For seven years now, the Ratchet and Clank series has moved from being a hallmark of a ubiquitous genre to being, like its Lombax hero, among the last of its kind; the action-platformer. The style of game, which dates back to the arcades of the eighties, has always been about immediate accessibility and satisfaction, plus variety in environment and weapons, initially to keep the player dumping quarters but now to keep them rooted in their seat.
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Ratchet and Clank: A Crack in Time, MAG, Demon's Souls Now PS3 Greatest Hits
Did you miss out on Demon’s Souls? Never get around to MotorStorm: Pacific Rift? Finally found 255 friends to play against in MAG? Then...
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Summer Sweep: Last Fall's Best Games You Probably Missed
It's the middle of July. You're probably eyeing the upcoming Summer of Arcade games, thinking about upgrading to PlayStation Plus, or trying to...
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Insomniac Signs With EA Partners, Developing New Game For PS3, Xbox 360
Insomniac Games isn't owned by Sony, but no one would blame you for thinking so, as the studio's been a loyal, nearly first-party Sony developer...
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Insomniac CEO Ted Price Explains Why His Studio's Finally Going Multiplatform
The rumors are no longer rumors. As learned this morning, Insomniac Games has signed a publishing deal with EA Partners to expand the once...
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Insomniac's Ted Price On Mistakes, Having Limits, Learning From The Competition
The last developer I interviewed at DICE 2010 was someone I hadn't met: Insomniac Games president and CEO Ted Price. I've always enjoyed...
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Video Preview
Ratchet and Clank Future: A Crack in Time Space Preview
We preview 'Ratchet and Clank Future: A Crack in Time' for the PlayStation 3. Morgan Webb talks to Bryan Bernal and Mike Ellis from Insomniac who talk about the game's space exploration and time travel.
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Video Preview
Ratchet and Clank Future Level Design Preview
Learn about the new level design in 'Ratchet and Clank Future: A Crack in Time' for the PlayStation 3 when Adam Sessler talks to Ted Price, President and CEO of Insomniac Games and Morgan Webb talks to Bryan Bernal, Project Manager about the game.
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Video Preview
Ratchet and Clank Future: A Crack in Time Preview
Check out some of the epic boss battles in the upcoming game 'Ratchet and Clank Future: A Crack in Time' in this preview as Morgan Webb talks to Insomniac Games Lead Designer Mike Ellis.
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My X-Play 1000Th Episode Poster
Latest Post: Mar 18, 2013 by Smashdrama -
I Can't Believe It's Come To This.
Latest Post: Mar 18, 2013 by Shadow_ben_jamin
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Anime Corner Farewell Tour! March...
Latest Post: Mar 18, 2013 by Squeakachu31








