It’s most likely a must have. Kid Icarus Uprising 3D for the 3DS not only makes Greek god-like flying with the classic Pit character fun, it brings touches of God of War to the new system. It can feel that ginormous.
But you may have to turn down that 3D slider – at least a little bit -- to avoid some serious vertigo. I was in a fantasy level called The Second Coming of Palutena, a nod to the series’ benevolent and powerful goddess of light. As I swooped and flew high above the world, shooting small, one-eyed enemies, the camera angle changed constantly. By the time I landed upon terra firma, I was pretty green from flying around in 3D.
During that epic flight, I couldn’t help but notice the pale, snake-haired beauty known as Medusa. She stood there in the distance, looming, giant as Helios in God of War 3, maybe bigger. Pit immediately wants to do battle with her. But he’s not yet strong enough. Just looking at Pit in 3D with his grim determination, can-do attitude and heavenly wings of flight made me think, man, why has this series been buried for so long?
But in the air, was I flying on rails? I wasn’t able to move from side to side very much. So to test the theory, I decided not to use the analog button to direct my flight at all. I still got to my destination without dying or hitting walls. It’s disappointing, but it makes some sense. You’re shooting at various minor baddies constantly. If you had to worry about rising up and diving down in an open world environment, you might easily get frustrated.
To arm myself, I had the choice of three weapons, Blade, Claws and Orbitar. I chose the Blade which is a well-balanced weapon with a fair amount of reach. In a level called The Reaper’s Line of Sight, dozens of monsters appeared to do battle. After they were slain, I was led me to an eventual boss battle with Twin Bellows.
He’s appeared in the series before, but not with this kind of creepy detail. A Cerberus-like creature, but with two, fire-spewing heads, he clearly doesn’t want anyone lurking around his lair. But battling on the ground wasn’t completely inspirational either. Enemies like Twin Bellows enter into such close-quarters combat that it takes you entirely out of the 3D awesome-nees. Ultimately, it’s a camera angle issue Nintendo should clearly fix before release.
It’s rumored that Kid Icarus will feature battles in the air and some online multiplayer possibilities. You’ll also be able to find and collect an arsenal of weapons. None of this was shown in the demo, however. Still, what was seen of Kid Icarus Uprising 3D left me wanting more, much more.