Warhammer 40,000: Dawn of War II - Chaos Rising Review
By Russ Fischer - Posted Apr 01, 2010Warhammer 40,000: Dawn of War II - Chaos Rising picks up more or less where Dawn of War II left off, and introduces a touch of Chaos to the already impressive and varied RTS/RPG hybid gameplay. New maps, new units, a raised level cap and a dark turn to the already foreboding storyline are all on offer in this expansion.
The Pros
- Solid new story and characters
- Good variation in maps and missions
- Corruption makes the series feel even more like classic Warhammer
The Cons
- Short solo campaign
- Late-game can be quite demanding
- Corruption affects your forces based on some odd choices
Warhammer 40,000: Dawn of War II - Chaos Rising picks up more or less where Dawn of War II left off, and introduces a touch of Chaos to the already impressive and varied RTS/RPG hybid gameplay. New maps, new units, a raised level cap and a dark turn to the already foreboding storyline are all on offer in this expansion.
When the Warhammer titles first arrived as tabletop games in the '80s, one of the standout characteristics was the obscene force of Chaos, which blighted warriors that chose it as a route to power. Every gaming system and fantasy world has forces of evil, but in Warhammer, Chaos always felt more subversive, sickly and wrong than most. Some of that spirit has been manifest in many previous video games that portrayed the universe, but the Warhammer 40,000: Dawn of War II expansion Chaos Rising makes the best case yet for the beauty of Chaos.

Like Before, Only More Evil
Superficially, this expansion is much like Dawn of War II. It uses the same basic structure that allows you to control several squads, each with a unique leader and perhaps a few soldiers. The controls are pure RTS and the mission scenarios see your squads beset by a variety of footsoldiers, vehicles, mechs and bosses representing Orcs, Eldar and Chaos Space Marines.
Characters return from Dawn of War II, as well. Cyrus, the stealthy, sniper-y guy, Davian Thule, a ghost trapped in a Dreadnaught. Tarkus, the tactical squad leader. There's a significant new character, the Librarian marine, Jonah Orion, who possesses some serious psychic abilities. On the multiplayer side, you'll have access to Chaos Space Marines, too, with some units that are nice and nasty.
Everybody Wants Additional Action
When you see the librarian's explosive, far-reaching powers in action, you'll also quickly realize that he's a pointer for the direction of Chaos Rising. Specifically, this tips Dawn of War II's RTS/action/RPG triangle more towards the action and RPG points. Relic has really pushed for more fireworks this time, and in the end, despite the basic control trappings of the RTS genre, this feels much more like, say, a squad-based Diablo on serious steroids. It is tactical action in an RTS disguise.
One big complaint that stuck in my craw during Dawn of War II has been addressed. No longer will you slog through the same mission maps over and over. The trade-off here is that the storyline is shorter at around ten hours. Hey, it is an expansion, not a full game, right? But there's still plenty of variation, and you will find some solid optional side missions, and even one mission that serves as a tribute to the board game Space Hulk.

Power Corrupts, Absolutely
And then there is Corruption, which is how this particular window on Warhammer brings Chaos to the people. On the battlefield, characters stained with Corruption will have access to the most over-the-top powers in the game, while those who have remained pure have to make do with less oppressively powerful options. Corruption is doled out squad by squad, so you can actually use the system to create an ideally varied set of marines, but the way that Corruption affects your units can be a little weird. Failure to undertake side missions can increase your level of Corruption, as can neglecting to take a certain character on a certain mission, but it all seems rather arbitrary as if it was hastily conceived. In comparison, the use of certain items or abilities can corrupt characters as well. Don’t lose hope though. Players can redeem their fallen brothers by donating applicable wargear or accomplishing certain in-game mission objectives, such as rescuing comrades under siege.
Chaos is Catchy
Dawn of War II was both an excellent sequel and a great new look at the Warhammer universe, and Chaos Rising is the ideal expansion for a game that pushes the franchise in a different direction. Sure, it's a bit short and some of the ideas behind Corruption can seem odd, but as an experiment to see where the series should go next, this is a very playable, rewarding trip to the dark side.























Comments
Displaying 1–10 of 10
DutchmaX01
i thought this game was a load of awesome and that i can't wait to see how they introduce the necron if they do. 4/5 is a good score and i stand by it. but i wonder what the ZERO PUNCTUATION guy would say to make me feel bad about likeing this game. lol
Ixis
This review is dead on, kudos to you Mr. Fischer. I'm a huge fan of the tabletop game of Warhammer 40,000 and I love what the Dawn of War series is doing to bring the franchise to a wider audience. Playing through the story of Chaos Rising is really intense and made me excited for future expansions. I agree that the Corruption system is a little wonky but it certainly added to the game experience rather than detract from it.
BoydofZINJ
Almost all PC games lately are bad console translations. Many people think: No one seems to play computer games anymore, except MMOs. I really hate that idea. Why did i spend thousands of dollars on a PC to play WOW! COME ON! My 1999 computer could play WOW. Why would I buy a computer for WOW ?
Modern Wafare 2 proved you can make the most money in history by ignoring the cries of PC users and completly ignoring them all together. Supreme Commander 2 is another example... a failed example. They wanted to get into the XBOX and PS3 market ... and that game is ... so... average ... compared to the first game.
PcgamerWithAClue
G4 is a console nub website.
ionic_photard11
G4 is out of touch when it comes to pc gaming and its community
point and case
http://g4tv.com/thefeed/blog /tag/318/PC.html
mrevilsteve
this series has such good potential to have a awesome FPS but so far there are none
MaverickSpartan
Excellent review, I agree with just about everything you said whole-heartedly. I love Warhammer 40,000 and I would have bought the expansion whether it sucked or not but thankfully it was very well done and I wasn't disappointed.
sarid
you are THIS late on the review for this game and you never even tried the multiplayer? yet you gave it a 4/5 for
* Short solo campaign
* Late-game can be quite demanding
* Corruption affects your forces based on some odd choices
yet i have yet to see an rts with a long ass single player...nor have i seen an rts that has no 'demanding late game' if you do not like rts games or just plain suck at them to the point to make just the two i pointed out drop the score and yet totally ignored the multi...dont review the game and i would go as far to say take this review down and do a proper one as you had no intention of even giving this game a chance by ignoring the multi which is the heart and sole of every rts.
Really_another_Sequel?
I really want to get this expansion, but I don't have the money and my desktop is down. If only I had a gaming laptop. Curse the dark gods of Chaos!
dfalken
Definately loved this one. Playing this makes me even more excited about the future of this franchise. If they keep up this level of creativity and quality, Dawn of War II has a bright future indeed. :)
Displaying 1–10 of 10
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