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AOTB

Movie Games Any Good?

Posted by Eugene Morton - Wednesday, June 13, 2007 12:17 PM

It’s said that nothing in life is certain except for death and taxes. However, a legion of very irate fanboys would certainly beg to differ.

They would say that there are three things in life that are certain; death, taxes and bad movie to videogame adaptations.

What happens? How does a cinematic triumph become videogame trash? Will big developers ever start making good movie games instead of doing the bare minimum to cash in on established franchises? These questions and more will be answered in today's The Loop.

Joining us will be Shane Bettenhausen, editor for ‘Electronic Gaming Monthly’ and the executive producer for Vivendi Universal Games, Pete Wanat.

 


Comment(s)


Posted by Morbium - Wednesday, June 13, 2007 4:11 PM
Godfather was a good game, but came out 30 years to late.

Besides that, are there any?

Posted by Omega_ryan - Wednesday, June 13, 2007 4:37 PM
No, because one the development is rushed but also because the games story and design has to be so constricted to only what is true to the film, take star wars stories and backgrounds and characters were able t be created because it was done by LucusArts. You can’t take and add characters, levels, or objectives that weren’t in the movies most of the time, though my friend who said he played Spiderman 3 said they added more stuff than what was in the movie.

The games are just bad I don’t buy them. Pirates worlds end demo was horrible I won’t buy the game even though I love Jack, three enemy characters per level and one “boss” is not enough for me to force myself to play a lame game because I liked the movies.

Posted by krellboy - Wednesday, June 13, 2007 7:02 PM
Greetings via Iraq, operation: ASS KISS.

Movie games will be marketed out whether we like it or not. I would suggest try before you buy with ANY game out there. Most people who go out and grab these games just for the simple fact that its from a movie consist of non-gamers and fanboys who just want to nab every piece of "Mr. Frodo's Adventures In Space" Of course, second to sports games, you'll see movie games in the clearance bin at Gamestop more than any other because of people bringing them back for store credit to get the next one.

I understand that every little drop of profit must be squeezed out of a movie, but perhaps one day the days of FUBAR movie games will end...I'd like to see more reality show games. Anyone up for Wife Swap on the Wii? Shhyeah right.

KRELLBOY

Posted by RobGrizzlie - Wednesday, June 13, 2007 7:20 PM
1)Movie-game tie-ins are for the lowest common denominator. They're made quick and easy by people that don't know anything about making video games.
2) The games are too constricted by their own movie plots. But when they try to do "original" levels, they seem out of place or just half-assed.
3) People don't want to play a game knowing exactly what happens. But they also don't want to play a game that will spoil the movie for them. It's a Catch 22.
4) It's all marketing. Moms who don't know anything about their kids will by this stuff for them at the store, hoping to win over their child's love. Or at least shut them up for the next couple of months.

Posted by MinionHntr - Wednesday, June 13, 2007 7:44 PM
Once again The Loop takes what could be an interesting discussion and wastes our time. The guys interviewed and even Kevin talk about all the “good” tie-in games that have been released and ask what makes them good. Seriously? You talk about tie-in games based on established movies (that is you aren’t turning out a game to coincide with the movie’s theatrical release) and you can’t figure out that TIME is the factor before sitting down to talk in The Loop?

Talk about game, movie, production studios all you want. The only factor that seems to connect the “good” movie games is not trying to synch its release with a new movie. Having a lot of time doesn’t guarantee a good game, but having less time does usually indicate a factor of “suck.”

Please folks, get some good topics and good speakers for The Loop. I continually feel like it’s wasted AOTS time.

Posted by Gartauk - Wednesday, June 13, 2007 8:16 PM
Great video games require time and imagination to produce. Video game movies lose this for a quick stab at cash. While there are a few that have accomplished success it is a rarity for any of them to have any longevity within a very pickey segement of the population...gamers.

Posted by RobGrizzlie - Wednesday, June 13, 2007 8:17 PM
Producers don't respect gamers enough to give them something decent. The money that comes from these games is still from the overall budget of their movie counterparts, so developers don't get a whole lot.
If as much time and effort and care was spent on the making of a game as it was on the movie itself, we'd see better games out there.
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Posted by Gartauk - Wednesday, June 13, 2007 8:23 PM
Great video games require time and imagination to produce. Video game movies lose this for a quick stab at cash. While there are a few that have accomplished success it is a rarity for any of them to have any longevity within a very pickey segement of the population...gamers.

Posted by MinionHntr - Wednesday, June 13, 2007 8:35 PM
Once again The Loop takes what could be an interesting discussion and wastes our time. The guys interviewed and even Kevin talk about all the “good” tie-in games that have been released and ask what makes them good. Seriously? You talk about tie-in games based on established movies (that is you aren’t turning out a game to coincide with the movie’s theatrical release) and you can’t figure out that TIME is the factor before sitting down to talk in The Loop?

Talk about game, movie, production studios all you want. The only factor that seems to connect the “good” movie games is not trying to synch its release with a new movie. Having a lot of time doesn’t guarantee a good game, but having less time does usually indicate a factor of “suck.”

Please folks, get some good topics and good speakers for The Loop. I continually feel like it’s wasted AOTS time.

Posted by NdundiZ - Thursday, June 14, 2007 5:26 AM
Let’s loop it…because I am curious to find that anyone has ever said to themselves, “I can’t wait to play that movie”, as the credits roll. There is no hype on movie to game productions…why you ask? Because they suck! It is indeed a ploy at a quick buck to lour brainless geeks into playing a movie they saw 17 times at the box office. If you have the money and the time to watch a movie 17 times at any box office, then you fall easily into this gambit market. Of course, I have only one thing to say to you all…play-on! Because this scheme greases production costs on the more anticipated titles. Though, don’t expect to see any sort of price reduction at your local gamer retail outlets…cause we all gots to get paid!!

Posted by Daters17 - Friday, June 15, 2007 1:12 PM
I agree in the sense that no one wants to buy a game that spoils the movie. I think whats killing it is that people who take their favorite super heroes and play a game based off the movie are more critical. Ya the games are rushed, a lot of the money is used to buy the license and not a lot is left over..

Dont buy the license if you know you wont have enough money left over to make a decent game. Lets flip it around.
What do you think would happen if Halo was turned into a movie? Do you think the movie would be a complete let down?

Posted by Daters17 - Friday, June 15, 2007 1:14 PM
I agree in the sense that no one wants to buy a game that spoils the movie. I think whats killing it is that people who take their favorite super heroes and play a game based off the movie are more critical. Ya the games are rushed, a lot of the money is used to buy the license and not a lot is left over..

Dont buy the license if you know you wont have enough money left over to make a decent game. Lets flip it around.
What do you think would happen if Halo was turned into a movie? Do you think the movie would be a complete let down?

Posted by Daters17 - Friday, June 15, 2007 1:15 PM
I agree in the sense that no one wants to buy a game that spoils the movie. I think whats killing it is that people who take their favorite super heroes and play a game based off the movie are more critical. Ya the games are rushed, a lot of the money is used to buy the license and not a lot is left over..

Dont buy the license if you know you wont have enough money left over to make a decent game. Lets flip it around.
What do you think would happen if Halo was turned into a movie? Do you think the movie would be a complete let down?
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Posted by Daters17 - Friday, June 15, 2007 1:17 PM
I didn't mean to post that 3 times...

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