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Frequency Latest News - PS2

Game Description:This unorthodox game has gained praise from gamers and the music community at large. The objective is to remix a track correctly in order to create music in freestyle mode. Players fly down a tunnel where they interact with different individual elements of a song, represented by abstract graphics. The goal is simple -- make the music sound good -- but while timing is crucial, musical ability is not. A two-player mode adds an element of competition, with players using tools to hamper their opponent's ability to manipulate the track. The game has 21 levels and music by high-profile artists like Paul Oakenfold, The Crystal Method, Lo Fidelity Allstars, No Doubt, Orbit, Powerman 5000, Curve, Roni Size, Meat Beat Manifesto, and the Jungle Brothers.
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Frequency News

Displaying 1–1 of 1 articles

  • Microsoft Passed On Harmonix's Frequency, Indirectly Inspired Guitar Hero

    Yesterday, I spoke with former Microsoft vice president Ed Fries shortly before his session at The Ayzenberg Group's [A] List Summit. I already posted his assessment on how the "big three" console companies are faring, but I wanted to share this excellent story about how Fries was indirectly responsible for Guitar Hero. Apparently...

    Posted August 14, 2009

    Microsoft Passed On Harmonix's Frequency, Indirectly Inspired Guitar Hero
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