CES 08 LIVE is over, but we'll be bringing you tons of videos, photos and web exclusives throughout the month! Check back often for updates.
Tech Interview: Kodak...
Tech Interview: Sennheiser...
SanDisk Thumbdrive Action
HP Blackbird 002 Interview
Tech Interview: D-Link...
CES 2008: Alienware m15x...
CES 2008: Netgear Gaming...
CES 2008: Guitar Hero Air...
CES 08: Blu-Ray Overview
CES 2008: Exclusive Frag...
CES 2008: Sony OLED TV...
Best of CES 2008: Media Tech
Best of CES 2008: Hardcore...
Best of CES 2008:...
CES 2008: Alienware Area-51...
Save XP: The Petition That...
Panasonic's New EVOLTA Battery
CES 2008: Alienware Curved...
ADVERTISEMENT










Comment(s)
I do like how the guy says "it takes into consideration your peripheral vision" because games these days are not doing that and its called FOV = Field Of Vision and my guess is that that screen makes ones FOV horrible but I'm sure in the future it can be programed for.
In WOW, I contacted the support team to see if it was a configuration that I did not set right and was told that it was ADDED to the code of the game since people on 4:3 screens where complaining that allowing the viewable to extend past the 4:3 aspect was giving players with high end equipment an unfair advantage in PvP gaming. So they changed the coding to allow the screens, but to trim the vertical instead of extending the horizontal view.