The most likable thing about Marvel: Ultimate Alliance 2 is how reliable it is. To nobody's surprise, shredding through enemies with Wolverine is immensely satisfying. Getting to know less-popular characters like Songbird and Luke Cage is great for those of us who lack PhD's in Marvelology. And being able to shut off the brain and plow through an action game is always appreciated.
The Pros
- Nonstop supply of things to kill, knock-out, or destroy
- Civil War storyline is a fun premise (to start)
- Diverse cast of Marvel heroes and villains
The Cons
- Story and level design lose steam at the end
- Hero interface could use some work
The ingredients for superhero games are pretty simple: heroes, villains, powers, and explosions. It's how those ingredients are combined that makes or breaks the game. A half-decade ago, Raven Software assembled a winning recipe with X-Men Legends, a Marvel universe-based game modeled after loot-based dungeon crawlers, with a quartet of superheroes that were frequently upgraded, easily swappable, and powered true to their paper-based origins. A few iterations later, we have Marvel: Ultimate Alliance 2. The base recipe hasn't changed much, but it still provides a healthy portion of comfort gaming.

This Just In: Iron Man Is a Jerk
Ultimate Alliance 2 is modeled after the "Civil War" storyline from the comics, which sees a massive rift form between the traditional Marvel do-gooders when a superhero registration act is passed by Congress. Captain America leads a team of heroes who oppose the act (and are thus labeled as criminals), while Tony "Iron Man" Stark leads the pro-registration enforcement side. Caught in the middle are the Marvel villains, until Stark, Reed Richards and Nick Fury devise a way of controlling them as enforcers on the pro-reg side. The Civil War is a great premise for Ultimate Alliance 2, since it mixes up the rosters and generates multiple "hero vs. hero" scenarios that wouldn't otherwise make sense -- Brief moments of surprising social commentary are snuck into the script as well, a nice touch.
The side you choose to support has a direct bearing on how you play the game, as certain areas, characters, and even powers are exclusive to the other side. In this way, and by stuffing the game with power-enhancing "Boost" badges, combination "Fusion" attacks, and achievements/sub-achievements, Ultimate Alliance 2 is clearly designed for multiple run-throughs by the completion-obsessed crowd. What's strange about the pro/anti-registration decision, though, is how slanted the game presents the sides: because Iron Man and his S.H.I.E.L.D. underlings are presented as insufferable jerks (and are eventually proved to be in the wrong), there's heavy encouragement to enlist with Captain America.
Regardless of your choice, the teams eventually reunite to deal with the game's larger evil, and this reunion is where Ultimate Alliance 2's plot starts to fall apart. Instead of intriguing battle match-ups and personality clashes between the heroes (basically living out those "who would win in a fight?" daydreams), we're presented with a bland technological/mystical force that lacks any semblance of personality, and suddenly we're back to the tried-and-true "this is how we're going to save the world" idea. If you don't care much about the plot, well, you won't care much about the plot. But since this charmless battle fodder comprises the final act of the game, it hits a bit of a grind point just when it should be ramping up. The game's most interesting boss battle is a mid-campaign fight against a gigantic Yellowjacket smashing through the rooftops -- the majority of the game's other boss battle concepts aren't nearly as inspired, and that’s a missed opportunity.
Hero Sandwich, Everything On It
But to its credit, Ultimate Alliance 2 doesn't stray far from what most of us primarily want from games like this: constant action and a sense of progress. The aforementioned Boost badges grant stat bonuses to your team, and because they are plentiful and diverse, they can be matched with your assembled heroes to custom fit your fighting style (support, melee, range, etc.). And again, going back to the idea of multiple playthroughs, you won't be able to fit every power, boost combination, or hero into your first run. That you can carry over your stats into the four-player online co-operative mode provides further incentive to get everything in the game -- it's also nice to work with teammates who'll do some actual heavy lifting in battle, something the A.I. is all too happy to let you do yourself.
The Fusion combo system is another nice touch: churning through the waves of minions builds up a meter -- when full, you can partner with a teammate for a powerful guided, clearing, or targeted attack. Many of these Fusion attacks are copy-and-paste jobs between character pairings, but some, like Storm's devastating cyclone attack, are quite effective and unique. Fusions are particularly helpful during boss battles, because it's a quick and assured way of taking out significant chunks of their health in one shot.
Character progression is fundamentally the same as the previous games: there's obviously no loot, but killing enemies and destroying the environment yields experience orbs, with which you can upgrade pre-existing power set (aside from the ones locked out after your pro/anti-registration decision). The interface for managing your hero team is a bit slow and sloppy, especially if you're trying to assign upgrades to multiple team members, but having an automatic upgrading system for your non-active roster compensates for that by keeping everything current and manageable.

Marvel...ous?
The most likable thing about Marvel: Ultimate Alliance 2 is how reliable it is. To nobody's surprise, shredding through enemies with Wolverine is immensely satisfying. Getting to know less-popular characters like Songbird and Luke Cage is great for those of us who lack PhD's in Marvelology. And being able to shut off the brain and plow through an action game is always appreciated. If Vicarious Visions had taken a few more risks with the scenario design and avoided the late-game muddying of the story, it would have been a little more…super.

























Comments
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X-IronGear
The game was great and i really liked it and the fusion was what made it better.
X-IronGear
The game was great and i really liked it and the fusion was what made it better.
kings_legacy
quick cash in,want something done right look at the wolverine game.
Gadaire321
I think anybody who hates is game needs to think of what the game is targeting, not any old gamer looking to blow off his money for a game, its targeting the comic book crowd, and if you actually like comic books and know something about them, there is no 'C' rated characters, because everyone has an important role in more storylines than you think, and people need to get over the fact that its not your gears of war or mass effect, seriously
signneo
The only problem I really have with the review is what is said about Iron Man and the Pro-registration side. I don't think that it makes seem like a jerk at all. It is obviously a controversial debate over whether or not you would choose pro or anti registration, but it seems thinking Iron Man seems undesirable because of his choice is a little too opinion based for a review. I have always been a die hard Captain America fan, but I found myself siding with Pro-registration my first play-through.
gpshaw
No Stan Lee Experience in this review? X-play I expected better from you.
On a more serious note I just want to say that the potential "social commentary" in this game is making me a bit reluctant to try it out. People are very quick to jump on the Iron Man/Pro-Reg sucks bandwagon, this is because they assume that the anti-reg side is the more "Progressive" side, and that is of course how it is meant to be portrayed since an overwhelming majority of people in entertainment are liberal.
I think it is ironic that the Anti-reg side is seen as progressive since liberals are normally on the side of security over freedom. The one situation where it can be said that liberals are on the side of freedom is when it comes to law enforcement and the war on terror.
Liberals don't support financial freedom since they favor a progressive tax system.
Liberals don't favor freedom of speech because universities (where liberals rule) are bogged down with speech codes that limit speech rights.
Liberals don't favor educational freedom, choosing instead to stick the lower classes into failing pubic schools.
Last but not least it is far more likely that the conservative/libertarian side (especially the latter) would oppose the registration act, for proof all you have to do is examine the liberal view on guns. They want them registered if not banned outright. Guns can be used for evil yes, but they can also be used for personal protection and to protect others just like "Meta-human" abilities. Take any argument on gun control and replace guns with "powers" and you will have a pretty convincing argument in favor of the Meta-human registration act.
That said it's rather obvious that Civil War isn't about guns, it's about the PATRIOT act. Reasonable people can certainly debate the act, the problem is that such debates frequently devolve into "You're a fascist!" (Exhibit A: The off hand comment on this review) and "You're a terrorist supporter." Not to mention the fact that neither side is likely to have read the actual bill. (Yes the health care protesters haven't read the bill either but this isn't about health care) So any arguments will be based purely on emotion and hearsay.
In all honesty I think it would be best if games either stayed out of social commentary altogether, I already get my fill of politics from talk radio. I play games to cause wanton destruction and fight off evil creatures, not to debate the effects of The Hulk's farts on climate change.
BlackHoodZ
Game was just alright. To get over the flaws of the alround "alright" game. And make it close to what it should be.....ADD ONS, ADD ONS AND THEN MORE ADD ONS!!! "More gameplay and more playable characters." This it truely lacks very much. Im just saying. Soon D.C. MMO. And they will bring forth the End of Marvel World. There I said it. ;)
LarcenousLaugh
Thanks for the review, Andrew. I purchased the first one used after it was pretty cheap and got a few hours of enjoyment out of it, but not enough to warrant a full price purchase of this one. I'll probably wait till I can find it on sale as well. Was a fan of the Civil War arc, but without the fusions being comepletly different and the story taking a dive there, I'll save the $60 bucks for something else.
videogameman44
u know form that other comment it would be cool to have a couples team of rogue and gambit and jean gray and cyclops but the multiple endings thing is kinda lame at least in the first one if u didnt do something a bad thing happened in this u dont change anything and batman was good but had the worst boss fight ever i mean the final fight is suppose to be hard not pull down joker 3 times the dlc characters i want to see for this one is
cyclops
rogue
magneto
cable as a dlc
multiple man as a playable enemy charcater i mean how could would a special move be sending out 5 copies on 1 guy
nightcrawler
and a sentinel
im glad they took out some of the old chracters like elecktra they were weak but bring back the conversations!!
atomo
I was quite dissapointed. This was just a rehash of MUA 1 with new scenery. In the marvel universe some heroes are powerful and some are VERY powerful. I could never get over a character like black widow could be an equal the friggin hulk. Minor heroes got boosted and major ones got neutered. Very glad I rented it and even took it back before it was due. Batman AA spoiled me for superhero games and I would really love to see one of its caliber set in the marvel universe.
keithmessina
I am enjoying this game it is fun enough to hold me over till RACF ACT, Uncharted 2, Brutal Legend and Teken come out. I do have high hopes for the DLC. I want to see
Silver Surfer(should be able to refill special bar while on surfboard)
Magneto
Night Crawler
Beast
Carnage
Rogue
Blade
Cable
Professor Xavier
War Machine
Ghostrider(with motorcycle)
A Sentinel
Black Panther
Brown suit for Wolverine
Black suit for Spidey
zero suit Storm
videogameman44
the only instance where that can work is deadpool because you can use humor in that situation
videogameman44
by the way since i cant find the orginal marvel ultimate alliance review i just got 1 thing to say
what dumb person decided to put in marvel ultimate alliance as a downloadable content character doctor doom as a downloadble character where in the game the main villian is dr doom oh yeah i want to play doctor doom fighting doctor doom if you were gonna have a downloadable character to fight him have magneto i mean come on guys dont you think its idodic to do that it dosent make since to put the main villian as a downloadable content character fighting himself
videogameman44
i was so exicted to see this game coming out hearing the fusions and deadpool he is by far the coolest character in the game in fact the main reason i bought the game was to hear him everytime he talked in the first marvel ultimate alliance game i laughed but the main complaint i have on this game is they took out like 75 percent of the dialouge in the first game when your character said something to another they said it in this one u pick 1 of three choices and no matter what u do the same thing happens i wanted to hear deadpool mock everyone this game u only hear him when his boss fight is and when u do a special move.
the next problem with the game is that most of the fusions are the same just with a little differnce the only one who really is differnt is with storms tornadoes i mean the had forever to make special movies why didnt they use that time for something good it never shown a real bad guy if you play through the game the organism takes over nick fury.
if they were gonna have a main bad guy it should have been apocolypse i mean the first game ends with him saying hes gonna get revenge im waiting for it
i think the civil war story line is cool but no matter what u do it ends with them both joining back up
and i think they picked a great selection of characters except i hate when they do system exclusive characters i was hoping to do a cyclops jean gray deadpool and gambit team but cyclops is for ps2 only that sucks im gonna have to wait months for some downloadable characters not to mention all the bad guys you can play as in the game is from spiderman except for juggernaut you could have put magneto in it to i think that really would have put a twist in it and they needed to replace daredevil with someone good like magneto, or colossus i expected alot more from this game i give it a 4 out of 5 barely
NEXT TIME YOU HAVE A STORY LIKE THIS HAVE IT TO DO WITH THE MARVEL ZOMBIES!!!!
if anyone agrees with me send me an instant message at barclayteo@yahoo.com and let me know what u think of the game and other games i dont bs when it comes to games
joseph
GabeTheReaver
People need to pay attention. 3/5 doesn't suck. In fact if a game gets a 2/5 there are some redeeming qualities that they suggest that some people would enjoy this game. 3/5 is a decent game that quite a few people would have fun with there are just some major problems that keep if from being great. Personally I think they hand out too many 5/5 but I they must have to in order to keep some of you people quiet from crying around about how 3/5 or 4/5 must suck.
GabeTheReaver
@tubious
To suggest that someone would buy a comic book based game and somehow be retarded to hope for, if not expect a great storyline is in fact retarded sir. Are you suggesting that comic books do not have a history of great storytelling? If so you are poorly misguided. The days of having a mindless hack and slash game with a worthless story should be over, developers should be past that by now.
M6000
Wow! you know some how I think this game sucked because Raven didn't work on it. I mean look at X-men origins wolverine that game was awsome!!!
Tubious
this game isn't bad, just another crap G4 review. lately, they've been pouring in by the dozens. for what this game is, it is AWESOME! if you truly enjoy comic books, you will appreciate this game and all of the ways they have made it better when compared to its predecessors. plus, anybody who buys a game like this expecting a massively in-depth story arch, is in fact a re-tard. yes, a re-tard.
BobBobson108
Wasn't there already some other comic with a hero registration act?
DragonRider6
the problem with video games now a days is tht the developers are getting lazy. Id rather wait a year for a game tht i can play for a long time than a half year game tht sticks and I wont even buy.
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