Assassins Creed: Revelations is a unique and engaging experience that offers a lengthy and involved single player as well as creative and thoughtful multiplayer, however some new mechanics don't work as well as hoped, and I expect them to be either refined or eliminated from future versions.
The Pros
- Story leaves you feeling satisfied yet excited for the next installment
- Seemingly endless array of brutal combat animations
- Multiplayer is once again fun and refreshingly different
The Cons
- Overly complicated bomb-making mechanic
- Poor menu design wastes time
Assassin's Creed: Revelations Review
Fans of the series have been with Ezio Auditore da Firenze for a while now. We first got to know Ezio when he was a happy young man chasing tail around peaceful Italian plazas. We’ve seen him in the prime of his life, and now, in Assassin's Creed: Revelations, we see him arrive in Constantinople with a graying beard and a wise disposition. He’s not down for the count however, and Ezio can still jump, swing, and climb with the best of them.
Nothing Is True, Everything Is Permitted
The story is one of my favorite parts of this game. It’s engaging and satisfying, and, well, revelatory. A newcomer to the series will be able to follow the story without problem, but fans of the series will be excited by the answers and information we receive. This is not to say we now know everything there is to know about the Assassins Creed universe, but the writers did an artful job of both wrapping up the story and leaving the gamer curious and excited for the next game. This proves you don’t need a cliffhanger ending to keep people coming back for more.
You also get to play as Ezio playing as the character in the first Assassins Creed, Altair. Well, I suppose you are actually playing as Desmond playing as Ezio playing as Altair (it’s all very Inception). These Altair segments offer a nice change of pace, and they weave well into the story as a whole. You really feel the deep connection between the events of multiple time periods.
That feeling extends into the present day as well, since you get to learn more about Desmond and his own past in stripped down concrete Animus levels. You get two shapes you can create out of thin air, a wedge and a rectangle, and you solve puzzles with brains, speed, and timing. These were well thought out and executed, and the story reward (and instant load time after failures) keeps you playing until you triumph.
Nous Avons Des Ennemis De La Foi Dans Le Royaume
Assassins Creed: Revelations has added bombs to Ezio’s arsenal, but they are fairly complicated to create. The first issue is that there are too many options--too many ingredients that basically accomplish the same task. For example, you can choose for your bombs to have a small, medium, or large blast radius, explode instantly or on a tripwire, include fake coins for distraction or a deadly gas for the more brutal approach, but you never know what to pick because you don’t know what situation you will come across next. However, situations that specifically require the use of bombs in general never seem to occur, let alone situations that call for certain types of bombs over others. Who wants to spend a half hour obsessing about all the potential ingredients, shells, and explosive types when you could just walk though the gate with a phalanx of dancing Gypsy's distracting the guards?
You will soon realize that you can completely ignore this mechanic. You get the idea that after Ubisoft spent a lot of time weaving bomb making into every element of the game, they suddenly realized it was neither fun nor useful. They saved it by peppering the streets with black market bomb vendors, so you can buy your bombs pre-made if you want to use them, and then comfortably ignore most of the other elements.
Instead of the new-fangled explosives, I used the more traditional Assassins Creed strategies of sneaking and stabbing. You are very powerful in head to head combat, especially when it comes to counter moves. Master the simple counter system and you will be able to take on almost any foe, and the best part is that you will do it with epic style. The sheer number of combat animations combined with the sheer brutality of finishing moves will keep you surprised and interested the whole way through. Combine this fluid and brutal combat with your stealth and acrobatics, and you feel like Batman without the moral code. You drop in on the Sultan like he was Commissioner Gordon, and clean up the mean streets of Constantinople like they were the back alleys of Arkham City.

Il Va Bientot Arriver Malheur Á Ceux Qui Nous Ont Condamnés Á Mort
Constantinople is a city in desperate need of real estate investment, and thankfully you are there to provide some renovation funds. Like previous games, you can purchase and renovate shops, banks, and landmarks in order to increase the income you earn every 20 minutes. In Assassins Creed: Brotherhood you could buy as much property as you could afford, then leave Ezio standing on a street corner passively earning cash while you had lunch. When you came back you could empty the bank account, buy more property, then leave him on some bench while you went to run errands.
Apparently, they didn’t like this little cheat, so they tried to put a stop to it in two ways. One is that every time you buy a property, your Templar awareness meter goes up, so if you buy a few properties, you have to run around and search for a few heralds to bribe before you can buy more. Another is that there is a Templar assassin always on your tail, and if Ezio stands around without you chaperoning, he is likely to get killed.
The tailing assassin is a fair-enough tactic that I actually enjoyed, especially since he usually carried a fair amount of cash you could loot off his body. However, the fact that buying property raised your Templar awareness meter was annoying, and it kept you from enjoying the feeling of being a real estate mogul. For every three properties you bought, you spent lots of time hunting for heralds to bribe. If they wanted to slow down the accumulation of property, they should have just made it more expensive to begin with.

Non Nobis, Non Nobis, Domine, Sed Nomini Tuo Da Gloriam
If your Templar awareness meter reaches maximum, the Templars could retaliate by launching an assault on one of your assassins dens. This assault takes the form of an odd tower defense mini-game, where you place your assassins on rooftops and build barriers on the streets below. You don’t really do this often enough to understand what the best strategies are, so you just place as many assassins and barriers as you can and hope for the best. I actually made it through the game only having to play it once (apart from the training exercise), and I expect most players will do the same.
While I enjoyed installing assassins into my captured bases and doing their individual master assassin side quests, I did not particularly enjoy sending them abroad for leveling. I enjoyed this mechanic a great deal in Assassins Creed: Brotherhood, however, a large part of the reward in Revelations is access to bomb making materials; since you don’t need them, the missions lose a bit of their lustre.
Something that plagues the entire game is bad menu design. Sending your assassins for leveling takes longer than it should because you are flipping back and forth between menu pages to check information only available on a different screen. The same goes for buying items. On the “buy this item?” confirmation page, they don’t put the price, so you find yourself backing out to check that the item and price is correct. Menus are something cheap and easy for a developer to fix, and they can have a huge impact on the experience of the gamer.

First into battle and last out
Every game these days feels the need to add some sort of multiplayer to prevent even the strongest of single-player games from working their way into the used game store. Usually it feels tacked on and soulless, but I am very happy to report that the AC: Revelations multiplayer is something wonderfully different and entertaining. While the big online shooters get most of the attention these days, we forget that not everyone likes getting cussed out by a 14-year-old while being knifed in the back. Revelations has some fun interpretations of familiar modes, like capture the flag and king of the hill, but I had the most fun with the more basic free-for-all where you are assigned a target to assassinate, but someone else is assigned to you.
You can’t just prance across the rooftops looking for your target, because that would be incredibly obvious. You need to sneak around and be subtle, but you need to be fast too, because someone is on your tail. You scan every person you pass looking for subtle clues that there is someone real there. Do they move a little differently? Did they just run for a couple steps? If you are intimidated by or uninterested in the fast paced twitchy online shooters, it doesn’t mean you should write off playing online entirely; this game is definitely worth checking out.

It's An Assassin's Life For Me
Assassins Creed: Revelations has a long single-player campaign, a great story, tons of side quests, and unique and engaging multiplayer. The only thing that holds it back are some mechanics that could have either been fleshed out or eliminated. If you are a fan of Assassins Creed, this game is a must buy, and I enjoyed the game so much that I am looking forward to playing it through a second time.











Comments
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Kougatrhombus
This game is really good. It has a good story, and the dynamics only get better, but i feel like Desmond has been a minor character through the whole series. He had more story in this one, but up to this point it has felt like Desmond gets 15 minutes of story if that for every hour for his ancestors. The gameplay is worth it, but you won't be missing out on gameplay if you start with this game.
Amazon80809
go get it from amazon.com here :
http://www.amazon.com/exec/o bidos/ASIN/B004YVOCYG/eleforal l09-20
Mystiqueishere
Check out this website for a great analysis...http://gamercodex.w ordpress.com
Mystiqueishere
http://gamercodex.wordpress.co m/2012/04/22/assassins-creed/
Ordannons
Craftig bombs wasn't very difficult. In fact, I even enjoyed screwing around with it, mixing one ingredient with another to see what comes out. I even think when you made every possible bomb, it is even pretty simple.
samsam240
the game was all right but on the other hand it not
Want not good about it
.the story to short
.it weired that ezio is a 50s to 60s year old man and he running a round like a kid
.there nothing to do after you complete it part from a few quests
.the maps is to small
good points
the hook blade is great for getting around
it good how we know how ezio and Altair life end
NothingI5True
Bomb making was confusing and they didn't bother? Really? It's a huge part of the game. I accidentily jumped into a templar den that was heavily fortified and was immediatly rushed by the captain and a load of guards. I cut down some with some counter kills, but in the end I dropped a bomb and ran for it. BOOM! Took out the captain and the guards.
Not to mention it gives you a great way to lure guards away without having to use the Romanies or any of the other factions. Just toss a cherry bomb and they'll wander over to check it out.
When bomb making is first introduced in the game, I thought I would never use it. But, it's one of my favorite additions to gameplay. Plus, they're always right next to the Assassin Recruit boxes so you can make some bombs, and send your recruits out on missions at the same time, and get back to the game.
Bravo
TalesWarrior
Yet again you give an Assassin's Creed game a 4/5...
It seems like you guys have beet with the Italian assassin Ezio, since you had no trouble giving Altair's story a 5/5 >.>
terrible_trolls
i love how everyone loved this game and had positive comments for it... except the idiot below me.... AC:R great installment for the series. Cant wait for the next one.
Sbaughman12
Two final comments... It's going to be hilarious when you play as Desmond in the next one and no one uses guns to fight. Also, what was the point of Altair's flashbacks? Their was no reason for them! It was so stupid. Who writes these plots? 9th graders? Cheese and rice. No wonder these games come out every year. No thought behind them
Sbaughman12
So I played through each of these games and I'm proud to say this one will be the last. I've always had the same problems with the series as most. I was hoping my constant disappointments would be worth my time with this game. Nope, not at all. Once again I was bored out of my mind. I did the same things as the previous two. I would jump or climb when I didn't want too. I had to hear stupid side stories that I don't care about. Seriously, enough already. How can't this premise kick @ss? Why do we have to be in an Anubis? Why are the cut scenes so boring? O, and the icing on the cake is this plot. I love how it just keeps getting more outrageous. Can ubisoft just make this game awesome already! Give it to rockstar please. Can I get some awesome armor (game 2 only). I just want to play as an assassin and tear it up. Please, if your a gamer that loves good games don't play this. Just play two over again, it's the same. O and 6 apples of Eden? This game is retarded. Plot sucks balls. Nothing new. Very short. Fightings cool. 7 out of 10. I'm being generous cuz you feel real cool sometimes for the new moves you can use.
Suleiman7
I must say I loved this game and cannot wait for the next one. I was a little annoyed with the Den Defenses, but you can avoid that by keeping your notoriety down. The worst part of it is, after the tutorial, the big war machine is nothing but a Greek Fire. But the fact that, unlike Brotherhood, you kept most of your weapons, and even gained a few, left me satisfied. But I feel that the Altair missions could have been more in depth, more about his life specifically. They showed that he was not a total jerk his whole life, and showed that he had kids (though that was obvious enough, otherwise the concept of genetic memories would be inapplicable, at least in Desmond's case.) And the backstory on Desmond was satisfying, if a little dry. By now, dedicated fans, especially those that listen to cutscene dialogue, had already pieced that Desmond was an Assassin at one point, then attempted to leave the life, later being tracked down and kidnapped by Abstergo. But overall, I am satisfied with the end of Ezio and the Assassin's Creed: Embers tie in. As for the continuation of the series, I don't think Desmond's story will be the end, at least of the Assassin/Templar War. Desmond could rise through the ranks, using the Animus to train recruits with previous family members in the Order in the ways of the modern Assassin. I would especially like to see development of Shao Jun in, hopefully, the series' first female protagonist. But overall, great game, a must buy for the most dedicated and most novice of fans.
SicParvisMagna
Morgan would have rated
Revelations a 4, but then
she took an arrow to the
knee.
SicParvisMagna
Why come G4 dun give dis her gam a 4, when is good gam and his flavor.
ScottyMadlove
4/5 is very applicable.
Best in the series so far. I like how you start with most of the items you ended up with in Brotherhood.
The Desmond missions are a bit lame.
The storyline missions are still very linear. A strange thing to say for an open world game but...yeah...linear. You must accomplish each mission their way(full synchronization). In all fairness, while it takes away from creativity, it does make the missions more challenging when you have to do things their way. If you want an assassin game that allows for creativity, Then the Hitman series is the standard which this game does not come close to touching on that level.
They expanded on the recruit aspect which was cool...but they could have taken it a bit further.
I had the most fun, just roaming around, buying shops, managing recruits. Killing random groups of soldiers. Playing how I wanted to play rather than how they(mission designers) wanted me to.
Sometimes, the controls made me feel like the game was cheating a bit. Especially when racing or trying to keep stealthed on missions. It felt a bit cheap more often when I died or was discovered rather than feeling like I messed up.
Bomb making is a bit lame...but....difficult? I hate to make any less than positive remarks about Morgan as I still dream that we may someday start a life together...but....No...I'm not sure what would possess her to call the bomb making "difficult".
The storylines have never been to my liking, So it's best I don't comment on that aspect. I could never let go enough to buy into the whole DNA memory/animus thing. Some peoples brains just can't go "Full Retard" as much as Michael Bay may wish otherwise.
Though unperfect, The game is definitely fun and a step up graphically. People familiar with the series with appreciate how the series has grown. People totally unfamiliar with the series could very well be amazed.
Yoh_97
WOOT! :) well...i'm not suprised, i knew it was gonna be a great game haha
neil420
yall are a bunch of stupid mfers i swear to god Cod is good but ac-r is better so shut up about other games
CamWoad
Lol what the hell. I had a feeling G4 would give amazing games rubbish reviews. Obviously theyre COD fanboys and will instantly give that copy and paste rubbish a 5/5. With AC:R you get the full first game for free, plus a soundtrack. And for some reason you dont wanna give it a 5/5, so you think of two stupid and unrelated cons for the game as a reason to give it a 4/5.
This is why I dont trust G4 anymore. Worst review site and very biased
GameInformerRulz
I want Ezio to take his knife and shove in up wwe12's thing, ya know where you sit and take a ...you know....then wipe....this game gets a 4, while the man on man love game gets a 5.... I want south park to create an episode of how G4 is all across the board with reviews!!!!! don't forget battlefield 3 got a 4 too.....fire some of these... ya know...the thing you use when you pull down your pants ..P!@#s
THEeveryLASTinitial
Thank you Ubisoft for another great AC game, now if you don't mind, please put me as an assassin in Japan, Nazi Germany, 1950's USA, or any other damn setting. I love Ezio, but the guy is getting kinda old. I'm never going to be too excited for a fantastically updated version of a setting or character that i already am familiar with. Just bring that game making magic too, if you would please.
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