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StarCraft II: Wings of Liberty - PC

StarCraft II: Wings of Liberty
Game Description:StarCraft II: Wings of Liberty is the sequel to Blizzard Entertainment’s 1998 hit StarCraft, which has been hailed by players and critics worldwide as one of the top real-time strategy games of all time. Sporting a vibrant 3D-graphics engine, StarCraft II will once again center on the clash between the protoss, terrans, and zerg, with each side deploying legions of veteran, upgraded, and new unit types. Unparalleled online play for StarCraft II will be available through a new version of Battle.net, Blizzard Entertainment's world-renowned gaming service. Battle.net has been redesigned from the ground up to be the premier online gaming destination for Blizzard gamers, with several enhancements and new features, such as voice communication, cloud file storage, leagues and ladders, achievements, stat-tracking, and more. The solo campaign for StarCraft II: Wings of Liberty will continue the epic saga where it left off in StarCraft: Brood War®. The story line chronicles the exploits of marshal-turned-rebel-leader Jim Raynor and features both familiar faces and new heroes. Players will be able to tailor the experience, choosing their own mission path and selecting technology and research upgrades to suit their playing style throughout the 29-mission campaign. Several challenge-mode mini-games will also be included, with focused goals designed to ease players into the basics of multiplayer strategies.
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StarCraft II Single-Player Campaign Impressions
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Article_70587

StarCraft II Single-Player Campaign Impressions

By Matt Keil - Posted Apr 23, 2010

On April 19th I had the privilege of visiting Blizzard Entertainment’s HQ in Irvine, California for some hands-on time with three newly revealed single-player missions from StarCraft II: Wings of Liberty. The release date for the much-anticipated follow-up to the most popular RTS of all time remains a closely-guarded secret, but if the polish evident on the three levels is any indication, it can’t be too far away.

Starcraft II

The campaign is one of the most ambitious storytelling attempts in the genre’s history. You take the role of Jim Raynor, former space sheriff and newly minted leader of a band of renegades hoping to overthrow the oppressive regime of Arcturus Mengsk. Players of the original game and its expansion will remember Mengsk betraying Raynor, and their relationship hasn’t warmed any in the four years since Brood War. You can wander around Raynor’s ship in a manner reminiscent of the old Wing Commander games, although there’s a lot more to do here than in Origin’s classic space sagas.

On the ship you can upgrade your tech and research with campaign-exclusive perks and bonuses, such as boosted Medic healing speed and turrets for your bunkers. Basically things that would utterly break the multiplayer, but are tons of fun to mess with against the CPU. 29 missions comprise the campaign, all of which feature unique goals and gameplay permutations. The idea is to never have the player doing the same thing twice.

Starcraft II

The first mission available at the event was Welcome to the Jungle, in which Raynor’s forces attempt to collect canisters of Terrazine gas, a rare substance that can be used to enhance psionic ability in humans. Numerous vents producing the gas are scattered about the map, and each is encircled by a shrine built by the occupying force of fanatic Protoss. As you send SCVs to harvest the Terrazine, said Protoss will blitz your forces in response to their sacrilege. They’ll also begin to seal off the vents one by one, so you’re doubly under the gun. You must acquire enough Terrazine to satisfy your new psionic ally, stop the Protoss from sealing too many vents, and defend your base all at the same time.

The second map is titled The Dig, and is possibly a reference to the excellent LucasArts adventure of the same name. It’s set among ancient ruins. Inside a heavily reinforced chamber is an artifact you require. A handy superpowered mining laser left behind by the last doomed expedition to the planet serves as your skeleton key. As the laser slowly bores through the numerous layers of armor protecting the relic, Protoss defenders repeatedly attack your position. Often they send in units far beyond your current power level, so you’re given the ability to redirect the mining laser to take out the occasional Archon. This of course means it will take even longer to bore through to the relic, so you must decide carefully when to divert the laser and when to use your units to repel the threats sent at you.

Starcraft II

Finally, Whispers of Doom revealed for the first time the existence of a Protoss mini-campaign in the first StarCraft II title. Raynor’s old ally Zeratul shows up injured, and gives him a memory crystal you can use to relive the dark prelate’s recent encounter with the Zerg’s Queen of Blades, formerly Raynor’s love interest, Kerrigan. After a typically stunning Blizzard CG sequence in which Zeratul and the Queen face off in hand-to-hand combat, you play a character-driven mission as Zeratul. You work your way through the caverns, battling Zerg and activating Xel’Naga ruins in an attempt to uncover a prophecy that may foretell doom for all three StarCraft races. It’s somewhat reminiscent of the Hero-centric missions in WarCraft III, and very different from the other campaign levels shown thus far.

The diversity present in the campaign really can’t be emphasized enough. This is not a mere collection of skirmish map scenarios, this is a fully crafted single-player experience that throws something new at you around almost every corner. All that’s needed is a solid release date, but for now we’ll have to make do with “When it’s done.” Looks like the beta will have to serve as my StarCraft II fix for the time being.

Comments are Closed

  • Jinnified

    come on, just release the game already, what took you bloody 12 years, hell, it's about damn time

    Posted: April 28, 2010 1:34 PM
    Jinnified
  • BoydofZINJ

    Old news. I did recently get into the beta of Starcraft 2... so far...

    It is a bit of a let down....


    FIRST.... it is Starcraft: Broodwar 1.2 basically (my beta is multiplayer ONLY).

    Second, if you dont zerg your foes in the first 3 - 4 minutes your dead ... or can defend against a rush. (wait, thats starcraft).

    Third, new graphics, new spells, new units, same concept (basically back to Starcraft: Broodwar 1.2).

    Fourth, BNET has really improved and there are allot of new match making features. BNET is a must have in the Starcraft multiplayer experience.


    Lastly, I will buy the collectors edition and probably never get past the silver (if i am lucky) league.

    Posted: April 27, 2010 5:25 PM
    BoydofZINJ
  • ragingasian36

    Saying that a certain degree of polish makes a game likely to come out soon seems like an incorrect assumption when talking about Blizzard. They aren't usually satisfied with their products until they personally witness God jizzing his pants at the sight of one of their games.

    Posted: April 27, 2010 1:03 PM
    ragingasian36
  • aknaff

    @Falconer13
    Damn straight!!! Privateer was amazing! I bought a Thrustmaster flightstick and throttle just so I could better enjoy Privateer. I would LOVE a revisit to the Privateer world. And yes, Wing Commander was alright, but nothing compared to Privateer.

    Posted: April 26, 2010 10:35 PM
    aknaff
  • Falconer13

    You just had to mention Origin, didn't you? Wing Commander was alright, but the Privateer series was the best. Now there was an open world game long before it's time.

    If you want to get ready for SC2, why not just pick up the original? It's super cheap, and there are so many mods that you can get more than just the 6 campaigns.

    Posted: April 26, 2010 9:37 PM
    Falconer13
  • RockieOllie

    En Taro Adun Bitches!

    Posted: April 26, 2010 6:55 PM
    RockieOllie
  • Jenraux

    SCII = E.P.I.C.

    Posted: April 25, 2010 11:30 PM
    Jenraux
  • Avenger16473

    So far im very impressed. They improved the multi greatly added completely new characters and to top it all off an awesome singleplayer. Starcraft FTW!

    Posted: April 25, 2010 8:13 AM
    Avenger16473
  • micrapple

    Been playing the first 2 Starcraft back in God know when. I'm rusty very rusty that I might not get into this game at all.

    Posted: April 25, 2010 1:42 AM
    micrapple
  • Metalstorm98

    @ratshady
    sacrelidge!... actually its fairly common, albiet disappointing... If I may recommend some: the first starcraft and its expansion, age of empires 2 and 3, command and conquer... enjoy

    Posted: April 24, 2010 1:24 PM
    Metalstorm98
  • ratshady

    I've never played a RTS game before!

    Posted: April 24, 2010 12:45 PM
  • Gyrorobo

    Well I guess im just a hardcore RTS fan, in the fact the I like to have freedom in an RTS game. I didnt like the forced bases in halo wars with no room for free expansion, you HAD to build off the main base and I didnt enjoy that at all. I apologize to those whom I have offended I was simply throwing my 2 cents in.

    Posted: April 24, 2010 7:30 AM
    Gyrorobo
  • hoof_hearted4

    i NEED this game. i will buy two copies one to play one to inject as an IV

    Posted: April 24, 2010 7:01 AM
    hoof_hearted4
  • DownwithBigBrother

    Just got the beta a few days ago and it's freakin awesome, can't wait till the campaign comes out for beta...hopefully...if they release the game at all

    Posted: April 23, 2010 9:23 PM
    DownwithBigBrother
  • ManWhoWasNotThere

    hadnt played through the story of sc1 (or its expansion) in like 4 years so I just finished playing through it again to remind myself and wow, its awesome but man is it dated, cant wait till sc2wol comes out

    Posted: April 23, 2010 7:59 PM
    ManWhoWasNotThere
  • enslavednumber

    Blizzard is the best! Unlike its brother in crime Activision lolz...

    Posted: April 23, 2010 4:07 PM
    enslavednumber
  • Aldowyn

    I would suggest practicing with the other Blizzard RTSes, especially the original Starcraft. They're easily the closest you could find.

    Also... AWESOME... so awesome!!!

    Posted: April 23, 2010 2:22 PM
    Aldowyn
  • Gyrorobo

    @jungleman67 - trust me you DONT want to practice with Halo wars, it was a desgrace to the RTS genre in my eyes. I would go for something like Command and Conquer, Age of empires, or even supreme commander. Im just trying to save you from humiliation.

    Posted: April 23, 2010 1:27 PM
    Gyrorobo
  • mrpandaman27

    I really want this game! I'm gonna kind of miss the way the campaigns worked out in the first Starcraft and in Brood Wars, because it really helped you learn how to play each race. Anyhow looking forward to how story progresses in this one.

    Posted: April 23, 2010 1:14 PM
    mrpandaman27
  • Ankakaz

    I've never been much for multiplayer against people since the friends I play with are well below my skill level, so this campaign sounds amazing. I can't wait to do something more unique then kill all, capture all, win. Come out already!

    Posted: April 23, 2010 1:13 PM
    Ankakaz
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