Game Description:This might have been forgivable had the rest of the game shown a little spirit, but it's all just a quick warp to the uninspired zone. Combat resolutions are about as exciting as watching paint chips flake off and the economic/political system is just not up to modern standards in sci-fi gaming. Even the technologies you research seem somehow tired and blatantly recycled from the top games in the genre. Void is not so bad as it is irrelevant. The graphics are well-executed SVGA, the AI is competent, and the programming is wonderfully bug-free...but without an interesting game to hang these qualities on, they don't really add up to much. It's hard to believe that the designers had so little interest in what makes games like Master of Orion or Spaceward Ho! leaders in the field; it seems they simply used them to generate a generic checklist of sci-fi strategy gaming components. Again, Void has all the right parts--space travel, combat, exploration, research, diplomacy--but the resulting game ends up as some sort of soulless zombie instead of so little as a competent clone.