Jurassic Park: The Game captures the look and feel of the films, but confines its interactivity to a series of mindless chores and quick-time events. Between its lack of agency and woeful performance issues, this park is in desperate need of maintenance.
The Pros
- Solid storyline
- Lovely setting
- Well choreographed QTEs
The Cons
- Precious little agency
- QTE's make up most of the gameplay
- Simple puzzles
- Performance issues
Jurassic Park: The Game Review
With the exception of Rocksteady's recent Batman titles, there are few developers out there consistently churning out quality licensed games. Telltale Games is one such developer that over the last few years has brought us delightful episodic series based on such beloved properties as Sam & Max, Monkey Island, Wallace & Gromit, and Back to the Future. Those titles were relatively traditional point-and-click adventures predicated on cute characters, snappy dialogue, and inventory puzzles. Since none of these elements are well suited for a franchise set around civilians facing prehistoric predators, Telltale has gone back to the drawing board with Jurassic Park: The Game to create a new type of experience that's more cinematic and serious than their typically goofy, albeit cerebral affairs. Unfortunately, while the result remains true to the series, its interactivity is nil making for an extremely passive experience that's unsatisfying as a game or movie.
Dino Crisis
At face value, Jurassic Park: The Game resembles a more plausible version of Heavy Rain. Following the exploits of the last few survivors on the island, the game switches between traditional point-and-click examinations and quick-time events. The latter makes up a majority of the gameplay, and while these sequences are well choreographed and exciting, they feel too hands-off after awhile.
Worse, they suffer from numerous performance issues. The PSN version this review is based on frequently stuttered. It's incredibly jarring for the screen to freeze for seconds at a time during a harrowing T-rex attack. Occasionally, it would lock up as soon as a button prompt showed up and not register the input. When so much of the game is focused on these events, such technical errors are unacceptable.
Regardless of what you make of Heavy Rain, one of its most intriguing ideas was that your decisions and performance would affect the story in some way. Regrettably, Jurassic Park maintains this illusion of choice, but it becomes clear early on that it's just that; an illusion. An early encounter sees your panicked bounty hunter swarmed by dinosaurs and quickly tasked with making a decision between attacking, running, or creating a diversion. Pick the wrong options and your character will shoot it down before inevitably suggesting the correct one. Fail a QTE and you get set back a few seconds.

The rare animation or line of dialogue will change, but regardless of your input, the characters will steer the conversation back to its prescribed path. This lack of agency is disappointing during QTEs and dialogue choices, but infuriating during the game's handful of "puzzles." Only a few of these could be classified as such as most require players to simply click on everything until something happens. Deductive reasoning isn't required.
Jurassic Park: The Game also borrows liberally from David Cage's psychological thriller by presenting the story from multiple perspectives, with the player frequently switching between cast members. This works well when the characters share a goal. Toggling between a father and daughter helping each other escape a nasty T-Rex vs triceratops battle feels natural. Problems arise when you control characters with conflicting motives, such as when two characters get in a fight and you control both parties. If either character fails, it's game over, so any rooting interest you have is moot when you merely have to push buttons in a sequence until the story reaches its foregone conclusion.
"Hold Onto Your Butts!"
It's a shame that Jurassic Park's design and production values aren't up to scratch, because beneath its aggressively scripted design and technical issues, there's a lot Telltale gets right about the series. Most notably, the script is solid. There are few cheesy moments, but that was true of the original film as well, and the token minor on dino island is less annoying than the cutesy kids in any of the movies. For the most part the tone shifts effortlessly between exhilarating, moving, and even scary. Sometimes character's motivations shift a little too rapidly, but overall the storyline is a success with some smart twists and interesting ethical dilemmas.
The setting is also well done. Aside from the homely textures and blocky character models, Isla Nublar maintains its dichotomy of the untamed wild with a schlocky consumerist amusement park. I'm not sure what's more unsettling; the dinosaurs, or the garish automated jeeps that ride around a rail turning our planet's previous rulers into fodder for a phony safari. It's a place that should not be, and that friction between the old world and the new makes it an environment that begs to be explored. This makes it all the more heartbreaking that you can't.

"After Careful Consideration, I've Decided Not To Endorse Your Park."
There's a good movie buried in here, but as a game, Jurassic Park: The Game is a failure. Instead, it feels like a movie stretched from feature length to seven hours that requires pushing a lot of buttons to get through. I applaud Telltale for trying something new, but much like John Hammond and his dinosaur filled park, they bit off more than they could chew making the results a failed experiment.










Comments
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mdaley533
This game was the WORST. I love Jurassic Park and I dont mind the quick time events, but the game was so buggy and glitchy for the 360 that I honestly couldnt even play it.
This was the first time I ever brought a NEW game back to Gamestop, made them put it in their demo 360 and see for themselves that it was completely unplayable.
Needless to say I got a refund.
time17psn
i like the game but i do hate the quick-time events any game with them in it i never finshed i hate being told what to we play games for the fun of it not just to see what should have been jurassic park 2 good game just way to much quick-time events telltale did a great job on Back to the furture why did they not follow the same path
badmojorayman
I wondered how the TellTale formula would work in a creature thriller setting. Jeff makes some very good points in this review. It sounds like the game would be more enjoyable if you were just watching its segments on youtube, rather than attempting in vain to interact with it.
badmojorayman
I wondered how the TellTale formula would work in a creature thriller setting. Jeff makes some very good points in this review. It sounds like the game would be more enjoyable if you were just watching its segments on youtube, rather than attempting in vain to interact with it.
ichiboy09
I like the game. The quick time events reminds me of Heavy Rain and also make the game seem realistic.
LupinKasumi
I got the game for the simple fact that I love the movie. It was great at first with its engaging storyline, heart pounding moments, and the nostalgia factor (I grew up watching the movies). But after a couple hours, the fact that I couldn't really do anything got on my nerves. It felt like they took one dialogue sequence and resigned the rest of the game to a cutscene. I really really wanted to like this game, but I'm going to return it and put some money down for a PS3. I want to play Uncharted instead.
Mystyr_E
Fanboy: "but Telltale wanted to see if they could make a new, different kind of game."
Yeah but Telltale was so preoccupied with whether or not they could, they didn't stop to think if they should!
Viva_Humanity
I'm glad I actually played it instead of letting a review dictate my purchasing decision. I'm enjoying the game. I have it on the 360, a retail copy, with an awesome box and cover art. Classic Jurassic Park.
Cryptomaster420
the game blows wasted 30$ on steam dont buy its garbage!!!
RadAlonzo
I ALSO CANNOT UNDERSTAND HOW SUCH A GREAT DINOSAUR CARTOON SUCH AS "DINO-RIDERS" never made it to the big screen, much less a video game. I CANNOT BELIVE GAME DEVELOPERS HAVE OVERLOOKED THIS FRANCHISE AND THAT EA, UBISOFT... HASNT YET BOUGHT THE RIGHTS TO THE FRANCHISE. what a great strategy game it would make. It would make Red Alert: command and conquer look foolish. With krulos' heavy T-rex battle fortress. Yes, im already 27 and back in the 90's i was hooked by dinosaurs and i thought the dino-riders cartoons and toy were the COOLESTS THING EVER. up until now i still maintain that the franchise has the best cartoon and toys ever made. Sadly kids nowadays didnt get to see the cartoon and the toys. Cartoons and toys nowadays are crap. especially cartoons. What do these kids get? Ben 10, pokemon, justice league... crap. back then we had dino riders, dinosaucers, teenage mutant ninja turtles, tiger sharks, thunder cats... and back then nickelodeon offered the best shows ever, where kids are taught to be creative and to explore with shows like The adventures of Pete and Pete and Goosebumps. I feel bad for the younger generation. i suggest look it up on youtube and tell me how could anyone in the game industry miss such a cartoon.
RadAlonzo
HOW IS IT THAT IN THE LAST 2 DECADES THE CLOSEST THING TO A DECENT DINOSAUR ENCOUNTER VIDEO GAME IS "JURRASIC:THE HUNTED." Its not a perfect game but at least its premise is "NO NONSENSE." That a dinosaur game is not a dinosaur game UNLESS YOU WIELD A GUN AND ARE BEING CHASED BY THEM. In a video game world where the peoples champ is Call of duty modern warfare, i do believe that shooting dinosaurs is more exciting than shooting afghans. dinosaurs offer a more terrifying combat scenario. they are unpredictable, fast, big. JURASSIC THE HUNTED has a no-brainer but exciting story, You are a former navy seal in a search of a high value scientist... its too bad they didnt offer much options as far as weaponry is concerned. I wish we could have had the m4 carbine with forward grip. also it lacked some more dinosaur experience... instead the comical large scorpions were just insignificant. its not a perfect game, but the best dinosaur game i have played since Dino Crysis
cdawg760
what happened to awesome Jurassic Park games like the one for Sega Genesis or Warpath and Lost World for ps1! They need to bring games like those back.
Bantha-Fodder
note how one of the cons is "most of the game is QTE's".
the only realy problem here is the audio bugs and lipsync.
I've seen a few reviews for this game and here's what I've gathered:
TellTale didn't "drop the ball" in anything except for the audio and lipsync. if you like Jurassic Park or TellTale games, you'll like this.
I'll be picking this up the second the xmas cash starts rolling in.
(on a side note, a 2 or 2.5/5 is average)
PrometheanArsonist
I'll tell you the problem with the game you're trying to make: it didn't require any discipline to attain it. You read what others had done, and you took the next step. You didn't earn the knowledge for yourselves, so you don't take any responsibility for it. You stood on the shoulders of geniuses to accomplish something as fast as you could, and before you even knew what you had, you, you've patented it, and packaged it, you've slapped it on a plastic lunchbox, and now, you're selling it, you want to sell it!
M0dSquad
Ah well, it sucks reading how Telltale dropped the ball on this game, it almost looked promising.
wolfmutt
I like it so far...
silent_deadly_6
Hopefully the walking dead game turns out better for telltale especially since im kinda looking forward to it.
JohnnyDub
This is very unfortunate. I enjoy Telltale's games and I was definitely looking forward to some new JP content. Hopefully Telltale learns from this experience and hopefully they will fix the mistakes if they do anything further with the series.
Demonfox26
Dang..
EvilProphecy
I am very disheartened with seeing this review i really wanted to be good.
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