
I’m a huge fan of the Silent Hill series. Silent Hill 2 was the first videogame that genuinely scared me, and I’ve like all the other iterations of the series, so I was really looking forward to the current-gen Silent Hill.
While it’s hard to get much more than a general impression from a brief time with a pre-release version of any game, it’s particularly hard to get the feel for a survival horror title at a glitzy conference room suite--if you’re not playing in the middle of the night, alone in a dark house, it’s just not going to be that scary--but, I’ll do my best here. This is the first Silent Hill game from developers Double Helix and Silent Hill Homecoming seems like it’s casting a wider net and abandoning some of the quirks from previous games—it seems like a more general-interest title than, say, Silent Hill 4: The Room.


