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'MAG' Lead Game Designer Interview -- Solid Game Design Meets Massive Player Counts
By Brian Leahy - Posted Apr 30, 2009Andy Beaudoin, lead game designer on MAG, was kind enough to give us an incredible amount of information on the new online FPS from Sony. If you were wondering how Zipper Interactive plans on organizing the chaos that is 128 vs. 128 online battles, watch this video.
There is some seriously solid game design going into this project and I really hope they pull it off. I'm a huge fan of squad-based battling and experience systems in shooters. Good thing MAG has both! Hopefully, they can make the gameplay live up to the bar they are setting for themselves and get some killer netcode in place.






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