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'inFAMOUS' Lead Programmer Interview -- Morals, Controls, And More!
By Brian Leahy - Posted May 01, 2009How are you with details? Bruce Oberg, co-founder of Sucker Punch and lead programmer on inFAMOUS, is great with them! Watch him detail pretty much all of the game in this interview.
You'll hear all about the game's morals system, the challenge of creating controls that figure out what the player wanted to do, and why the game's release date was pushed up.
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