which golfer on your team you'd like to control during the event's five sessions. You can customize the course, game types, and other settings associated with the mode, and you'll be able to use your created golfer if you so desire. Yet, other than the team-based format, there's nothing in the Ryder Cup mode you can't get elsewhere in the game.
Focus Pocus
The most substantial gameplay change is the addition of a focus meter, which adds a bit of strategy to matches. Previous games let you bang on a button like a wild chimpanzee to increase your power, or frantically tap a button to influence spin while the ball was in the air. Now performing these arcade-style actions will cost you focus, represented by a circular meter. To build focus, you simply need to play solid golf. Then you can decide how best to use focus during play. Perhaps you want to increase your accuracy for a particular shot, which will shrink your targeting circle, or maybe you want to save your focus to help your short game. It's far from a revolutionary idea, but it does give you some options on the links, and the added strategy is certainly welcome.
Pay to Play
Tiger Woods PGA Tour 11 is the first EA Sports title to include the controversial Online Pass. Each new copy of the game comes with a code printed on the back of the instruction manual that grants you full access to online features, something that was normally offered on consoles, with no strings attached, since 2003. What this means, unfortunately, is that those who borrow, rent, or purchase the game used will have to pay roughly ten dollars to access the online features. There's also a seven-day trial included, but this system effectively punishes families who want to purchase one game to share between siblings by adding an additional fee for online play.
And online play is easily the game's best feature. The GamerNet system is still as enjoyable as ever, rewarding you with points for beating another online user's drive, putt, chip, or score on any of the included holes in the game. You also have daily challenges to complete; daily, weekly, and monthly tournaments; and a new 12-on-12 team option inspired by the single-player Ryder Cup feature. Here you'll be able to choose a side within a lobby, select someone to play against, and attempt to win the match for your team. You'll see how well your teammates (and competition) are doing via color-coded shot arcs displayed on the screen while you play, adding to the excitement.
Platform Differences: The PlayStation 3 version offers the same play modes and feature set as the Xbox 360 version, and suffers from the same shortcomings as well. There is one notable difference, however, that could easily make this the preferable version of the two titles. EA has already announced that Tiger Woods PGA Tour 11 on PS3 will support the PlayStation Move controller upon the peripheral’s release, allowing users to take advantage of Move’s motion-sensing controls as an alternative to the analog-based swing system. Of course, this feature has yet to be implemented.
Par for the Course
Tiger Woods PGA Tour 11 offers great online features and an engaging progression system to go along with its familiar play mechanics. Yet there's no course designer, disc golf, miniature golf, party games, legendary golfers, or similar features that would have made PGA Tour 11 a more attractive purchase for owners of previous versions. If the Wii version is any indication, a Project Natal update and the announced PlayStation Move compatibility patch may be just the impetus to get this series back on solid footing.
Still want to play it? Why not rent it at Gamefly?
















Comments
Displaying 1–8 of 8
boxcar100642
This is not the same game....... the graphics are basically better... it's the playing that's bad...
The previews, when you can get them, are usually not even close.... the estimates of distance are sometimes close and sometimes way off.... the putting is terrible in this one, even after I mastered the last one, I cannot do it well..... there is very little help (is the ground level or on a mountain?).....
They have developed tremendous graphics and playing ability only to lose it in technicalities. The previews are all bad........ the putting has become impossible... the putting previews work about four times then quit, on several holes the only clubs you're allowed are twice what you need and you can't really cut down on the percentage of power in this one..... options are hard to locate and worthless in some cases.... very discouraging, in general.
2ply
Word of warning: This + PSmove does not work very well. Bought it for my father since he golfs, but even I couldn't deal with the controls/physics.
When on anything except the green (putting), you have to swing it as hard as you can, no matter the actual distance you want/need to go. 2 feet away from the putting green? Better smack it with every ounce of strength you got still, just to make those 2 feet to putt.
Then when you goto putt, it is just far too over sensetive.
Bottom line: it does not feel very life-like, wait until the next game that is fully optimized for Move instead of this insult that just had it tacked on last minute.
dedon07
Yall are the worse reviewers ever y'all say a game that is the same as it has always been all the sudden got worse just because it doesn't have a ton of new stuff doesn't mean it's a worse game basically your telling someone that hasn't bought tiger woods in a couple years they shouldn't buy this one they should buy last years because this one didn't add enough new stuff if that was the case every sports game would get worse and worse every year they are going to be the same every year but you can't really change a sports game besides add new playeands few new modes and in the case of golf new courses y'all need to get new reviewers because the ones y'all have are no good I can guess the score y'all will give a game everytime it's like y'all go off sales numbers preorders and popularity y'all are scared to give tiger woods a good score y'all see all the bad press and are like there is no way we can give his new game a great score and talk good about it I bet y'all gave it a bad one just so you could have Blair the douche say some corny jokes I'm sure your viewers like me can tell the cast of xplay doesn't play video games they just read off a telepromter take morgan Webb she doesn't play and if she does it's on occasion she's just to worried about looking good on tv and she never really knows what to say she always says the same thing about new games y'all are showing then Adam pretty much cuts her off so she doesn't have to sound stupid don't get me wrong she is pretty but she's not a gamer and that's bad for a show about nothing but games Adam looks like he plays Blair doesn't it doesn't take a genius to see that and the girl that does the cheats she couldn't tell me if the triangle button is on the playstaion xbox or wii controller y'all basically just copy off of what every other gaming site or magazine company says y'all knock what everybody else knocks and y'all talk good about what everybody else talks good about y'all need gamers on the show like Abby make her and Adam the host and that's it and stop showingthe same sark halo 3 tips y'all always show that game is so old y'all show that the most though like it's the only multiplayer game played it hasn't been showed in a while so keep it that way I've been watching the show for almost 2 years now and that's the only tips I have seen besides a couple call of duty tips I know I have gotten way off from my comment on the game it just aggravates me how y'all review games and how y'all have people that video games only come out their mouth when they are filming for the show get like 5 new reviewers and let th actually play the games that come out and review them in their own opinion not something you tell them to say in hopes that everybody won't look at y'all different or think down on y'all for giving YOUR opinion we can tell y'all worry to much about what we are going to think we are gamers we are the most relaxed people ever we just love sitting at home playing video games watching stuff on video games and hearing about you guessed it video games and we want to hear the reviewers opinion not the director of the show who doesn't even own a console we want to see y'all rate a game a 4 when people are rating it a 2 and 3 y'all try to be on the safe side to much but rating games like alpha protocol low instead of being like hey this game was fun yeah it had it's flaws but it's fun not rating it bad because it has dated visuals and a poor voice actor we don't care about poor voice acting yes it's good to have but you don't give a game a 2 instead of a 4 because he sounds horrible and because there's a few glitches in the game take killzone 2 that's a great game but did it have glitches yes the game froze to load mid stride but it was a fun game nonetheless shooters are just about the same you walk around shooting people y'all didn't knock modern warfare 2 for having a 4 hour campaing or the most glitches ever and you know why y'all didn't because it's call of duty if it would have been called something else and had a different developer besides infinity ward y'all would have gave it a 2 or 3 but it's call of duty and y'all don't want to look like idiots for rating it low don't get me wring the game was awsome but a 4 hour campaign for 65 dollars is rediculous it's way over rated and I guess that's why I like it so much just because it's call of duty get some new reviewers and new host for xplay ones that actually play video games
Atzil
OMG Xplay just give me the xplay review and not a million trailers!!!
JMan1c1347
What's this? EA Sports releasing a game that's not very different from last years...? That's unheard of... I've liked these TW games but yes, this new online pay setup will definitely ruin things. I always bought it used, and I won't be forking over 60 greenbacks for a golf game... um... ever.
As for cracking down on it for not having enough "team strategies" or a "miniature golf" party game... that's a whole different thing. Would you give Madden a 3/5 because it didn't include a"play with Brett Favre in his backyard" mode? No. And NBA games don't have horse last time I checked either. Let's not use there being no mini-golf as a kind of barometer for what makes this game good or not.
I will agree with the score however, as it is aesthetically the same with no "major" changes. This is just EA Sports doing what EA Sports does: slightly tweaking & updating a game a year later & then askingfor full price all over again. And this "focus points" concept isn't something this game needed (as if people were lobbing 300 yard shots right into the hole or spinning the ball 200 yards after it hit the ground.)
Adjusting your shots while in mid-air may be an "arcade style" action but a "focus" meter isn't the way to go & combat that. Why combat it at all? You wouldn't drop an NBA players free-throw rating on the fly just because he made some three's. It's just one of those wacky features EA throws into a game to try & separate it from it's previous titles. Don't get me started on the Madden and the "hit stick...," I mean... "truck stick...," I mean "highlight stick...," I mean... oh forget it...
All in all, TW11 is a good game that I would get... if it's cheap, but with the new "anti-used game" system that's in place... by the time the new copies of this game become cheap, it'll be time for EA to throw out TW12, & do it all over again...
I'm inclined to agree with Mr. Marriott's rating, & hereby give Tiger Woods PGA Tour 11,
3 ridiculously cold-showers... out of 5...
JMan1c1347
What's this? EA Sports releasing a game that's not very different from last years...? That's unheard of...
I've liked these TW games but yes, this new online pay setup will definitely ruin things. I always bought it used, and I won't be forking over 60 greenbacks for a golf game... um... ever.
As for Scott Marriott cracking down on it for not having enough "team strategies" or a
"miniature golf" party game... that's a whole different thing. Would you give Madden a 3/5
because it didn't include a "play with Brett Favre in his backyard" mode? No. And NBA games
don't have horse last time I checked either. Let's not use there being no mini-golf as a kind
of barometer for what makes this game good or not.
I will agree with the score however, as it is aesthetically the same with no "major" changes.
This is just EA Sports doing what EA Sports does: slightly tweaking & updating a game a year
later & then asking for full price all over again. And this "focus points" concept isn't
something this game needed (as if people were lobbing 300 yard shots right into the hole
or spinning the ball 200 yards after it hit the ground.)
Adjusting your shots while in mid-air may be an "arcade style" action but a "focus" meter
isn't the way to go & combat that. Why combat it at all? You wouldn't drop an NBA players
free-throw rating on the fly just because he made some three's. It's just one of those wacky features EA throws into a game to try & separate it from it's previous titles. Don't get me started on the Madden
and the "hit stick...," I mean... "truck stick...," I mean "highlight stick...," I mean... oh forget it...
All in all, TW11 is a good game that I would get... if it's cheap, but with the new "anti-used game"
system that's in place... by the time the new copies of this game become cheap, it'll be time for
EA to throw out TW12, & do it all over again...
I'm inclined to agree with Mr. Marriott's rating, & hereby give Tiger Woods PGA Tour 11,
3 ridiculously cold-showers... out of 5...
Pippdaddy
I like that they added Ryder Cup, and the true aim is pretty cool but starting a career is very difficult, Ive been playing TW games since the beginning on PC and consoles and this is the hardest yet. I started with my created character and in the first tournament shot a plus 33, on all past TW games I got nearly -18 per round, I understand my guys just starting but plus 33 because he can't reach the spots that the aim is showing (not in true aim) and putting is messed up, even when I use putt preview and it shows the lines perfect, I'll put the marker a couple feet past the hole even when its level and my guys putt will come up 3 plus feet short. And the amount of XP given is a joke, for clothes or clubs that improve your skills a good amount cost 5 plus thousand xp, even after a descent round starting off you get like 500 xp, so if I play 10 rounds I can finally get a shirt if I don't spend my xp on improving skills.
Can't say I'm surprised, it is EA after all.
boomshot02
wat? no extra-marital affair minigames or ex-wife battles?
Displaying 1–8 of 8
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