The tactical Front Mission series is reborn as a third-person shooter that boasts decent action, but can't quite compete with the best in the genre.
The Pros
- A fast-paced Front Mission reboot minus the RPG gameplay of previous games
- Solid mission variety and gameplay mechanics
- Tons of customization options
The Cons
- Uninspired multiplayer that isn't very satisfying
- Bland, forgettable story
- Few new ideas to be found
Front Mission Evolved may be one of the most misleadingly named games released in a long time. You’d expect the game to be well, an evolution, of the long-running Front Mission franchise. But this is not a natural extension of the games before it – Front Mission Evolved throws out almost everything and relaunches the series as a third-person shooter.
Front Mission Rebuilt?
Scrapping the turn-based, tactical RPG gameplay of the majority of the previous games, Evolved plays and feels a lot like last generation’s MechAssault franchise. Piloting giant mechs called Wanzers, you’ll wade into arenas of third-person combat and lay waste to hordes of enemies that pop up with guns blazing. Other than the fact that you’re a giant robot and not a hulking space marine, Evolved also doesn’t play dissimilar to a cover-free version of Gears of War. Sure, you’ll be upgrading your Wanzer with new parts between missions, but you’re still just shooting enemies at the end of the day.
Gears and Pistons of War
But just because the Front Mission franchise has been transparently recreated with more mainsteam appeal in mind doesn’t make Evolved a bad game. While definitely not innovative, it’s a rock-solid shooter that delivers consistent action throughout its roughly eight-hour campaign. Unlike many Mech games, Evolved wisely varies the action, which can tend to feel a little plodding (even though Wanzers are a little zippier than most other Mechs). There are a few on-foot sections and a few turret-based segments sprinkled about the campaign and break up the gameplay. Again, these diversions are nothing innovative, but they’re every bit as well-built as the rest of the game and give the campaign a nicely paced flow.
While there’s little to complain about in the campaign, multiplayer doesn’t come across as quite so sturdy. It’s mostly fine, but fine doesn’t cut it in the ultra-competitive online area. It has all the bells and whistles you expect from a modern online shooter – unlockable ranks, multiple game modes, leaderboards and so on – but the core gameplay just isn’t as satisfying. When every player is a slow-moving bucket of hit points, online combat just doesn’t feel as visceral, and with spawn point issues and bland maps, there’s no reason this should tear you away from your favorite online shooter.
A Partial Evolution
While Square Enix would clearly gain a whole new audience for Front Mission Evolved than retain the fans of the older games, Evolved at least retains story elements from the previous games. To new players, the conflict between the various factions will come across like forgettable sci-fi nonsense, but series diehards will be pleased to see how the continuing story of the franchise unfolds.
Whether those same fans embrace the change in gameplay remains to be seen. But regardless of whether you’re an old fan or a new player, Front Mission Evolved offers up solid third-person shooter gameplay that may not evolve anything, but will at least keep you entertained throughout its campaign.







Comments
Displaying 1–13 of 13
ronnieaddict
Now, this time it's proven, Enix just become obsolete...
AMDFreak
i was kind of hoping with the new 3rd person shooter direction we would get the closest we would get to an Armored Core for PC. While mostly succeeding i can't help but feel this should have stayed a turned based tactical RPG.
toothofymir
It's essentially Armored Core. You have a boost system (Overdrive from AC), customizable 'mechs (another staple of the Armored Core series), you play from the same perspective (3rd person), etc.
Balisong
What they should've done was just release a Front Mission Collection, ala God of war, Sly, ICO etc...
NocturnalX
meh
Btw, someone at G4 needs to review Amnesia: The Dark Descent.
Scariest game ever.
skinjob
they could have just made a good gundam wing game, and without alienating fans of a turn based strategy game.
ShdwFox
To answer that last question - this FM4 fan won't be embracing this game. I was watching this title for the longest time hoping it would be a 4/5 or 5/5. And from the last preview, I was really expecting a 2/5. So I'm quite surprised to see the review for it get a 3/5.
In the end this game is just too sub par. Most gamers are probably still playing Halo: Reach. And even if they weren't, or if they're still looking for a new game; Castlevania: Lords of Shadow just came out with an even better review. And to top it all off, Star Wars: The Force Unleashed II, along with Fallout: New Vegas, are just around the corner in October.
Wolfburns
Hmm, they didn't seem to touch on the fact it was translated by monkeys.... There is a column on the loadout screen titled Delta. For those uninformed, the mathematical symbol Delta means change. I have a feeling that the symbol was there but we got a literal translation instead of someone thinking about what they were translating. There are a few other ones in the start of the game that jumped out but I am almost through the game and I never plan on picking it back up.
Thogin
No more commander but driver.... i could be fun....
i mean didn't mech warrior did the opposite??? mech driver into mech commander... those games were fun but the AI were kinda... F-en R... but I love mech games....
I am sorry, I want my armies of mech and defense.... or Offense.... eh......
Why...... tired...... want mech, klilll.....
caj190
I actually like the game a lot... it's damn fun for my nickel! It is fast paced, with considerable 'shootie' goodness and allows customization as the older games in the series. I have to admit I miss the old turn based game but the flow of third person action and quick tactical decisions make up for it.
Two Negatives...
The story is what you would expect from SquareE.... cheesy and predictable. Blah LOL. Second, I am only one Act into the game and so far you can not control or direct team members. The old turn-based Front Mission allowed you to outfit each "Wanzer" and command them in combat. I was hoping there would be something similar (Mass Effect like) in this third person shooter.
Cheers
Bonedegon
I would say if your not a mech fan than this is not a game for you.
For all the mech fans out there this is a good game to try out.
Redcadaver
I was hoping this would give me the armored core 2 feel I used to have with mechs. When I saw the trailer Armored Core was the first thing that got into my mind. I love customization with my mechs and this could give me a quick fix. Nothing says fun like a multiplayer against people with so many vast customizations that you will never see the same mech twice. I really see myself tweaking my mech for about 5 hours to play the actual game for about 3 lol.
flunkorg
Sounds good enaugh for me to purchase it.
I'm a huge mech fan... so for me it would probably be a 4/5 ;) Just because this game appeals to me.
Displaying 1–13 of 13
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