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Brothers in Arms: Road to Hill 30 Cheats - PC

Brothers in Arms: Road to Hill 30
  • Publisher: Ubisoft
  • Genre:Shooter
  • Developer: Gearbox Software
  • Release Date:Mar 15, 2005
  • # of Players:1 player
  • ESRB:M - Mature (Blood and Gore, Intense Violence, Strong Language)
  • Platforms:
Game Description:Created by Texas-based Gearbox Software, Brothers in Arms aims to be one of the most realistic and authentic World War II shooters ever. Based on a true story, the game puts players in the role of Sgt. Matt Baker, a D-Day paratrooper squad leader as he leads the squad through the European campaign. Each battlefield has been meticulously recreated from aerial reconnaissance images, US Army Signal Corps photos and eye-witness accounts of war-torn Normandy.
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Brothers in Arms: Road to Hill 30 Cheats

  • All Weapons

    Remember that this procedure involves editing a game file; create a backup copy of the file before proceeding. Use a text editor to edit the "bia.ini" file in the "system" folder in the game directory. Look for the "[Engine.GameInfo]" heading, then enter

    Code: allweapons

  • Disable Flight And No Clipping Mode

    Remember that this procedure involves editing a game file; create a backup copy of the file before proceeding. Use a text editor to edit the "bia.ini" file in the "system" folder in the game directory. Look for the "[Engine.GameInfo]" heading, then enter

    Code: walk

  • Extra Ammunition

    Remember that this procedure involves editing a game file; create a backup copy of the file before proceeding. Use a text editor to edit the "bia.ini" file in the "system" folder in the game directory. Look for the "[Engine.GameInfo]" heading, then enter

    Code: allammo

  • Flight Mode

    Remember that this procedure involves editing a game file; create a backup copy of the file before proceeding. Use a text editor to edit the "bia.ini" file in the "system" folder in the game directory. Look for the "[Engine.GameInfo]" heading, then enter

    Code: fly

  • Get All Items

    Remember that this procedure involves editing a game file; create a backup copy of the file before proceeding. Use a text editor to edit the "bia.ini" file in the "system" folder in the game directory. Look for the "[Engine.GameInfo]" heading, then enter

    Code: loaded

  • God Mode

    Remember that this procedure involves editing a game file; create a backup copy of the file before proceeding. Use a text editor to edit the "bia.ini" file in the "system" folder in the game directory. Look for the "[Engine.GameInfo]" heading, then enter

    Code: god

  • God Mode For Squad

    Remember that this procedure involves editing a game file; create a backup copy of the file before proceeding. Use a text editor to edit the "bia.ini" file in the "system" folder in the game directory. Look for the "[Engine.GameInfo]" heading, then enter

    Code: supersquad

  • Kils Everything

    Remember that this procedure involves editing a game file; create a backup copy of the file before proceeding. Use a text editor to edit the "bia.ini" file in the "system" folder in the game directory. Look for the "[Engine.GameInfo]" heading, then enter

    Code: killall

  • No Clipping Mode

    Remember that this procedure involves editing a game file; create a backup copy of the file before proceeding. Use a text editor to edit the "bia.ini" file in the "system" folder in the game directory. Look for the "[Engine.GameInfo]" heading, then enter

    Code: ghost

  • Old Movie Mode

    Remember that this procedure involves editing a game file; create a backup copy of the file before proceeding. Use a text editor to edit the "bia.ini" file in the "system" folder in the game directory. Look for the "[Engine.GameInfo]" heading, then enter

    Code: oldmovie

  • Remove All Items

    Remember that this procedure involves editing a game file; create a backup copy of the file before proceeding. Use a text editor to edit the "bia.ini" file in the "system" folder in the game directory. Look for the "[Engine.GameInfo]" heading, then enter

    Code: unloaded

  • Select Map

    Remember that this procedure involves editing a game file; create a backup copy of the file before proceeding. Use a text editor to edit the "bia.ini" file in the "system" folder in the game directory. Look for the "[Engine.GameInfo]" heading, then enter

    Code: loadspmap

  • Spawn Indicated Item

    Remember that this procedure involves editing a game file; create a backup copy of the file before proceeding. Use a text editor to edit the "bia.ini" file in the "system" folder in the game directory. Look for the "[Engine.GameInfo]" heading, then enter

    Code: summon

  • Toggle Blind Ai

    Remember that this procedure involves editing a game file; create a backup copy of the file before proceeding. Use a text editor to edit the "bia.ini" file in the "system" folder in the game directory. Look for the "[Engine.GameInfo]" heading, then enter

    Code: blindai <0 or 1>

  • Toggle Blind Enemies

    Remember that this procedure involves editing a game file; create a backup copy of the file before proceeding. Use a text editor to edit the "bia.ini" file in the "system" folder in the game directory. Look for the "[Engine.GameInfo]" heading, then enter

    Code: blindenemies <0 or1>

  • Toggle Deaf Ai

    Remember that this procedure involves editing a game file; create a backup copy of the file before proceeding. Use a text editor to edit the "bia.ini" file in the "system" folder in the game directory. Look for the "[Engine.GameInfo]" heading, then enter

    Code: deafai <0 or 1>

  • Toggle Deaf Enemies

    Remember that this procedure involves editing a game file; create a backup copy of the file before proceeding. Use a text editor to edit the "bia.ini" file in the "system" folder in the game directory. Look for the "[Engine.GameInfo]" heading, then enter

    Code: deafenemies <0 or 1>

  • Togle Invisibility

    Remember that this procedure involves editing a game file; create a backup copy of the file before proceeding. Use a text editor to edit the "bia.ini" file in the "system" folder in the game directory. Look for the "[Engine.GameInfo]" heading, then enter

    Code: invisible <0 or 1>

  • Unknown

    Remember that this procedure involves editing a game file; create a backup copy of the file before proceeding. Use a text editor to edit the "bia.ini" file in the "system" folder in the game directory. Look for the "[Engine.GameInfo]" heading, then enter

    Code: avatar

  • Unknown

    Remember that this procedure involves editing a game file; create a backup copy of the file before proceeding. Use a text editor to edit the "bia.ini" file in the "system" folder in the game directory. Look for the "[Engine.GameInfo]" heading, then enter

    Code: getfirstmission

  • Unknown

    Remember that this procedure involves editing a game file; create a backup copy of the file before proceeding. Use a text editor to edit the "bia.ini" file in the "system" folder in the game directory. Look for the "[Engine.GameInfo]" heading, then enter

    Code: lightcone

  • Unknown

    Remember that this procedure involves editing a game file; create a backup copy of the file before proceeding. Use a text editor to edit the "bia.ini" file in the "system" folder in the game directory. Look for the "[Engine.GameInfo]" heading, then enter

    Code: lightperiod

  • Unknown

    Remember that this procedure involves editing a game file; create a backup copy of the file before proceeding. Use a text editor to edit the "bia.ini" file in the "system" folder in the game directory. Look for the "[Engine.GameInfo]" heading, then enter

    Code: pawnanimextra

  • Unknown

    Remember that this procedure involves editing a game file; create a backup copy of the file before proceeding. Use a text editor to edit the "bia.ini" file in the "system" folder in the game directory. Look for the "[Engine.GameInfo]" heading, then enter

    Code: smiteevil

  • Unknown

    Remember that this procedure involves editing a game file; create a backup copy of the file before proceeding. Use a text editor to edit the "bia.ini" file in the "system" folder in the game directory. Look for the "[Engine.GameInfo]" heading, then enter

    Code: soundocclusion

  • Authentic Mode

    Finish the game under the difficult difficulty setting. This mode has no checkpoints, saves, icons nor reticules.

  • Cheat mode (alternate)

    Submit the profile name BAKERSDOZEN to unlock all levels and bonuses.

  • Speed this the heck up

    Finish the game under the easy difficulty setting. Choose the last level at the chapter selection screen and play it under a different difficulty setting.

  • Squad healing

    If your character is killed three consecutive times, you will be given a chance to heal any injuries to your squad. To quickly get to this point, intentionally throw grenades at your own feet.

  • Infinite ammo

    Finish the game under the normal difficulty setting. This cheat must be enabled again if the player is killed, retires, or starts a new level.

  • Item codes

    Use one of the following entries with the summon code. gbxInventory.PickupWeapUSBar gbxInventory.PickupWeapUSBazooka gbxInventory.PickupWeapUSColt1911_ gbxInventory.PickupWeapUSM1_ gbxInventory.PickupWeapUSM1Carbine gbxInventory.PickupWeapUSSpringfield g

  • Super Squad

    Finish the game in authentic mode.

 

 

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