The slice & dice action game Ninja Gaiden 2 is finally coming to the PlayStation 3 in the form of Ninja Gaiden Sigma 2. But while this new version doesn't change the game itself (well, not much, anyway), it does add some interesting new ways to play it.
The Pros
- Tight controls.
- Great boss battles.
- The co-op mode is fun.
The Cons
- Still dang hard.
- Still has camera issues.
- Not worth the double dip.
More than a year after being released on the Xbox 360, the slice & dice action game Ninja Gaiden 2 is finally coming to the PlayStation 3 in the form of Ninja Gaiden Sigma 2. But while — much like the Sigma and Black editions of 2004’s Ninja Gaiden — this new version doesn’t change the game itself (well, not much, anyway), it does add some interesting new ways to play it.

For Those About To Rock
Ninja Gaiden 2, in its original Xbox 360 form, is a hack & slash action game in the vein of X-Men Origins: Wolverine, Devil May Cry, and God of War. Except that instead of playing as the Sexiest Man Alive, a pouty emo dude, or some guy with anger management issues, you’re Ryu Hayabusa, a modern day ninja, and a damn good one at that. Which is good since the entire Black Spider Ninja Clan is coming after you and everyone you know. And you know what that means: it’s clobberin’ time! Using your trusty sword, some ornate staffs, a very effective scythe, and these bladed gloves that would make Wolverine jealous, you have to shred your way to vengeance.
As you’d expect, Ninja Gaiden 2 basically plays the same, and just as solidly, as the first Ninja Gaiden and its many permutations. The game has tight, responsive controls, the environments are sprawling and beautiful with many little corners to explore, and the boss battles test your ability to think as much as they do your ability to hit the buttons quickly. But this game isn’t a rehash of the first Gaiden, as there are some distinct changes to the gameplay.
For starters, you can now cut off limbs with ease. Not that it matters, since your enemies sometimes think it’s just a flesh wound and keep coming at you. But you can always just hit them again, and again, and again, until they finally go down, at which point you can do a finishing move that will stop them once and for all. Hopefully.
Dispatching enemies, as is common in this genre, releases colored orbs, with blue ones restoring health, yellow ones used to trade for new items and weapon upgrades, and red ones restoring your magic, which is called ninpo. Except that, unlike in the first Ninja Gaiden where ninpo was used defensively, here it is used as a weapon. “The Art Of The Inferno,” for example, causes a wave of fire around you that shoots out as a fireball, while “The Art Of The Wind Blades” encircles you in a mini-hurricane that can slice any nearby bad guy to shreds.
Gathering blue essence isn’t the only way you get healthy, though. Being such a super ninja, Ryu actually recovers some of his health after a battle. But not all of it. Some of his wounds are bit more severe (indicated by the red area in his health bar), and must be healed with herbs or those aforementioned blue orbs. You can also be healed by the statues you use to save your game, though while you can use the statues to save whenever you like, you only get that health boost the first time you activate it.
Not that it’s all non-stop slaughtering. Being a ninja, Ryu can also do the usual ninja acrobatics — including running across walls, flipping up other walls, and running across water kind of like he’s Jesus, but not in a sacrilegious way — which helps keep this from being a redundant button masher.

For Those Wondering Whether They Should Rock Again
So what’s different about Sigma 2? Honestly, not much. The Story mode looks, sounds, and plays just like the original. Which, yes, means it still has the same camera issues that sometimes made it hard to see who you should be hacking and slashing. Though it is less bloody: cutting off limbs in the 360 version was like turning on a faucet, but that’s has been excised in this version. Though all it does is make this game less Jackson Pollack-y.
Sigma 2 also seems slightly tougher than the 360 version. Not by a lot, mind you, but even at the beginning of the game, where I previously sliced through crowds of ninjas like a katana through butter, I found myself having to use the block and dodge buttons a lot more. Though I was a lot younger back then. Still, it's not like this game was easy before. While the harder “Path Of The Warrior” is a death wish, even on the regular “Path Of The Acolyte” skill level you need all your ninja skills to survive.
As for the story, Sigma 2 takes a cue from Ninja Gaiden Black by adding some moments where Ryu takes a break to go get a coffee or something, and you instead play with Rachel from Ninja Gaiden, Momiji from Ninja Gaiden Dragon Sword, and Ayane from Dead Or Alive, each of whom have their own killin’ skills and enemies to use them on. But while these brief bits are fun, and break things up a little, they ultimately don’t add that much. But while the game itself is ostensibly the same, there are big differences in how you can play it.
In the same vein as the Nazi Zombies mode in Call Of Duty: World At War, Horde from Gears Of War 2, and Firefight from Halo 3: ODST, Sigma 2 has Team Missions mode, in which you and a friend, holed up in arenas made from small sections of Story mode levels, have to fight a rapid succession of bad guys until either they or you are dead. But while this is rather fun, it’s also rather short, since games are just one round. But it’s one intense round, since there are no breathers, and a replayable one, since you can unlock new weapons and characters (Rachel, etc.) by beating parts of the Story mode. You can even play this mode solo, which isn’t as fun as it is with a friend, but it’s still a good workout.
Also new is the Chapter Challenge mode, which lets you replay any chapter, except it keeps score based on how well you do and how quickly you do it. The game even records your games of this and Team mode, letting you relive every hack and slash in the Ninja Cinema.
Go Ninja, Go Ninja, Go?
If you already played the 360 version, you don’t need this one as well unless you really, really love Firefight, Horde, and/or Nazi Zombies but wish there was more melee. Or you really, really love Rachel, Momiji, or Ayane. But if you’re expecting this new version to be radically different, or easier, or to have a better camera, you’re out of luck.
But if you haven’t played this game yet and like the genre (and don’t mind that it has the same camera issues that, well, every third-person game seems to have), buy it. It’s not only a worthy addition to this series but it’s also one of the best games of its kind. Especially if you’d rather be a ninja than someone pretty, pouty, or really pissed off.









Comments
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xlshnaruto345
i have it for the 360 and its pretty good 4/5 and so much gore,hellyeah
Shadow_Dragon_Ninja
Whoops, wanted to correct my first sentence from my last comment. In the first sentence I typed Ninja Gaiden Sigma, it's suppose to say Ninja Gaiden Sigma 2 instead, lol guess that's what I get for proof reading to fast.
Shadow_Dragon_Ninja
I wanted to comment on the statements that I've read stating that Ninja Gaiden Sigma is easier than the XBOX 360 version. I myself haven't played the XBOX 360 version but from what I've read The Path Of The Warrior difficulty level is easier in NGS2 and thus it seems to be a common thing stated on the internet threads, so from this I can only assume that it is. However I think the toned down difficulty level is more of a marketing strategy since NGS2 has online co-op play, 3 other characters that are unlockable, and costumes that you can unlock as well. I think that TEAM NINJA toned the difficulty level of Warrior level down with the understanding that most people were going to buy this game for the online co-op addition and that it would be no fun to play for most if they couldn't unlock the 3 female characters and most of the extra costumes for each character and use them online. I beat the game on Warrior level and kept on thinking that it was to easy for a Ninja Gaiden game, but now that I'm on Mentor level I think it's dam hard lol. Also to comment on those who say the Ninja Gaiden series was built on a foundation of gore have not played the original Ninja Gaiden games for original Nintendo system which didn't have extreme blood and gore. The foundation of the series has and always will be tight controls, extreme difficulty, and good looking cut scenes in between stages.
Shadow_Dragon_Ninja
Hey, I just watched the video review and noticed a lot of blood splattering on the screen, though when I play I don't see any and I've beaten the game on Warrior difficulty level and now am playing on Mentor level. Have any of you noticed this? Maybe there's an option that I'm overlooking in the option menu
macgyver77
i just wish they come out with ninja gaiden black pt2 for the 360 with the same gore from ninja gaiden 2,and with the camara they cant fix because if they pull it back the game wouldnt look that good, im sure if ninja gaiden was a gun game you wouldnt have that problem because the camara would be perfect like gears, tell u what master your camara angle first them the moves,if some of you where on my friend list (xbox live ) and have ng2 i would show u that the camara is not a big problem why i say that because u can move the camara around yourself its just that you have to master it wish is easy to do,the main man for ninja gaiden is gone i wish they bring him back so he can add his spin on it,ninja gaiden sigma 2 its like the harricane pack for ng2 (xbox360) without the gore and thats a bad move they make
Seluhir
Having played both sigma games(but neither of the xbox ones), I really felt that 2 was lacking in that element of exploration the first one had.
I scrounged and scrounged through the game... and the best I found were a few extra healing items and some skulls. In the first Sigma there were so many things to explore and search for... scarabs, essence, items, even the occasional weapon. And you needed these items because the game felt so much more challenging - partially due to having to spend essence on weapons, meaning you had less for items.
I dunno, I was a little disappointed after how amazing the first one was. Don't get me wrong, I loved 2, but #1 was definitely a mark above it.
Anonymous7349
PS3's sixaxis BOOB CONTROL....... MAKES UP FOR VIOLENCE ANY DAY.
I'm sorry but...
S3x>Violence
Every game has violence, although you can never have to much sex in a game, look at Ra pelay that game was great.
Boobs make up for gore 117.45%
What would you rather look at, a severed arm or beautiful perky t1ts.
absoul11
I wonder why NG2 didn't just come out for PS3 instead of a remake.
Snicker60515
This was a foregone conclusion that this would get the same review as the 360 version because it's basically the same game just a little more polished. That said, I won't be getting this one anytime soon since I still haven't finished the first one, and if I do, it'll be the first time in my lifetime that I ever finished a NG game, not even the originals on the NES. Of course I want to play it just to see how more awesome it gets because despite the difficulty, this series is still well worth the time and effort it takes to make it to the end.
And yeah, where is the mention of the sixaxis control of the boobs in this review?
SKIDEES19
"camera problems like most 3rd person games" im really getting sick and tired of hearing that 3rd person cameras are not bad there are only a select few games that really have that problem..i prefer 3rd person anyday over first person, where ur pretty much a camera with a gun.. sounds fun and nice to look at also, not really
gorekab
Amazing upgrade....this is how current generation game should look like. however, that does not mean that Xbox360 is less power or potential than PS3.Team Ninja decided to make up to the fans with this game and to challenge the competitors. the decision to chose the PS3 is not because PS3 is superior to Xbox360. I guess the decision was a business more than a platform limitations.
I guess TECMO/KOIE will release Ninja Gaiden 3 for both consoles next year after it.
StrongestSaiyan
"Not worth the double dip" would only be a con if you have it for the Xbox. Most people don't have both, so it's a non-issue. That said, the review is fair.
Flamespeak
I didn't like the camera angle issues in the demo I played (available on the PSN now). One thing that I feel deserves a mention though, the level of gore has been toned down, but the level of detail is a lot higher in the PS3 version. The game looks quite the step up in terms of overall quality.
davidks1992
@ Hurricane1p4
"Double post, my bad" lol
@ Hurricane1p4
"This kid's, a noob F*G!"
LJbloaded
I'm actually happy they came out with a PS3 version. I own the 360 version my self while my friend who lives about a few block away is going to get the PS3 version. So not only do I get to play the new mode I also get to keep him from asking to borrow mine all the time.
Fuzion9
i really miss the video reviews, i like to see the gameplay in action
bw2righteous
Having played the first Sigma for the PS3, I am glad for the addition of the new characters. Why can't they fix the camera though? That is probably the only thing that is keeping this version being a perfect 5. I love the difficulty of the Ninja Gaiden series though, its tough and you'll be breaking your HDTV Set come the end of the night; but its worth it.
InsaneBob
A very good game but I wished for more blood bath!! ;)
teac77
Isn't the sixaxis controller supposed to ... you know ... make the game "jiggle"? (I'm talking about Rachel, Momiji, and Ayane).
Midnight_Sun
I own this game for the 360 and it is one of the most frustrating games on Earth. Horrible camera angles deterred me enough to not even finish the game. I can't believe that the PS3 version didn't fix this inherent flaw...and they went ahead and lowered the violence too? This PS3 game sounds worse than the 360 version.
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