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Tom Clancy's Splinter Cell Chaos Theory Cheats
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Disable no clipping and flight modes
REMEMBER: This procedure involves editing a game file; create a backup copy of the file before proceeding. Utilize your text editor to edit the "
.ini" file in the "\documents and settings\all users\application data\ubisoft\tom clancy's splinter cell chaos theory\profiles\ " folder. Add the line. Bind one of the... Code: walk
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Flight mode
REMEMBER: This procedure involves editing a game file; create a backup copy of the file before proceeding. Utilize your text editor to edit the "
.ini" file in the "\documents and settings\all users\application data\ubisoft\tom clancy's splinter cell chaos theory\profiles\ " folder. Add the line. Bind one of the... Code: fly
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Freeze enemies
REMEMBER: This procedure involves editing a game file; create a backup copy of the file before proceeding. Utilize your text editor to edit the "
.ini" file in the "\documents and settings\all users\application data\ubisoft\tom clancy's splinter cell chaos theory\profiles\ " folder. Add the line. Bind one of the... Code: playersonly
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Get ammunition
REMEMBER: This procedure involves editing a game file; create a backup copy of the file before proceeding. Utilize your text editor to edit the "
.ini" file in the "\documents and settings\all users\application data\ubisoft\tom clancy's splinter cell chaos theory\profiles\ " folder. Add the line. Bind one of the... Code: ammo
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Get health
REMEMBER: This procedure involves editing a game file; create a backup copy of the file before proceeding. Utilize your text editor to edit the "
.ini" file in the "\documents and settings\all users\application data\ubisoft\tom clancy's splinter cell chaos theory\profiles\ " folder. Add the line. Bind one of the... Code: health
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Invincibility
REMEMBER: This procedure involves editing a game file; create a backup copy of the file before proceeding. Utilize your text editor to edit the "
.ini" file in the "\documents and settings\all users\application data\ubisoft\tom clancy's splinter cell chaos theory\profiles\ " folder. Add the line. Bind one of the... Code: invincible 1
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Invisible to NPCs
REMEMBER: This procedure involves editing a game file; create a backup copy of the file before proceeding. Utilize your text editor to edit the "
.ini" file in the "\documents and settings\all users\application data\ubisoft\tom clancy's splinter cell chaos theory\profiles\ " folder. Add the line. Bind one of the... Code: invisible 1
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Kill all enemies
REMEMBER: This procedure involves editing a game file; create a backup copy of the file before proceeding. Utilize your text editor to edit the "
.ini" file in the "\documents and settings\all users\application data\ubisoft\tom clancy's splinter cell chaos theory\profiles\ " folder. Add the line. Bind one of the... Code: killpawns
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No clipping mode
REMEMBER: This procedure involves editing a game file; create a backup copy of the file before proceeding. Utilize your text editor to edit the "
.ini" file in the "\documents and settings\all users\application data\ubisoft\tom clancy's splinter cell chaos theory\profiles\ " folder. Add the line. Bind one of the... Code: ghost
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Spawn Codes
REMEMBER: This procedure involves editing a game file; create a backup copy of the file before proceeding. Utilize your text editor to edit the "
.ini" file in the "\documents and settings\all users\application data\ubisoft\tom clancy's splinter cell chaos theory\profiles\ " folder. Add the line. Bind one of the... Code: summon echeloningredient.eflashbang
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Spawn Codes
REMEMBER: This procedure involves editing a game file; create a backup copy of the file before proceeding. Utilize your text editor to edit the "
.ini" file in the "\documents and settings\all users\application data\ubisoft\tom clancy's splinter cell chaos theory\profiles\ " folder. Add the line. Bind one of the... Code: summon echeloningredient.efraggrenade
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Spawn Codes
REMEMBER: This procedure involves editing a game file; create a backup copy of the file before proceeding. Utilize your text editor to edit the "
.ini" file in the "\documents and settings\all users\application data\ubisoft\tom clancy's splinter cell chaos theory\profiles\ " folder. Add the line. Bind one of the... Code: summon echeloningredient.eringairfoilround
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Spawn Codes
REMEMBER: This procedure involves editing a game file; create a backup copy of the file before proceeding. Utilize your text editor to edit the "
.ini" file in the "\documents and settings\all users\application data\ubisoft\tom clancy's splinter cell chaos theory\profiles\ " folder. Add the line. Bind one of the... Code: summon echeloningredient.esmokegrenade
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Spawn Codes
REMEMBER: This procedure involves editing a game file; create a backup copy of the file before proceeding. Utilize your text editor to edit the "
.ini" file in the "\documents and settings\all users\application data\ubisoft\tom clancy's splinter cell chaos theory\profiles\ " folder. Add the line. Bind one of the... Code: summon echeloningredient.estickycamera
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Spawn Codes
REMEMBER: This procedure involves editing a game file; create a backup copy of the file before proceeding. Utilize your text editor to edit the "
.ini" file in the "\documents and settings\all users\application data\ubisoft\tom clancy's splinter cell chaos theory\profiles\ " folder. Add the line. Bind one of the... Code: summon echeloningredient.estickyshocker
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Spawn Codes
REMEMBER: This procedure involves editing a game file; create a backup copy of the file before proceeding. Utilize your text editor to edit the "
.ini" file in the "\documents and settings\all users\application data\ubisoft\tom clancy's splinter cell chaos theory\profiles\ " folder. Add the line. Bind one of the... Code: summon echeloningredient.ewallmine
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Movie trailer
Finish the Lighthouse mission in solo mode.
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Lighthouse: Alternate way to retrieve the radio data
During the mission you will have to overhear some data being said on a radio transmission by a guard. If you fail to do this, you can just find the data in a filing cabinet next to the radio.
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Mission 5:Displace Bank 5
Keypad to fire escape: 3485
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Mission 5:Displace Bank 7
Keypad to R&D server room: 9205
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Mission 7: Battery 1
Keypad to shipping area: 1879
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Mission 8: Seoul
No keypad locked doors
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Hokkaido: Splinter Cell reference
After you scan Milon Nedich's liscence plate and enter the building, you will overhear some guards talking about ninjas. One will be telling the other that he was stationed on an oil rig and that it was attacked by a ninja. This is a reference to the first Splinter Cell in which Sam is the ninja.
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Mission 1: Lighthouse
No keypad locked doors
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Mission 3: Bank 4
Bank Keypad to treasurer's office: 8645
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Aquarius: Killer area
Go to the pirate room, then go to the left. Go to the little hallway to the Techroom. When you are on your way (if you are still in the hallway) look to one of the sides to find a little box area. Crouch into it. If someone presses the button on the outside, the area will be closed and you will not be able to get out. If you stay there too long,...
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Mission 3: Bank 1
Keypad to left security booth on first floor: 3624
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Mission 3: Bank 2
Keypad to right security booth on first floor: 3624
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Seoul: Original Splinter Cell music
When you begin the level, you are in a child's room. Immediately exit the room and go to the right. When you reach the end of the hall, in which the walls are blown away, turn to the right and enter a half-destroyed room. There should be a radio inside. Turn it on, and it will play the same music from the cafe from where you started near the...
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Displace: Prince Of Persia: Warrior Within reference
While infiltrating Displace International, Sam will encounter two guards talking about Prince Of Persia: Warrior Within. It is in the small cafe next to a laser filled hallway, past a keypad locked door. A second way to access the room is through a vent. However because Sam is inside the vent, the conversation becomes difficult to hear.
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Mission 5:Displace Bank 2
Keypad to door between meeting room and lobby on first floor: 8136
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Panama: Never set off alarms
When you are close to the part with the lasers, go down there and set off one alarm. Kill all the people. When you cross the lasers, you will not set off another alarm. You can now finish the mission without setting the alarms off when crossing the lasers.
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Penthouse: Bouncing guard
On the ground floor after you have knocked out two guards (the one who is repairing the elevator and the other one that is talking to him), put one or more of the guards in the elevator with Sam. Sam must turn on his night vision and press the button to go to the top floor. Watch the guard's body bounce around like popcorn.
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Catching Shetland
Have your sniper zoomed-in on the guard. When there is a fight, shoot, run, and catch Shetland. Then, end the mission.
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Lighthouse: Get rid of the enemy on the top
To get rid of the enemy on the top of the lighthouse, hang along the edge of the lighthouse. Get underneath him and select the command "Grab NPC". Sam Fisher will grab and throw him off the edge. From here you can watch him scream and fall to his death.
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Mission 3: Bank 7
Bank Keypad to safe in president's office: Code unknown, must be hacked
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Mission 5:Displace Bank 3
Keypad to CEO's meeting room: 2346
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Mission 5:Displace Bank 6
Keypad to central server room: Code 2109
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Hokkaido: Bill Gates reference
There are two guards talking about their new vehicle. During the conversation, one says that it has a 640 gig MP3 player, "standard." The other replies that no one will ever need 640 gigs. This is a jab at a comment made by Bill Gates back in 1981 about no one ever needing more than 640 K of RAM.
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I-SDF Base: Splinter Cell reference
You can overhear a couple of guards talking in the main hall. One will say something about how guarding the place is just like guarding the CIA HQ; nobody would break in there. This is a reference to the original Splinter Cell, in which you must break into CIA headquarters.
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Mission 10: Kokubo Sosho
Keypad To Server Room: 1945
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Mission 5:Displace Bank 4
Keypad to CEO's office: 2609
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Mission 7: Battery 2
Keypad to elevator: Code unknown, must be hacked
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Mission 2: Cargo Ship
No keypad locked doors
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Mission 5:Displace Bank 1
Keypad to door between meeting room and lobby on second floor: 8136
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Mission 6: Hokkaido
No keypad locked doors
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Mission 9: Bathhouse
Keypad to owner's office: 3650
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North Korea: Half-Life reference
In the missile battery stage, at some point Sam asks Grim if he could use a crowbar to open the console in the battery. She says "That's for geeky scientists". This is a reference at the Half-Life games where you play as a scientist with a crowbar.
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North Korea: Ronald Reagan reference
This game was developed at about the same time that Ronald Reagen died. In the missile battery stage, a missile is launched at the USS Ronald Reagen. Grim tells you this and Sam says "You want me to win one for the Gipper?"
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I-SDF Base: Metal Gear Solid reference
When you get to the lower floors in the I-SDF base, interrogate a guard. Sam will ask him about his LTL (less-than-lethal) weapon. The guard will tell Sam that the ammunition is some kind of electric round. Sam asks where he can find some. To this the guard replies: "It's not like you can shake me, and make my ammo drop on the floor". This is a...
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Mission 3: Bank 3
Keypad to main security room: 2306
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Mission 3: Bank 5
Bank Keypad to bank's back door: 3901
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Mission 3: Bank 6
Bank Keypad before president's office: 3490
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Mission 4: Penthouse
Keypad to Dvorak room: Code unknown, must be hacked



