E3 News


Hands-On: 'Resistance 2' Multiplayer
Posted By: Brian Leahy - Monday, July 21, 2008 2:45 PM

We had a chance to play Resistance 2 multiplayer for about an hour at E3 2008 and it’s looking good. We believe we were playing against bots, but if they were human opponents, we wrecked them. This, unfortunately, does not speak highly for the game’s bot AI or Insomniac’s play testers.

On the plus side, the game is incredibly fun.  They’ve refined the core gameplay of Resistance multiplayer with weapon loadouts that create ‘soft’ classes. At the start of a round and between respawns you can select from different primary weapons and a single ‘power’ or ‘perk’.



The one we used most was a healing aura that healed us and our nearby allies for a short period of time. It took a few kills to get enough energy to use this power, much like a UAV or airstrike in Call of Duty 4. This was incredibly useful for taking control points because it would keep our squad alive while the enemy desperately tried to do more damage than we could heal.

The sniper ‘class’ got an awesome proximity mine that would stick to walls when thrown. It was extremely useful for retreating around a corner or through a door as the mines packed a serious punch. Enough for some double-kills, easily.

There didn’t seem to be a giant selection of weapons available, but the ones that were there all had alternate fire modes and felt good. The sniper-rifle felt a little underpowered especially because the move speed makes it hard to hit enemies. As you’d expect from Resistance, the weapons are all unique and have their own strengths and weaknesses.

This game is most similar to Call of Duty 4, in terms of multiplayer. There’s experience, ‘perks’, and hopefully unlocks. It takes a bit longer to kill someone because it’s a sci-fi game that doesn’t adhere to realism, but it plays well. You’ve also got a right-thumbstick-click melee attack, which should probably be standard on most games from now on.

Unfortunately, we didn’t have time to really sit down with the game for an extended period of time as there was so much to cover, but even at its current state, Resistance 2 multiplayer will be a huge, exclusive hit for the PS3. Hopefully we’ll see a beta later this summer as we can't wait to play more.

Feel free to ask any questions and we’ll do our best to answer them.




Comment(s)


Posted by TisOver - Monday, July 28, 2008 2:01 AM
Oh and:

TAGS: E3, PlayStation 3, Videogames

Sorry just a little confused...

Posted by yagamilighto - Sunday, July 27, 2008 12:59 PM
RESISTANCE IS GENIUS!!LOL I JUST STARTED PLAYING TEH FIRST ONE I'M STILL IN CAMPAIGN BUT I LOVE IT I EXPECTED A LITLE AND GOT ALOT CAN'T WAIT FOR TEH SECOND INSTALLMENT.SONY!!!!!!!!!!!!!! !!!!!!!!!!!!!!!

Posted by bapesta - Tuesday, July 22, 2008 7:02 PM
ya, MrTLIVE is probobly some xbox fanboy trying to down the ps3 and its awesomness but thats ok its his choice to be a pathetic bitch

Posted by WhereAmI1980 - Tuesday, July 22, 2008 12:54 PM
I'd wish you would hit the snooze button of your life staychisel...

Posted by WhereAmI1980 - Tuesday, July 22, 2008 12:52 PM
my comment was at MrTLIVE...

Posted by WhereAmI1980 - Tuesday, July 22, 2008 12:51 PM
^how did you get to play it????? Not even the press could play it at E3...

nice try though...

Posted by staychisel - Tuesday, July 22, 2008 12:50 PM
i hit the snooze button on this one again.. maybe next time?
Advertisement

Posted by MrTLIVE - Tuesday, July 22, 2008 12:21 PM
I had a chance to play this game a couple of weeks ago and i can use one word to sum it up.
" unimpressed " The game has a halo feel to it but something is wrong it just doesnt play smooth and its not very fun. I own a playstation 3 and an xbox 360 and i can say that xbox is still king of the first person shooter genre.

Posted by Sirwolflion - Tuesday, July 22, 2008 10:59 AM
no
yes
yes
didnt have one
no
no

Posted by EVA zero - Tuesday, July 22, 2008 7:39 AM
Am I the only one who is reminded of Robotech by this picture?

Posted by wh0urdady - Tuesday, July 22, 2008 7:24 AM
bleahy you said there were six classes, do all classes start out with the basic carbine?? or do you get a weapon based off your class

Posted by TatsuyaDragon - Tuesday, July 22, 2008 4:01 AM
I can't wait for this game to come out. I'm so buying it!!!

Posted by Aztec23 - Monday, July 21, 2008 11:29 PM
Kick-ass! Thats all I have to say.
Advertisement

Posted by gamestation2000 - Monday, July 21, 2008 10:40 PM
Is there cover at all? It looks like a lot of shooting at anything that moves. Seems to lack the use of tactics in the single player game. I just hope it has incredible AI. Last one seemed rather mindless.

Posted by imaballa - Monday, July 21, 2008 5:11 PM
hi guys, your impression sounds awesome.

Few questions:

1) So is the health pack life system with partial recharge replaced for more COD4 style total regenerative health?

2) Right click analog (R3) sounds like an awesome idea for melee, was (L3) used for anything like sprinting?

3) I saw weapons that generated forcefields around the character in the demo, is that the new and improved Auger or a different weapon?

4) What was your favorite weapon?

5) Does Chimera still have the biological advantage (Rage mode) or is that all 'perks' controlled?

6) Can you go prone and duck with Chimera?

Posted by GrandReaper999 - Monday, July 21, 2008 5:04 PM
Any idea if vehicles/ other transport methods are available to get from one place to the other on the battlefield? (Assuming the maps are large like warhawk's maps, it would sort have to be there wouldn't it?)

Posted by jgny32 - Monday, July 21, 2008 5:03 PM
this game is going to be awsome cant wait to play campign and multiplayer!!

Posted by imaballa - Monday, July 21, 2008 5:02 PM
hi guys, your impression sounds awesome.

Few questions:

1) So is the health pack life system with partial recharge replaced for more COD4 style total regenerative health?

2) Right click analog (R3) sounds like an awesome idea for melee, was (L3) used for anything like sprinting?

3) I saw weapons that generated forcefields around the character in the demo, is that the new and improved Auger or a different weapon?

4) What was your favorite weapon?

5) Does Chimera still have the biological advantage (Rage mode) or is that all 'perks' controlled?

6) Can you go prone and duck with Chimera?

Posted by deathsdelivery - Monday, July 21, 2008 4:18 PM
Can't wait to lay waste to more waves of Chimera, and hopefully we'll get to stomp on some Cloven ass as well!

Posted by bleahy - Monday, July 21, 2008 4:10 PM
It was squads, but there were 5-6 squads per team on the scoreboard.

It didn't seem like 30 on 30 though.

Posted by PBone - Monday, July 21, 2008 4:00 PM
Was it the 30 vs 30 team deathmatch mode you played? or was it a standard 8 vs 8?

Posted by bleahy - Monday, July 21, 2008 3:44 PM
I saw about 6, but don't quote me. They are also based entirely on the primary weapon.

You don't select "sniper" or "assault" or anything like that.

Posted by Rox - Monday, July 21, 2008 3:37 PM
How many classes are there?

Post a Comment


Enter Comment here:

ADVERTISEMENT
AdChoices