Hello I’m Adam Sessler, Co-Host of X-Play on G4. With last year’s release of the Xbox 360 and the upcoming release of Sony’s PlayStation 3, videogames are not just moving into a whole new era, but have earned their position as one of the dominant forms of entertainment. While much attention is focused on the massively improved graphics technology, there’s a lot more at work underneath the hood of these entertainment tanks. Both Sony and Microsoft have ambitions that extend well beyond just playing games, viewing their new consoles as entertainment hubs that would be the centerpiece of the home entertainment center, expanding through the house and out into the internet to communicate, stream content and blow friends in Bucharest into virtual bits.
During your visit to CES, pay close attention to the announcements and definitely visit the booths for both Sony and Microsoft. While they will most likely not be centered on gaming, they will belie the strategies for both companies on how they intend to position their respective consoles in the coming year. Both companies are banking that the initial appeal of the consoles as gaming devices will give way to far broader applications, hoping consumers will utilize their respective networks for a host of services offering expanded advertising and revenue sources.
While there is little new in the goals of these media giants, after years of pipedream bluster they finally may become a reality. The technology has become more affordable and the ambition has matured. While their methods may seem superficially similar there are true and important differences that may very well determine the form of synergistic media for years to come.
When visiting Microsoft, Booth #7144 in the Central Hall, head for the Xbox 360’s and by all means enjoy a game…or two, and appreciate that high definition makes a big difference. More importantly, check out the 360’s dashboard; this is the interface when the console is not used for gaming. Here is where the player’s profile is managed which includes the typical music and movie files, but what sets it apart are the myriad ways the player can define themselves in the online world. This includes data on achievements both on and offline, friends lists and icons and data to help distinguish the player and communicate with others. Most importantly is how user-friendly the dashboard is--combine this with the exceptional Xbox Live and Sony would be hard pressed to provide a superior service.
Nothing better exemplifies synergistic strength then Blu-Ray’s High definition DVD technology. Undoubtedly you have heard about the raging battle between Blu-ray and Panasonic’s HD DVD format for ownership of the high definition DVD market. While the Panasonic technology was once favored due to its lower expense, Blu-Ray has gained more favor recently due to its use as the format for the Playstation 3 for both game and DVD Playback. Seeing the potential penetration of Blu-Ray players riding on the back of the expected sell-through of the Playstation 3, the large Studios have changed their tune. Make sure to see it for yourself in the Blue Ray Booth in the Central Hall, Booth #9444.
For something a little more fun, check out the Digital Innovations Booth in the South Hall, Booth # 36165 and the “GameDr Accelerator Series ScreenMax Video Transmission system for the PSP.” While a title that long might imply something nearly incomprehensible, it’s purpose is simple and appealing. Sony’s handheld system, the PSP can now be played in on your television, saving eyestrain for more important things, like your blackberry.
Go by the Logitech booth in the Sands Convention Center Booth # 72434 for further advances in laziness. They have a new remote control for the Xbox 360 that’s so "super,” the only thing missing is a cape. Now instead of pressing a series of buttons to set up your five-point one, your high-def and whatnot, one button does it all for you. With the time saved over the year, you just might finish the Lord of the Rings Extended Edition DVD.
Timothy Leary may be dead, but dreams of virtual reality are not, go by the Gamerunner booth also in the Sands Convention Center Booth #71734 to check out a controller that give you the impression of being inside the game, controlling with both your arms and legs. In the home it may result in pulled muscles and broken vases but here at CEs, it’s too interesting to pass up.
While the concept of watching someone play videogames might not appeal to you, it’s something altogether different when the games are played well. Go by Creative Lab’s Booth in the South Hall 3, Booth #30742 to check out Fatal1ty, the top ranked competitive gamer obliterate his competition and never raise his blood pressure. You have to see it to believe and remind yourself…he’s getting paid to do this.
I thank you for your time and wish you great technological amazement and envy at CES 2006. We look forward to seeing all of you this May at E3 in Los Angeles where we will arrange another tour of must see stops for you to take in. We hope you can join us. For all of your friends here at G4, I’m Adam Sessler.
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