If there was any one game that thrilled for the 3DS at Nintendo's event this morning, it was The Legend of Zelda: The Ocarina of Time 3D. Strangely, it was the game I believed would be the lease impressive. A reboot of a classic title, one of the highest rated games of all time, doesn’t exactly engender a positive reaction in me. But that changed just a few short hours ago.
Much more than Resident Evil, events in Zelda frightened me. As much Kid Icarus, the 3D environments made me go slack-jawed with awe, made me feel like a young adventurer in a glorious new world.
Admittedly, the 3D effects in the system I used were a bit off. I had to hold the device slightly at an angle to get the true illusion of depth. But, man, how very cool it was.
First off, the artwork is far better than that of the original. A simple thing like cutting down a flower with a sword to reveal an emerald becomes interesting. 3D leaves are left scattering in your wake. You just look and admire their snowflake-like descent. The same goes for opening a treasure chest – it gets your heart beating the first time you do it. And seeing Link riding a horse is a considerable delight. In other words, the small things pump you up for what’s to come.
But there’s big stuff here, too. When you go through a tunnel, for instance, and witness the giant, anthropomorphic Deku Tree in the distance, you really have to catch your breath. The stunning panorama is akin to that of riding your horse over the canyons in Red Dead Redemption. Bound by the beauty, you just want to stand there and take it in for a minute.
And take a boss battle starring the parasitic, armored arachnid-like Gohma. When you enter its lair, you see nothing unusual, except some brownish masses – food, excrement, who knows? – falling from above. Using the analog stick on the bottom half of the console, you look up, all the way up. Lord, that one-eyed spider is ugly, and she’s hatching eggs. In fact, she’s coming after you, bigger and more frightening than in the 2D version of yore.
Clicking the ‘X’ button brings up Link’s slingshot, and you use it bam-bam-bam like you would a machine gun once the spider’s down. You shoot her in the eye, again and again with the 30 rocks you’re supplied. In 3D, it’s a total adrenaline rush.
It all makes you want to play the 3DS version now. I can only imagine the waterfall at the end of Zora’s River, diving underwater at Lake Hylia, sliding along the Ice Cavern and vanquishing Torch Slugs in the Fire Temple. Killer app for the 3DS? This just might be it – even though it’s a reboot of an old game.